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From Software Elden Ring - From Software's new game with writing by GRRM

Dhaze

Scholar
Joined
Apr 1, 2022
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348
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Belgium
yeah they should be beaten by passing charisma checks instead

- Discover Moghwyn Palace.
- Fight Mohg.
- Get killed.
- Go to the Haligtree.
- Meet Malenia.
- Instead of a bossfight, have the option to tell her, "Hey, I know where your brother is, but some jealous guy stands in the way."
- Malenia disappears without a word; no fight.
- Return to Mohg, and see a golden sign on the floor.
- Summon Malenia to puree Mohg's bloody ass.

I honestly would have loved that.

Anything that goes on "on paper" means nothing once you start talking about Rivers of Blood. The scaling, total attack power, and bleed buildup are all irrelevant. Just press L2 three times and you'll see why. The weapon art is so unbelievably broken that it's impossible to use it without feeling like you're cheating.

Which is funny since it was nigh-unusable when the game first came out. I found Rivers Of Blood, and thought it looked kinda neat, so I dumped a lot of stones into upgrading it... and it was utter shit because the arcane scaling was bugged.

So it went from one of the most useless weapons, to arguably the best.
 

ferratilis

Magister
Joined
Oct 23, 2019
Messages
1,341
https://www.pcgamer.com/uk/miyazakis-favourite-elden-ring-boss-is-radahn/
Miyazaki's favourite Elden Ring boss is Radahn
By Rich Stanton published about 3 hours ago

"I wonder if there is a feeling of loneliness that is unique to us."

KZ4eLfHupt5etPSUnxBU2C-320-80.jpg

(Image credit: FromSoftware)

Elden Ring has been a wild success for FromSoftware and publisher Bandai Namco, and Xbox Japan recently spoke to Hidetaka Miyazaki. Miyazaki's one of those figures where you have to be careful about ascribing too much to him—these games are, after all, made by hundreds of people—while at the same time acknowledging that, as a game director, the titles he works on have distinct and singular characteristics.

He makes this point early on while answering the Xbox questions, saying that because Elden Ring is so much bigger than previous projects "the part left to the staff other than me has become larger."

One of the questions is which boss is Miyazaki's personal favourite. His answers below are machine-translated and edited for clarity.

"I'm slightly confused by the question, but it's Radahn. He's attractive as an individual character, and I like the scenario of the Radahn Festival."

If you haven't played Elden Ring, or indeed found Radahn, his appearance is triggered by a 'festival' of combat, which changes the Redmane Castle location and fills it with interactable NPCs.

"I wonder if there is a feeling of loneliness that is unique to us," continues Miyazaki. "Alongside a literally festive and uplifting feeling. I miss when I first talked about the idea of a 'Radhan Festival' and no-one on the team took it seriously!"

There are a couple of consolation prizes, too: "The runner-ups are Godrick and Rykard."

missing-image.svg

(Image credit: From Software)
Miyazaki goes on to mention a few of the titles that inspired the game. "As a user, I played many open-world games called 'masterpieces', and was inspired by each of them. There's no time to name them all, but certainly The Elder Scrolls series and The Witcher 3. In recent years especially, I think The Legend of Zelda: Breath of the Wild should be mentioned."

Amusingly enough the interview ends with some grousing about those horrible hands that grab you at certain points in the game—which always seemed to me inspired by an enemy type in another Zelda game, A Link to the Past.

"What can I say," says Miyazaki. "I'm very sorry." He is not sorry.

"In fact, Ubimushi is one of my favorite designs. Feeling like you can't look at it is rather bad... Isn't it possible to overcome it by looking firmly and defeating it?"

Miyazaki ends by saying that, while FromSoft is gratified by Elden Ring's success, it won't lead to any change in their attitude towards game development. "We've always made games that we believe are interesting, and we'll continue to do so in the future [...] this is the best way to convey our joy and gratitude to our users."
 

