Fair enough. Right now though I'm more interested in seeing how much work it'd be to make some smallish tweaks than the whole game.
To the best of my knowledge, New Horizons Team got the source code directly from the developer himself. Maybe you are able to contact the dev by using forum tools - IIRC Adrageron is a member in this great forum:D. As an alternate route you may wish to contact eador.com forum admin Arkitekt holkin.arkitekt(at)gmail.com for further advice.bavarian kid
So New Horizons and the unofficial patch that was mentioned earlier, they have access to the source code? I'm just wondering if it would be possible to take a look at it at some point. (Not those necessarily but just the base game.) Do you know how they got it?
I looked only into original game, not Steam 3D bugfest.Fair enough. Right now though I'm more interested in seeing how much work it'd be to make some smallish tweaks than the whole game.
Create smaller shard.When you make your tweaks, please make the provinces larger and fewer. The "province dance" is one of the few things i don't like about Eador. Thanks, bye.
Genesis is a wonderful game, but I would stay clear of Broken World if I were you. It should have been called Broken Game, because it is a bugfest.Some of those icons look uncannily familiar, two are from HoMM4, one from WC3 and one from WoW ;d
Anyway, Eador is like 1 euro on GOG atm, is it worth playing? What should I get, Genesis or Masters of the Broken World?
To tell you the truth I didn't follow the remake in the lest few months, maybe it got patched, I dunno.J_C, yeah, I found out that it's a bugfest, but some people are saying that those things are patched now? I do prefer 2D graphics anyway.
You took too long.I just had to throw my very weak in comparison units at him until I chipped their health enough. It was very weird running back to my stronghold (demesne?) after each death to throw more units at him.
And this is why I quit playing this game few years back. It is not fun to play it this way. I want to play HoMM like games like I play HoMM, clear everything to get good loot and units and then fight enemy heroes/castles. It is not fun otherwise.You took too long.I just had to throw my very weak in comparison units at him until I chipped their health enough. It was very weird running back to my stronghold (demesne?) after each death to throw more units at him.
In Eador, you always, always want to limit your opponents' growth potential by walling them off ASAP. The AI expands super fast, and gets free province garrison upkeep, and if you let it get too big it will become completely unmanageable.
Kill your enemies ASAP. If you can't kill them, wall them off ASAP. Conquering every province is an unnecessary waste of time that will get you killed, especially on bigger maps.
If you want to conquer every province, reduce one of your enemies to a single province, wall it off with forts, and then take your time.
I understand. It's one of my few complaints about Eador.And this is why I quit playing this game few years back. It is not fun to play it this way.
I wasn't playing on the highest difficulty, but I found that was generally my strategy with warriors. I think it worked well enough with the ranger/warrior hybrid as well. There are only a handful of things in the game that are a real threat to a high level dude with a sword. Mages seem a lot more reliant on troops, but a warrior can just plow into anything smaller than a tarrasque, and rangers can basically alpha strike anything that could hurt them before it crosses the map.And this is why I quit playing this game few years back. It is not fun to play it this way. I want to play HoMM like games like I play HoMM, clear everything to get good loot and units and then fight enemy heroes/castles. It is not fun otherwise.You took too long.I just had to throw my very weak in comparison units at him until I chipped their health enough. It was very weird running back to my stronghold (demesne?) after each death to throw more units at him.
In Eador, you always, always want to limit your opponents' growth potential by walling them off ASAP. The AI expands super fast, and gets free province garrison upkeep, and if you let it get too big it will become completely unmanageable.
Kill your enemies ASAP. If you can't kill them, wall them off ASAP. Conquering every province is an unnecessary waste of time that will get you killed, especially on bigger maps.
If you want to conquer every province, reduce one of your enemies to a single province, wall it off with forts, and then take your time.
If you guys want to enjoy site exploration, questing, and forging alliances without getting hassled by pesky enemy heroes I recommendI understand. It's one of my few complaints about Eador.
There are many, many fun things about the game, like exploring provinces to find interesting sites, levelling up your heroes, collecting spells, questing, and forging alliances with the non-human races. It can be hard to enjoy those things because you'll lose if you don't focus at all times on destroying your enemies before they destroy you.
If you guys want to enjoy site exploration, questing, and forging alliances without getting hassled by pesky enemy heroes I recommendI understand. It's one of my few complaints about Eador.
There are many, many fun things about the game, like exploring provinces to find interesting sites, levelling up your heroes, collecting spells, questing, and forging alliances with the non-human races. It can be hard to enjoy those things because you'll lose if you don't focus at all times on destroying your enemies before they destroy you.
Gives a quality role-playing experience
- colossal map
- difficulty overlord for player (site exploration gets interesting, province defenders get serious)
- only one passive enemy (e.g. Oinor), difficulty easy (basically means "AI off")
There are only a handful of things in the game that are a real threat to a high level dude with a sword.
There are many, many fun things about the game, like exploring provinces to find interesting sites, levelling up your heroes, collecting spells, questing, and forging alliances with the non-human races. It can be hard to enjoy those things because you'll lose if you don't focus at all times on destroying your enemies before they destroy you.
If you guys want to enjoy site exploration, questing, and forging alliances without getting hassled by pesky enemy heroes I recommend
Gives a quality role-playing experience
- colossal map
- difficulty overlord for player (site exploration gets interesting, province defenders get serious)
- only one passive enemy (e.g. Oinor), difficulty easy (basically means "AI off")
I've never tried this, but shouldn't you try two passive enemies instead? Since if you only have one, they automatically declare war on you, I mean.