I cannot see the similarities between Darkest Dungeon and DaS.
I cannot see the similarities between Darkest Dungeon and DaS.
I cannot see the similarities between Darkest Dungeon and DaS.
I had never seen the game Perish before.
Hello everyone, time for an update!
The crowdfunding money ran out and I had to take on some freelance work to pay the bills. This means that while development can definitely continue, it's also necessarily slower. With the extra workload, I'm managing an average of 4-5 solid hours of work on the game per day, which isn't nearly as much as I would like but is still a decent chunk of development time every day. Consequently I'm not going to be able to hit the June release I was aiming for. However disappointed any of you might be about this, I am feeling it worse.
New time-frame is to get it out in Early Access sometime this year. Technically I could do that pretty soon, but I want to wait until the game is a bit more complete. The problems with early access seem mostly related to just not having enough of the game there yet to be a properly representative sample, to be actually fun for a decent chunk of time. I want to avoid that pitfall & make sure there's a sufficient amount of content and that the basic gameplay is reasonably polished, even if it's not feature complete.
I understand that I have been appallingly bad about writing these kinds of project updates, so in an effort to remedy that, I have created a development blog at http://blog.perishgame.com/ where I will post something every week, no matter what, even if it's just a GIF or a screenshot as a reminder that the game is still in active development. All updates on the game will now be through that blog instead of here, with the exception of major announcements, so please follow that instead.
Thanks for you patience and understanding, everybody.
I disagree. Sequence Breaking goes as far back as Super Metroid, or Castlevania.(much less stuff like "sequence breaking")
While King's Field is the closest cousing, it's aged quite poorly.No King's Field
shit video.
that's all about it.
I disagree. Sequence Breaking goes as far back as Super Metroid, or Castlevania.(much less stuff like "sequence breaking")
Super Mario 3, at least.I disagree. Sequence Breaking goes as far back as Super Metroid, or Castlevania.(much less stuff like "sequence breaking")
Super Mario Bros had warp pipes in 85. Intended breaking but still.Super Mario 3, at least.I disagree. Sequence Breaking goes as far back as Super Metroid, or Castlevania.(much less stuff like "sequence breaking")
Original Zelda on the NES let you do plenty of sequence breaking.I disagree. Sequence Breaking goes as far back as Super Metroid, or Castlevania.(much less stuff like "sequence breaking")
Talking vs. Eitr's iso 2D, not all 2D.
?Eitr on Twitch Gamescom stream: http://www.twitch.tv/twitch/v/9768676
At around 52:00. Certain Codexers may be shocked by the developer's physical appearance.
I hope this is a joke, especially since the guy sounded more intelligent than most of the Codex.Wait what hes black?
This game is shit, everything good i've said about it was just a lie, a black lie.
I hope this is a joke, especially since the guy sounded more intelligent than most of the Codex.