Caim

Arcane
Joined
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Messages
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Location
Dutchland
I've been trying to fight the final death rite bird found in the consecrated snowfield. The previous one was doable, but this one isn't just tougher, but it's also right in range of Touhou's Moving Castle so every time I got assblased by a hail of magic. Luring it to the cliffs to be out of range of the castle is tricky as well because it leaves me with no room to maneuver around. Might take a while.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,280
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I'm Ridin' with Biden I'm Ridin' with Biden
I've been trying to fight the final death rite bird found in the consecrated snowfield. The previous one was doable, but this one isn't just tougher, but it's also right in range of Touhou's Moving Castle so every time I got assblased by a hail of magic. Luring it to the cliffs to be out of range of the castle is tricky as well because it leaves me with no room to maneuver around. Might take a while.
Can't you... shut down the mausoleum?
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
11,069
Location
Dutchland
I've been trying to fight the final death rite bird found in the consecrated snowfield. The previous one was doable, but this one isn't just tougher, but it's also right in range of Touhou's Moving Castle so every time I got assblased by a hail of magic. Luring it to the cliffs to be out of range of the castle is tricky as well because it leaves me with no room to maneuver around. Might take a while.
Can't you... shut down the mausoleum?
No idea if you can switch it off, will try that next time.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
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Messages
7,280
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I'm Ridin' with Biden I'm Ridin' with Biden
I've been trying to fight the final death rite bird found in the consecrated snowfield. The previous one was doable, but this one isn't just tougher, but it's also right in range of Touhou's Moving Castle so every time I got assblased by a hail of magic. Luring it to the cliffs to be out of range of the castle is tricky as well because it leaves me with no room to maneuver around. Might take a while.
Can't you... shut down the mausoleum?
No idea if you can switch it off, will try that next time.
You most definitely can (unless they patched it out for whatever sick reason).
 

Dhaze

Scholar
Joined
Apr 1, 2022
Messages
348
Location
Belgium
Fourth character. Going for a dagger-and-bow kind of fellow, to see how the game plays like that.

So I'm darting left and right into the world to quickly collect the weapons, talismans, ashes and bits of armor I want; when wooosh Melina appears, and tells me she's sorry, she's been testing me to see if I was "fit to face the challenge," and that "it seems [her] worries were unfounded." Girl, I've only been riding Torrent left and right—so far the greatest challenge I've faced was killing a couple of Teardrop Beetles.

Anyway, this time I've also met D. Hunter Of The Dead out in the wild, instead of meeting him for the first time at the Roundtable, as had happened in my previous playthroughs.

D.

wjHUVQE.png


Hunter Of The Dead.

cpmt58O.png


Hum... I said: Hunter Of The Dead.

stwYEqW.png


Oh for crying out loud.

For every great thing about Elden Ring, there's some absurdity like that. Characters who "convey well the feeling that they have their motives and agendas," someone said earlier. Yeah well the Hunter Of The Dead conveys the feeling that he's a fucking mongoloid who won't so much as move an inch when a dead guy stabs him repeatedly in the face.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,764
So I set out to play Elden Ring using only the rapier you buy in rountable hold, a sacred seal and a robe. The rules were:

- No shield.
- Only one weapon.
- Only use the jellyfish as a summon.
- You have to stay light.

At level 101 I'm using a shield and I have two weapons. One of them is the rapier (keen, bloody slash), the other is Eagle's Talon (keen, square off). I have a shield (basic heater shield from roundtable hold). I just found the game way too aggravating to play without an alternate weapon and a shield. It's doable but it sucks. So I've failed to realize those aspects of the character concept.

Still, I stuck with being light, I stuck with the rapier until it became okay and I've stuck with the jellyfish. None of those things make me feel less effective. Being light is good. The jelly is useful. The rapier has some good points but is overall a kind of bad weapon that I've saved with a great ash.

Bloody slash really cut Radahn down to size. Just getting in close and spamming it finished him pretty easily. It's such a good move for bosses. It's quick, cheap, easy to land and it does good damage. Losing a chip of HP is well worth it.

As I inch my way towards acceptable main stats I'm finally starting to feel strong. The playthrough is going pretty good. Bleed isn't really happening for me yet at arcane 23 with bleed 70-something on my weapon. I'll leave bleed on the back burner for now. Arcane has other benefits. Like it boosts the damage of my bloody slash and makes my rotten breath proc faster. That's enough to make the Dragon Communion Seal feel worth it to me, even if the bleed never ends up being as broken as I hoped.

I'll take people's word about Rivers of Blood. Even if it is better than my rapier (not too hard to believe) I'll be selling it when I get it, like I did with the other katanas. A rapier and a straight sword are fine for me.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
52,460
Guys, you know what i always dreamed about?

To play Frigid Outskirts again, except now it's open world with giant bears and that fucking jumping magic wolf.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
52,460
Well, i killed all the bears, killed that archer riding the wolf, killed the magic wolf, ran past those giant ghost things since killing them doesn't make them stop respawning, cleared the cart being pulled by the yetis, and killed the rot hammer guy.

