hackncrazy
Savant
- Joined
- Jun 9, 2015
- Messages
- 415
I get the complaints about the mini dungeons, but am really having a difficult time understanding where these issues with content in exploration or a lack of a sense of purpose is coming from. In 30 hours of play, there has hardly been a moment where I haven't been discovering something new and intriguing, often times getting distracted and taken on a big adventure, only to remember hours later what my initial goal had been when I set out. The lowest points have been said mini dungeons, which were quickly completed and I've only found a few.
I'm not really defending the game or anything - as it clearly doesn't need to be defended - but I am just genuinely confused when I see some of these complaints because of the shear volume of meaningful exploration, adventure, and discovery I am experiencing moment to moment.
That's exactly my feeling. I'm approaching 30 hours so far and there was no moment where I wasn't discovering new stuff, be it a optional dungeon or mine, be it some new NPCs asking me something or even bosses coming out of nowhere in the open world. There was quite a lot of times where I just saw something on the map and went there and just spent two hours exploring a new area.
Also, for people saying they are lost, even though I've read this at least 10 times on this thread, here comes the eleventh: if you wanna go to the main quest, just follow the direction that the graces are pointing out in the map. Thats just it.