Vault Dweller said:
DarkUnderlord said:
Naked Ninja said:
No, it's Ed's. I didn't post a large negative post about F3 before actually trying it for myself, I kept an open mind.
So if everything Edward heard about Fallout 3 before he played it, made him think it was bad and he said so publicly, and then all of that was confirmed when he played it, he's prejudiced? Does this mean the only way Ed could wrote a non-prejudiced review is to come out in praise of Fallout 3?
But if he did that, wouldn't he be ignoring
his own opinion which, after all, is what a review is supposed to be about? Play a game and write your opinion on it, right? (Actually the definition of review itself is fun "a critical article or report", go look up the definition of critical for more fun). In Edward's opinion, the schematics were useless. In Edward's opinion the quests were mostly bad. In Edward's opinion, Stealth was poorly done oh and by the way, he added in lots of reasons in the review for why he reached these conclusions. I'm sure he could've added in more.
ESF-worthy. "But...but...but it's my opinion so you can't say that I'm wrong!!!"
Vault Dweller, Page 3, third paragraph:
Vault Dweller said:
Shannow said:
Built a 100% Railway Rifle. Used it for two enemies and put it away since it wasn't as good as smuggler's end, laser rifle, eugene, combat shotgun, sniper rifle, plasma rifle or the special smg.
In your opinion. In my opinion, it's an excellent weapon.
There are those double standards again. Is it so hard to accept that Edward found the weapon useless for the reasons he outlined? Apparently it is for Vault Dweller.
Vault Dweller said:
...but just can't get over the fact he said "actual vampire people". Which incidentally, doesn't make any sense because we all know vampire's aren't people. Who's ever referred to "Vampire People"?
...
People are alive and they don't drink blood!
This is THE best (not top 5!) ever attempt to win on technicality. I bow to your skills.
Love how you ignore the sarcasm in that remark. I was referencing your argument at the "useless" schematics by getting hung up on the word "useless" and ignoring Edward's point, like how Twinfalls ignored the point Edward was making with the Vampires.
Oh, sorry, I have to say "People who actually think they're Vampires" because I'm not allowed to take horrible short-cuts like that.
Vault Dweller said:
DarkUnderlord said:
Actually, the exact words there were "you started replying but realized that it's pointless". Nice to know you see the point now.
After you went to all the trouble to organize your post and present it so nicely? Replying was the least I could do.
Here's the fun part about that post. You quoted only the first part and dismissed the rest because you were so busy raging that I'd said the Railway Rifle is the "easiest" weapon to repair, which is a claim I never made. At all. In fact, you went on and on about a point that was never raised. When I point it out? Dead silence. I like how once you've been completely trounced over an issue, you ignore it and just pretend it never happened. I guess that's VD's blind determination for you. God forbid you ever admit you got it completely wrong.
Maybe if you concentrated less on the snide remarks (something you've never actually done well) and focussed more on the actual issues at hand, you might get somewhere instead of just contradicting yourself as you flap around in some kind of mad rage? Think of it as part of your education.
Vault Dweller said:
Vault Dweller said:
Yes, my good sir, it is actually hard to accept. Useless, like I said before, is too strong a word, especially in this context:
"Repair is all about weapon and armor maintenance and building the radically useless schematic weaponry. To be fair however, weapon degradation is completely ridiculous, so it does see a lot of use. But the secondary ability, schematic weaponry is pretty useless. Schematics come into play mid-way through the game due to their nature as mid-level quest rewards, and by the time you can make them, they're mostly obsolete being underpowered, and made useless by the abundance of ammunition for conventional weaponry."
I can practically taste the venom.
Here Naked Ninja, see what I was talking about? We have a classic case where someone is ignoring all the points and focussing on just one tiny word they disagree with. You can see how Vault Dweller skips right passed the part where Edward throws in the "pretty" adjective ("pretty useless" means not quite the same as just "useless" on itself).