Anything else? At least the second half of this area has clear visibility.
 
Last edited:

Caim

Arcane
Joined
Aug 1, 2013
Messages
11,069
Location
Dutchland
Well, i killed all the bears, killed that archer riding the horse, killed the magic wolf, ran past those giant ghost things since killing them doesn't make them stop respawning, cleared the cart being pulled by the yetis, and killed the rot hammer guy.

Anything else? At least the second half of this area has clear visibility.
Make sure to find all the invaders and caves in the area, visit the far corners of the map for some good lood and fun surprises, and try to figure out the riddle of the tower on your own. Then get to the town for a nice one-two whammy of asskickings.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
52,460
Yeah i'm at the tower now.

I killed the red wolf, but why is it always sending gate? Noped out of there for now. Got invaded once already. Wasn't hard or anything.

Ho, and i know there's some night bosses as i've seen messages but i'll worry about that later. Propably that fucking bird again.
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
510
Ho, and i know there's some night bosses as i've seen messages but i'll worry about that later. Propably that fucking bird again.

Yep, and it's the toughest version of that fucking birdie this time, without a nearby spawn point. And there's also that fucking horse guy again -- but two at a time.

:popcorn:
 

Dhaze

Scholar
Joined
Apr 1, 2022
Messages
348
Location
Belgium
Bleed isn't really happening for me yet at arcane 23 with bleed 70-something on my weapon. I'll leave bleed on the back burner for now.

Have you found the Blood Tax ash of war? I used it to great effect with Rogier's Rapier during the later part of my first playthrough.
 

Dhaze

Scholar
Joined
Apr 1, 2022
Messages
348
Location
Belgium
♪ I get knocked down [off my horse] ♫
♪ But I get up again [no I don't] ♫
♪ You're never going to keep me down [yes you will; yes I wanted to use the flask to revive Torrent] ♫

I hope the guy at FromSoft who thought that prompt was a good idea gets Super AIDS. In a series that became known for its general no-hand-holding approach, it's baffling.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,764
Bleed isn't really happening for me yet at arcane 23 with bleed 70-something on my weapon. I'll leave bleed on the back burner for now.

Have you found the Blood Tax ash of war? I used it to great effect with Rogier's Rapier during the later part of my first playthrough.

No I have not. That sounds really promising, I'm looking forward to it. So a question - It says on the wiki that blood tax can be used with any of the usual affinity upgrades, or the blood affinity. If I used it with keen in order to be able to still use Order's Blade what would the skill do? Would it trigger bleed or just become a regular flurry attack?
 

Dhaze

Scholar
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I don't know if it has been changed in the last few patches, but when I used it I had to give it the blood affinity to trigger bleed. If it still works this way, they really should make that clear in the skill's description, because I was very confused upon first trying it.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
52,460
Someone did a graphics study on Elden Ring. That's a lot of stuff for rendering a single frame
http://www.mamoniem.com/behind-the-pretty-frames-elden-ring/




I think we need to be thankfull From decided to ditch the Dark Soul 3 approach to graphics.

I caught a video comparing the graphics from all four Souls games and Dark Souls 3 is seriously the worst looking one. Despite some bonked design issues even DS2 looks better IMHO.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,764
Well. I give up. I had a good run but I can't beat the valiant gargoyle. I don't know how I beat him last time. I was lower level than I am now I think. I'll go back to a save where he's already dead. I've fought him dozens of times. I tried EVERYTHING. Fighting the two of those things is like trying to punch a tornado full of debris. Then add the poison. If I was playing this on PC I'd find a way to cheat. As it stands, FUCK THIS GAME!

I'm over level 100. I have 40 vigor. I can do big damage to him. But I die in seconds as soon as the second one spawns.
 

Dhaze

Scholar
Joined
Apr 1, 2022
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Fighting the two of those things is like trying to punch a tornado full of debris.

That's the best possible description of this fight.

There's only a handful of encounters in that game during which I know I'll always summon a Spirit Ash, to get it over with more quickly no matter what build or how well I might be playing at the moment, and the twin gargoyles encounter numbers amongst them. I simply can't enjoy it.

They're huge, and when they're next to each other it can very hard to see what they're doing. Also their attacks keep overlapping. It feels more like a DPS check, to see how quickly you can dispatch the first one before the second shows up.
 

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