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Dying Light 2 Stay Human - zombie survival with choice & consequence

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,906
If you preorder a game, any game, in a world where Cyberpunk exists, you deserve to get shit. Just saying.

Codex, of all places, should be a place where people don't fall for cheap marketing. "Good C&C" lol, like any game in the last decade had done it well.
I paid $32 and it's completely refundable within 14 days of delivery marked on the account as long as I don't view the key. Enjoy paying $60 + tax because the 'never pre-order' mentality though.
How much did you pay?
$32
I'll play it two years from now when it's $15, complete, bug free, and with all content. But thanks for beta testing the game for the rest of us.
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,069
https://store.steampowered.com/news/app/534380/view/5047974127378596869

Dying Light 2 Stay Human - Post-Launch Support Roadmap
It all starts on release, but it's just the beginning!
We're planning to keep enhancing the game with DLCs, challenges, stories, events, and more for at least 5 years, and that's a minimum!
You sure won't be bored!

d72fc0df15e62dd01ed6df2b9537a4ce319eb84e.jpg
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,414

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,620
Location
anima Bȳzantiī
The GaS model is the reason why there's not big, meaty expansions anymore, only shitty 3 hours long 15$ DLCs or shitty free cosmetics to make it look like you're doing something

They supported the original Dying Light for years (until now, basically) and it got exactly such an expansion in The Following.

I'm not saying Techland is perfect or anything, but they did a pretty honest job of supporting the game post-release (as in, not Ubisoft style endlessly vapid milking it, or soulless online monetisation as per Rockstar). Wouldn't jump to assume DL2 is going to be typical GaaS trash is all, the original managed to be incredibly fun -- much more than the sum of its rather unoriginal parts. This time they at least seemed to have the budget to shore up on the weaker points of the first game, like narrative.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,414
The GaS model is the reason why there's not big, meaty expansions anymore, only shitty 3 hours long 15$ DLCs or shitty free cosmetics to make it look like you're doing something

They supported the original Dying Light for years (until now, basically) and it got exactly such an expansion in The Following.

I'm not saying Techland is perfect or anything, but they did a pretty honest job of supporting the game post-release (as in, not Ubisoft style endlessly vapid milking it, or soulless online monetisation as per Rockstar). Wouldn't jump to assume DL2 is going to be typical GaaS trash is all, the original managed to be incredibly fun -- much more than the sum of its rather unoriginal parts. This time they at least seemed to have the budget to shore up on the weaker points of the first game, like narrative.
Man, I WANT to be proven wrong as I don't get a kick out of games failing (only Cyberpunk) unlike some people, but nothing I've seen so far gives me reason to be hopeful...
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,635
The GaS model is the reason why there's not big, meaty expansions anymore, only shitty 3 hours long 15$ DLCs or shitty free cosmetics to make it look like you're doing something

They supported the original Dying Light for years (until now, basically) and it got exactly such an expansion in The Following.

I'm not saying Techland is perfect or anything, but they did a pretty honest job of supporting the game post-release (as in, not Ubisoft style endlessly vapid milking it, or soulless online monetisation as per Rockstar). Wouldn't jump to assume DL2 is going to be typical GaaS trash is all, the original managed to be incredibly fun -- much more than the sum of its rather unoriginal parts. This time they at least seemed to have the budget to shore up on the weaker points of the first game, like narrative.
Man, I WANT to be proven wrong as I don't get a kick out of games failing (only Cyberpunk) unlike some people, but nothing I've seen so far gives me reason to be hopeful...
? Not their entire previous game, which was reasonably fun the whole way through and had exactly the sort of expansion people here constantly post about wanting? If literally doing the thing once before doesn't count as reasonable evidence that they'll do the thing again, what would?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,662
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Join us for an artistic trip around The City in the latest episode of Dying 2 Know More, where our environment art director, Katarzyna Tarnacka, tells you some of the stories behind the murals and city art you'll get to admire in Dying Light 2 Stay Human!
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,426
Dying Light 1 had an ass story though
I would say the base for the story was mediocre, but the execution was really terrible and dragged the whole thing down significantly. I found the plot of Dead Island more bearable (enough to actually follow it), even though it was same old same old and didn't have anything to really write home about.
 