I see. I guess you are really low on arguments if all you have left are adjectives. "He didn't really trash it because he said "pretty"! Why can't you see it?!!"
Remember folks, this is coming from the man who's very first reply had the ESF Gold Standard line of replying to a quote with only the word "Incorrect", without any justification. It's like a Volourn puppet show. How he got his hands on two so life-like VD and Twinfalls puppets I'll never know.
Oh and a man who makes up his own arguments when he's failing: "Easiest!"
Vault Dweller said:
Here's what someone else said about the schematics weapons combat potential:
Vault Dweller said:
I didn't say it was the best.
See how these people agree with Edward and yet their prejudice blind-sights them to the points Edward was actually making?
Your position is based on a false assumption that you can use "the best" weapon all the time and thus don't need back ups.
Actually, nope. Edward already said himself that the Hunting Rifle did less damage than the Railway Rifle (IE: Not "the best" weapon) but was more available making it easier to repair and meaning you had more ammo for it around, rendering the Railway Rifle pretty useless in his eyes.
Vault Dweller said:
DarkUnderlord said:
Vault Dweller said:
If you can't see that Edward trashed the game instead of reviewing and criticizing it, if nothing clicked in your mind when (if) you read that pre-review post, then you're either dishonest or blind.
Someone did the same thing to Oblivion once too.
Their review is here. You can just feel their prejudice seeping through. They've taken quotes which they used to develop an opinion before the game was released and compared them to what the actual game was, rather than playing the game for what it was.
That's an unsupported and false assumption that you are trying to pass for a fact, hoping that nobody would notice.
If you can't see that Vault Dweller trashed the game instead of reviewing and criticizing it, if nothing clicked in your mind when (if) you read that pre-review post, then you're either dishonest or blind.
Vault Dweller said:
DarkUnderlord said:
Filled is just far too strong a word to use. These kind of words creates an assumption that the goal of this person is not to provide an analysis or a detailed opinion on Edward's review, but to tear Edward a new one. It's almost like they're "arguing for the sake of arguing". A noble goal, I agree, but I expect a better style.
Unlike you, I can accept criticism and acknowledge mistakes.
I'd like the acknowledgement about that crap you spun up over "easy vs easiest" when I never made such a claim. You know, something about you acknowledging your mistake rather than ignoring it and hoping no-one will notice. I'd also like to point out that you've only acknowledged this mistake when you were called on it. What's the matter, not man enough to admit it in any of the 11 previous pages? Edward's already acknowledged that he may have used too harsh a word
on page 5:
Edward R Murrow said:
Maybe I was wrong in calling schematic weapons radically useless, and was a little extreme, but I suppose that's a mistake everyone can make.
Oh look, it would appear Edward's a bigger man than VD. He can even do it without the snide remarks. As for people making mistakes, we all know Vault Dweller does. He's been making them through-out this thread.
Vault Dweller said:
"Filled" was definitely a wrong word to use. Sorry, Edward. I should have said "contained".
Will you also admit that in your review of Oblivion, when you stated "Some perks are plain
useless, like the Mercantile perks" that you were incorrect? The Mercantile perks aren't "useless". Sure it's certainly not "the best" but it has a use like being able to sell any item to anyone at Journeyman which is certainly a very useful Mercantile Perk.
Here's a YouTube video showing someone levelling up the Merantile (seems like an awful lot to through for some useless perks).
Here's a thread where someone's using it as a major skill to get the perks. Some people disagree on its level of usefulness and sure not the best, maybe not even top 5 but certainly not useless!
Vault Dweller said:
DarkUnderlord said:
So why didn't you do that for your Oblivion review? EvoG and may others at ESF have all said "Oblivion is great at what it set out to do", it's "fun for what it is". So why didn't you judge it on what it was, rather than what you wanted it to be? Why did you set out to tear it a new one?
