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From Software Elden Ring - From Software's new game with writing by GRRM

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,837
Location
Canada
Can someone else play this for me and build a character to my specifications and find all the items and do all the boring overworld tasks and then hand me the controller to play the expansion pack?
 

Alter Sack

Arcane
Joined
Dec 22, 2019
Messages
2,358
Dude why is this dlc so fucking laggy all my setting are off or on low
potato-computer-v0-gnxtcxr6s2zb1.jpg

By the way: Has the controller support been improved?
Couldn't play it with my no name controller and x360ce controller emulator before.
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,952
Location
The Khanate
The complaints about damage intake struck me as a bit odd, making me wonder whether I'm an outlier in how defensive my build is. I went in at lvl 160 with 60 vigor, veteran's set, HP and phys def talismans and golden vow and other defensive miracles. I'm far from getting one shot by anything. The blessings definitely help and they're not too difficult to come by. The second boss' P2 has the highest damage output so far, where a couple elemental buffed swings took about 55-60% of my HP which just told me I had to get more offensive since face tanking was no longer an option. The only moment where I felt too weak was when I took the side route to the plateau before the boss and I could tell I needed a few levels and blessings to be on par with the enemies.

I'm just reminded of when the game came out and tons of people had to learn the hard way that ignoring vigor was a bad idea.
 
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Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,792
I'm an outlier in how defensive my build is.
Yes, even endgame of the base game does not really ask for more than 40 vigor.
I'm just reminded of when the game out and tons of people had to learn the hard way that ignoring vigor was a bad idea.
Vigor softcaps at 60-65 so you are effectively as tanky as a player can get without talismans and additional buffs.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,166
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I think I sorted out my performance issue, but still think it's bullshit. The short version is, I think it has to do with the EAC update. I normally have two monitors running and have something going while I'm gaming. This used to be no issue with Elden Ring and generally isn't, whatever I'm playing unless the game is super old and just unstable because of the dimensions or tabbing to another window.

Since the update, the second monitor is fine as long as I don't try to manipulate it at all. If I do after the game's booted, it becomes a stuttery lagfest as (I assume) EAC kicks in its active system monitoring crapola. Kinda sucks, but on the other hand, if it actually prevents people
1719074039972.png
from sending you hacked items that destroy your saves, well, whatever.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
3,015
I don't know what toasters you guys are playing on, but it runs well for me, with the exception of some dips when there are a lot of particle effects on screen. And there are a lot of those. Base game was unplayable at launch because of stutters, this is much better, at least for me. But it is rather disappointing that we didn't get 120fps support or DLSS, one would hope that after Armored Core 6 they would understand the importance of good optimization. But these are Japanese developers, after all.

As for the DLC itself, this is explorationfag's dream come true. The verticality is crazy, and there's a lot to see and find. There's quite a bit of recycling going on, but it doesn't disappoint when it comes to finding new and interesting areas and dungeons.

The thing I hate so far is how Miyazaki has doubled down on that shitty DS3 boss design where every boss is spinning like a prick has ten hit combos. It seems like artificial difficulty for the sake of looking flashy. But whatever, the days of gimmick/thematic bosses from DeS/DS1/DS2 are long over. I loved those.

For this reason, I hope they move away from Souls games for a while. Their next game should either be Sekiro 2 or something completely different and new. One can hope, at least.
 
Joined
May 2, 2012
Messages
570
What's the early KKK? Worth launch price or hold off?

Tempted to dust off the BHF and go iframing just see what's what.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,279
Did fedora fatso have any input on the dlc writing?

Or is the reverse pedo gay androgynous teenage boy dream snatcher thing entirely from the mind of Miyazaki san
 

abija

Prophet
Joined
May 21, 2011
Messages
3,366
Since the update, the second monitor is fine as long as I don't try to manipulate it at all. If I do after the game's booted, it becomes a stuttery lagfest as (I assume) EAC kicks in its active system monitoring crapola. Kinda sucks, but on the other hand, if it actually prevents people View attachment 51499 from sending you hacked items that destroy your saves, well, whatever.

If you can (and not already the case) try this: set both monitors at same refresh, multiple of 60, run the game in borderless window mode. (and if is borderless, try fullscreen, this bug is super random but basically when you have motion on 2nd screen and main screen stutters, that's probably it).
 
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mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,166
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Since the update, the second monitor is fine as long as I don't try to manipulate it at all. If I do after the game's booted, it becomes a stuttery lagfest as (I assume) EAC kicks in its active system monitoring crapola. Kinda sucks, but on the other hand, if it actually prevents people View attachment 51499 from sending you hacked items that destroy your saves, well, whatever.