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,070
Location
Germany
I am still waiting for a proper gameplay video. Why are they making all those developer interviews, is there really an audience for it ? I find them rather suspicions and it makes me wonder if the game is so bad that they can't show it in fear of losing early sales. DL 1 was good in coop and I'd be fine if the second game is just more of the same with some new content. But all that dumb boasting about playtime, most likely false promises about features, and the pointless navel-gazing interviews instead of actual gameplay are not sparking my interest.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,620
Location
Afghanistan
I am still waiting for a proper gameplay video. Why are they making all those developer interviews, is there really an audience for it ? I find them rather suspicions and it makes me wonder if the game is so bad that they can't show it in fear of losing early sales. DL 1 was good in coop and I'd be fine if the second game is just more of the same with some new content. But all that dumb boasting about playtime, most likely false promises about features, and the pointless navel-gazing interviews instead of actual gameplay are not sparking my interest.
nigger there are hours of uncunt gameplay videos already.



 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,721
They didn't change (or remove) the lock-picking mini-game. :0-13:
 
Last edited:

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,070
Location
Germany
I am still waiting for a proper gameplay video. Why are they making all those developer interviews, is there really an audience for it ? I find them rather suspicions and it makes me wonder if the game is so bad that they can't show it in fear of losing early sales. DL 1 was good in coop and I'd be fine if the second game is just more of the same with some new content. But all that dumb boasting about playtime, most likely false promises about features, and the pointless navel-gazing interviews instead of actual gameplay are not sparking my interest.
nigger there are hours of uncunt gameplay videos already.






That is clearly material optimized for presentation and not something trustworthy to be representative of the full game, just like the other gameplay videos that are available. I'll take my time and get back to it once some time has passed.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,620
Location
Afghanistan
That is clearly material optimized for presentation and not something trustworthy to be representative of the full game, just like the other gameplay videos that are available. I'll take my time and get back to it once some time has passed.
The first video is literally a jewtuber playing the review code.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,817
I am still waiting for a proper gameplay video. Why are they making all those developer interviews, is there really an audience for it ? I find them rather suspicions and it makes me wonder if the game is so bad that they can't show it in fear of losing early sales. DL 1 was good in coop and I'd be fine if the second game is just more of the same with some new content. But all that dumb boasting about playtime, most likely false promises about features, and the pointless navel-gazing interviews instead of actual gameplay are not sparking my interest.

The parkour is floaty.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,635
I am still waiting for a proper gameplay video. Why are they making all those developer interviews, is there really an audience for it ? I find them rather suspicions and it makes me wonder if the game is so bad that they can't show it in fear of losing early sales. DL 1 was good in coop and I'd be fine if the second game is just more of the same with some new content. But all that dumb boasting about playtime, most likely false promises about features, and the pointless navel-gazing interviews instead of actual gameplay are not sparking my interest.
nigger there are hours of uncunt gameplay videos already.






That is clearly material optimized for presentation and not something trustworthy to be representative of the full game, just like the other gameplay videos that are available. I'll take my time and get back to it once some time has passed.

"Material optimized for presentation" is a nonsense phrase, gameplay is gameplay and nothing about these videos is going to change on release. You very obviously spoke without bothering to look for gameplay footage, are embarrassed about immediately being proven wrong, and are moving the goalposts instead of just admitting you made a mistake.
 

Gradenmayer

Learned
Joined
Jul 21, 2019
Messages
612
I don't share the CP77 infused doom preaching for this game. It is not a completely new thing dev haven't done before. They are taking the first game and building on existing mechanics while actually putting some effort into the story as well. If optimization is confirmed to not be absolutely horrid, I will buy this in a heartbeat.
 

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