I did judge it for what it was. It was a shitty sandbox game, disliked by many Morrowind fans.
... and yet here you are
comparing the game to Jedi Academy in your review:
Vault Dweller said:
Now, some comparisons [of Oblivion] with Jedi Academy are in order. The game and the physics thing beg for some interesting and interactive with environment and/or opponent spells. Even spells similar to Force Push, Pull, Grip, etc would have improved combat significantly, but for now we are stuck with a more traditional vanilla spells repertoire that doesn't do an action game any favours. (I'm eagerly awaiting those ""It's an RPG! Duh!" responses. I know. Silly me).
You can't compare Oblivion to Jedi Academy VD! Jedi Academy isn't an open sandbox RPG!
There are those double standards again. Vault Dweller's allowed to compare specific aspects of a game to other games that did something better before and justify his
expectation that those types of features would be in a game. Edward does it though, and the Holy Knights of Vault Dweller are up in arms, laying siege to the castle gates.
Vault Dweller said:
DarkUnderlord said:
However, when games that are part of a series come out, we'll compare them to the rest of the games in that series. That makes sense. Like we didn't compare Fallout: Tactics to Fallout 1 & 2 so much (it happened but not to the degree it's been done for Fallout 3). But compare Fallout 3 to Fallout 2? Sure. Compare Gothic 4 to Gothic 3? Absolutely. Compare #N to #N - 1? Done.
You are missing my point. You are stuck on the number. "It says "3" so damn right I'll compare it to the first two games!" Does that fucking number define everything for you and take away the need to think whether or not the game has much in common with the first two?
Right so the whole setting, Fallout being an RPG series, Fallout 3 being a role-playing game doesn't matter? I'm sorry, can I get a list of games we are allowed to compare to each other? For example, can I compare Jedi Academy to Oblivion, even though they're absolutely nothing alike? According to Vault Dweller I can when it suits my position. But when Vault Dweller decides to FLIP-FLOP on himself, it's not allowed.
Gosh, news posting must be cursed. The minute you get kicked off staff around here, you seem to get a severe case of the FLIP-FLOPs.
Vault Dweller said:
DarkUnderlord said:
Why shouldn't we be critical? After all, we were with Oblivion when that failed to meet the promises that were made.
It's different. During Oblivion development Bethesda lied just about everything. That had to be pointed out. With Fallout 3 Bethesda was a lot more honest and straightforward, starting with that "we aint gonna do what we don't do well" quote. It doesn't get any more honest than this.
Vault Dweller saying Bethesda are honest? FLIP-FLOP.
These are the the kind of "honest" guys Vault Dweller appreciates:
Todd Howard said:
Bethesda Softworks announced today that it will develop and publish Fallout 3 -- a sequel to the highly popular Fallout role-playing game franchise.
Todd Howard said:
[Our goals are] To return Fallout to RPG prominence. To do the series justice while also bringing it into the current day. This is as big for us as an Elder Scrolls title, so we're not going to skimp on it.
Todd Howard said:
The reason we wanted to make a Fallout game in the first place, was just how much we loved the first game. But we weren't the ones online posting all the time about a game from 97. Think about that...8 years later and they still haven't gotten a decent Fallout RPG, and people keep shoving crap at them. I'd be pissed too. I'd be wary of the new guys from Bethesda too. Hopefully when they see our game they'll give it a shot.
By the way, you know who said "We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well"?
Pete Hines. You know what Vault Dweller thinks of Pete Hines? Here's what Vault Dweller said in this very thread about him
on Page 5:
Vault Dweller said:
Proof? I hope you won't quote Pete "The Father of Lies" Hines.
... and what does VD do above?
He quotes Pete Hines. So which is it VD, is Pete "The Father of Lies" Hines a trust-worthy source to quote or not? Seems to me like you're spinning whatever bullshit you can to suit your position at the time.
FLIP-FLOP.
