- Joined
- May 29, 2010
- Messages
- 36,760
Chris said:To correct the record again - I worked on 5-6 New Vegas-like *story* drafts for #DyingLight2 (+demo arcs). The # of -quests- in those story drafts, however, was easily over a hundred, not counting reactivity & branching (although PCs wouldn't see them all in 1 playthrough).
Yet again Chris wrote way too much and the people in charge of implementing it took a look, balked, and said "no."