Morgoth
Ph.D. in World Saving
I hope they allow their aging engine to run above 60 Hertz at least.
All I want is to treat fast travel differently than they do after DS1. After a lot of thinking as to why DS1 applies more to me, I think that it's the sense of adventure it has with the classic example of the descend to Blighttown, which can't be replicated if there is fast travel everywhere.
Maybe make fast travel inaccessible when reaching a new area, before finding a specific item or doing a specific action?
I love when I have to go forward because there is no going back.
Ive read several times that the trailer leaked is a year old yes.
I'm thirsty as fuck.
- Elden Ring will be very well accepted by Dark Souls fans since the game will be very similar to it.
- The game finished development phase when Covid started spreading and, due to Covid situation, the polishing phase (8 months typical) got shifted too.
- The game should've been released during October/November 2020 if Covid wouldn't have made From Software change their plans.
Japan is in a different time zone. Skyrim was released in 2002 in Japan.Although this was an amusing post in general, you began by claiming the Souls series was initiated with a request to create a Skyrim-like, even though Skyrim released one month after Dark Souls (October 2011) and another two years after Demon's Souls (October 2009). You might as well state that Sony wanted From Software to develop an Oblivion-like.Sony asks Fromsoft to make a Skyrim-like RPG.
Which would actually explain its PS2 graphics.
Many complain about the game's graphics, when it's never really been a strong point of FS games.
Bloodborne looks amazing while running on a piece of technology that was outdated the day electricity got discovered.Many complain about the game's graphics, when it's never really been a strong point of FS games.
Dark Souls 3 and Sekiro look amazing while being optimized very good.
Hearing that it's basically just another Dark Souls clone is kind of dispiriting. I was hoping for something new. Then again I guess that's just From's thing, DS was their path to financial success so expecting anything else is probably silly.
Hearing that it's basically just another Dark Souls clone is kind of dispiriting. I was hoping for something new. Then again I guess that's just From's thing, DS was their path to financial success so expecting anything else is probably silly.
Bloodborne was Dark Souls with Victorian Lovecraft, Sekiro was Dark Souls with muh anime. What exactly you were expecting?
Hearing that it's basically just another Dark Souls clone is kind of dispiriting. I was hoping for something new. Then again I guess that's just From's thing, DS was their path to financial success so expecting anything else is probably silly.
Bloodborne was Dark Souls with Victorian Lovecraft, Sekiro was Dark Souls with muh anime. What exactly you were expecting?
Usually nothing at all, just the fact they went out their way with this one to seem different I was maybe expecting some innovation. Then again that interview where they said it's basically Dark Souls again could just be marketing. I guess we'll see.
Hearing that it's basically just another Dark Souls clone is kind of dispiriting. I was hoping for something new. Then again I guess that's just From's thing, DS was their path to financial success so expecting anything else is probably silly.
Bloodborne was Dark Souls with Victorian Lovecraft, Sekiro was Dark Souls with muh anime. What exactly you were expecting?
Usually nothing at all, just the fact they went out their way with this one to seem different I was maybe expecting some innovation. Then again that interview where they said it's basically Dark Souls again could just be marketing. I guess we'll see.
I personally see no problem with Miyazaki copying his own masterpiece. As Walter White said "it is very-very rare for a man to be really good at something". Some creators are great enough to do a multiple different great things (like James Cameron with his Terminator, Titanic and Avatar, Blizzard's Warcraft, Starcraft and Diablo). Some just do the same thing (that once was great) again and again, reskinning and rethinking it (see Remedy studio and Max Payne). No problem with that.