Vault Dweller said:
* patiently* Ammo isn't rare. You'll find it everywhere. However, when you start using it, it will be used up and you'll have to switch to a different weapon until your primary weapon's ammo is restocked.
Yep. This is one of the reasons why Edward found the schematic weapons pretty useless. "
By the time you can make them [they're] made useless by the abundance of ammunition for conventional weaponry".
Vault Dweller said:
DarkUnderlord said:
In short, you appear to have had very difficult combat because you hadn't found the better weapons yet. While Edward had "piss-easy" combat because he was able to find the superior weapons earlier on.
Will you please take a look at the stats? While some weapons are better than the Railway Rifle, they are not much better. In my example above I used a Chinese Rifle with 50 damage. Most weapons listed above have a lot less to offer.
Vault Dweller when it suits his argument #1:
Will you please take a look at the stats? While some weapons are better than the Railway Rifle, they are not much better.
Vault Dweller when it suits his argument #2:
I didn't say it was the best!
Vault Dweller when it suits his argument #3:
Not everything is black and white. Some weapons are superior only under certain conditions (enemy type, scale level (i.e. regular super mutant, brute, or master), number of enemies, distance, weapons' supply, etc). I don't think anyone can say "this here is the best gun; get it and you would never need another one".
Vault Dweller said:
DarkUnderlord said:
Certainly doesn't appear to be enough to worry about 3 extra shots. Critical Chance I'm also assuming is still based on Luck, meaning someone with high-luck and a critical chance * 3 is more meaningful than someone with low Luck? Of course, you still also have to hit a critical.
Each point of Luck is 1% critical chance. Finesse adds 5%. Survival Expert adds another 3%. I had 15%. Times 3 turns that into impressive 45%. Like I said, definitely not useless. I have no problem with someone preferring different weapons, but I have an issue with reviews misleading people with false assumptons.
Interesting, so someone with a 1% critical chance * 3 = 3%. Said someone would certainly play the game and discover that, lo and behold, such a weapon was radically useless for them. So to make the Railway Rifle useful, you not only have to have a high enough repair, collect junk, find the schematics and have enough ammo for it, you also need to have chosen 3 Perks and super-high Luck... or you know, you could just up your Small Arms skill and use any one of the other weapons... or just get Energy Weapons... or just get Big Guns. Seems like a lot of hoops to go through to make a weapon even remotely useful (as even with all of that, it still only just manages to get in the top 5). And also assuming you find out in-game the Railway Rifle has a * 3 Critical Chance.
Vault Dweller said:
I'm not trying to prove anything about the chinese rifle. I'm trying to prove that the railway rifle isn't useless and is a fine backup weapon.
Provided you jump through all the hoops that make it useful. So if you haven't jumped through all those hoops, you'd find it pretty useless, right? So not only do we have ammo considerations and repairability but we also have available Perks and your starting stats. I mean no wonder you found combat so hard, you obviously wasted a lot of points on Luck instead of just trying to hit something in the first place.
Vault Dweller said:
DarkUnderlord said:
Which means Shannow didn't get a high enough skill to make a 100% Railway Rifle until late in the game, rendering it useless.
But all the other weapons he managed to keep in mint condition somehow. You understand my point, don't you?
Well, you managed to keep the Railway Rifle in mint condition somehow. Apparently stuff isn't all that rare in Fallout 3. Edward himself said he had no issue sourcing easily available Chinese Assault Rifles and Combat Shotguns so it certainly doesn't seem to be an issue. You even never had an issue finding all the ammo you needed for the Railway Rifle, so no, I'm not surprised Shannow found everything he needed for the weapons he found better to use.
Vault Dweller said:
DarkUnderlord said:
According to Edward, combat isn't that difficult. Several people have said you just have to run backwards when you run out of AP.
Running backwards always helps when multiple enemies are unloading their assault and laser rifles in your direction with deadly accuracy.
... said the man who found combat hard and "death easy".