HoboForEternity
LIBERAL PROPAGANDIST
How to say your game is filled garbage fetch quest padding running around and endless map icon without saying your game is filled garbage fetch quest padding running around and endless map icon
I’ve played a bit of Dying Light 2 and it has *way* more of an RPG feel than the first game did. It has an Obsidian-Bethesda vibe to it in the way quests and characters are presented, which I really didn’t expect. I would guess that ‘style’ lead to the longer play time.
Isn't Chris Avelone behind this as lead writer or something? it dont surprise me it has an RPG feeling, dudes behind some of the best RPG's to date.
Yes, when playing it I was like ‘wow this is so clearly Chris Avellone’. He’s no longer associated with the project, though.
Go collect 500 buttplugs from trans zombies yo.
That sounds like some serious open world bloat.
I know that number is bs but years ago they said that DL2 will be shorter but offer more replayability than most games. Was this concept scrapped?
30h for the main quest line and 470h shitty quests that all the same. Fixed
Someone's mad.I’ve played a bit of Dying Light 2 and it has *way* more of an RPG feel than the first game did. It has an Obsidian-Bethesda vibe to it in the way quests and characters are presented, which I really didn’t expect. I would guess that ‘style’ lead to the longer play time.
Isn't Chris Avelone behind this as lead writer or something? it dont surprise me it has an RPG feeling, dudes behind some of the best RPG's to date.
Yes, when playing it I was like ‘wow this is so clearly Chris Avellone’. He’s no longer associated with the project, though.
Chris Avellone said:Can you give the actual writers credit instead? There's nothing of mine in Dying Light 2, and I'd hate for the actual writers and designers who did the work to be diminished by implying it was me (I can guarantee it isn't).
There's also another issue with this, but I sent it to you via email and emailed the Techland CEO so you could process it and be aware of it - but giving credit where credit is due is the best start, especially when the team worked so hard.
That moment where you have to remind a CEO what a contract is and what's in it Oh games industry, you so crazy!
30h for the main quest line and 470h shitty quests that all the same. Fixed
Yeah, not that far off.
Even Pathfinder Kingmaker brought me to my knees after only 100-110 hours. I'm truly fearful of what 500 hours would do to my fragile AADD psyche here.
It's happening! The final episode of our Dying 2 Know show is live! Join us for some co-op and console sneak peeks, and see what the game looks like less than a month before the release!
Pre-order Dying Light 2: http://bit.ly/PreorderDL2YT
Chapters:
0:00 Intro
1:53 UGC Contest Update
2:55 Co-op Sneak Peek
4:40 TechlandGG Update
5:33 Reviews
6:05 Console Gameplay Sneak Peek
7:16 Developer Diaries
11:22 Thank you!
12:41 Meet Lawan
13:48 The Reason - Gameplay
17:25 We Are Proud!
18:53 The City