I like when the game trolls me like that. I was SOO proud of myself when I saw those invisible assassins in Ordina - 'a-ha! I've read the merchant note, I know I need to use a torch, I win'. And then sudden WTF moment when the game tells you basically 'f#% you' - you can't use ANY torch, it needs to be one specific, special torch, only accessible in one specific place. Great. Ordina and Haligtree are the first times when the game world actually gets difficult it seems.
What's the consensus on vigor 40 vs 50 vs 60? In theory, the more HP, the better, but what I start to see is that higher life only gives you the initial advantage, and after that you're still dependent on the amount healed by a flask. At the same time, with vigor 50+, you're constantly missing the potential buffs from all the talismans that grant stuff like 'def boost at full HP'. I'm seriously considering dropping from 50 vigor to 40, and using Ritual Shield Talisman more - it boosts defense A LOT, and the first hit you get sometimes wrecks you a lot. With so much health, it's more difficult to stay at full health to be honest. I'm level 152, running a mix of Radahn / Tree Sentinel / Bull armor (36%+ physical defense); STR 85, VIG 50, END 50, Large Club +25 and Golden Greatshield. I could trade the 10 points of vigor for more endurance and maybe dual wield colossal swords? Decision, decisions...
BTW, true Mohg wrecks me nicely so far. If he keeps this up he will probably be the hardest boss for me up until this point, but few more tries before I can say that. I couldn't believe when he did his NIHIL thing, impressive. I'm wondering why the 'Omen' variant fell so easily in comparison.
BTW2 - 175h and still going with no ending in sight. Amazing amount of content. I could pay $200 for this instead of $60 and would still say I got my money's worth (compared to typical $60 AAA garbage that gives you 20h of playtime).