If you can (and not already the case) try this: set both monitors at same refresh, multiple of 60, run the game in borderless window mode.

Thanks for the suggestions. I had tried that and re-confirmed just now that I had tried with a force matching of the monitor's refresh rates. It's still smooth until I click out and then it starts the stutter fest immediately after. It's just funny because it was working fine the night before the patch, and started up immediately post patch.

Certainly the definition of a first world problem though. :lol: But I'd sure like to know wtf they did and whether it's something they can sort out. Most likely when they sort out whatever performance issues others are experiencing, it'll end up getting sorted out then.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,471
Too early to tell but it seems From took the open world criticisms to heart. It's been fun to just roam and explore every nook and cranny looking for these new crystals and equipment.

The normal mob enemies haven't been too bad with a greatshield + greataxe STR build. The only miniboss I fought so far was in a catacomb and unfortunately was of the helicopter type, so I'm expecting the usual or even worse bullshit from the main bosses. May the Mimic crutch help me.

Seems the main strength of the DLC will be exploration. Hopefully the legacy dungeons will be of equal or even higher quality than the ones found in the main game, that's all I wanted more of.

Performance has been okay but dips to low 50s when there are too many particles or fog on screen. In fact there's so much fog that the Land of Shadows might as well be in Silent Hill.

tl;dr - It's more Elden Ring but with a seemingly improved overworld.
 

Xorazm

Cipher
Joined
Jan 22, 2015
Messages
209
You can definitely tell that this game is going to get some serious pushback from the more normie crowd because the first two bosses people are likely to face (Lion and Moon Knight) are absolute units. I've been trying to help people in co-op, most of them get deleted in a minute or two and after a couple hours only managed to carry one to victory.

Until word gets around that you're supposed to explore and find the seeds instead of banging your head against the wall, the normies will revolt. And somewhere, Joseph Anderson is masturbaring furiously at the thought of complaining yet again about bosses with long combo strings (Moon Knight I didn't mind because finding openings was fun, very challenging to figure out what to dodge under and jump over, problem with Lion is more that the camera goes fucking bananas and you can't tell what's going on).
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,916
The complaints about damage intake struck me as a bit odd, making me wonder whether I'm an outlier in how defensive my build is. I went in at lvl 160 with 60 vigor, veteran's set, HP and phys def talismans and golden vow and other defensive miracles. I'm far from getting one shot by anything. The blessings definitely help and they're not too difficult to come by. The second boss' P2 has the highest damage output so far, where a couple elemental buffed swings took about 55-60% of my HP which just told me I had to get more offensive since face tanking was no longer an option. The only moment where I felt too weak was when I took the side route to the plateau before the boss and I could tell I needed a few levels and blessings to be on par with the enemies.

I'm just reminded of when the game came out and tons of people had to learn the hard way that ignoring vigor was a bad idea.
3 hits seems to be the average for me and I'm playing in NG+, level 175. I'm glad I doubled down on HP before going into this. The Solitude set was a nice buff in armor and I still don't have to fatroll.

I'd like to see the stats of people who are getting 1 shotted.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,289
The complaints about damage intake struck me as a bit odd, making me wonder whether I'm an outlier in how defensive my build is. I went in at lvl 160 with 60 vigor, veteran's set, HP and phys def talismans and golden vow and other defensive miracles. I'm far from getting one shot by anything. The blessings definitely help and they're not too difficult to come by. The second boss' P2 has the highest damage output so far, where a couple elemental buffed swings took about 55-60% of my HP which just told me I had to get more offensive since face tanking was no longer an option. The only moment where I felt too weak was when I took the side route to the plateau before the boss and I could tell I needed a few levels and blessings to be on par with the enemies.

I'm just reminded of when the game came out and tons of people had to learn the hard way that ignoring vigor was a bad idea.
3 hits seems to be the average for me and I'm playing in NG+, level 175. I'm glad I doubled down on HP before going into this. The Solitude set was a nice buff in armor and I still don't have to fatroll.

I'd like to see the stats of people who are getting 1 shotted.
I bet that it's around 30 or even less, which is low even for the late phase of the basic version of the game.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,927
Location
Rio de Janeiro, Brasil
Loaded an old game while considering to get the DLC but 5 minutes in my will evaporated. When a sale comes up I give it a try.
The DLC is so much better than the base game. Better overworld and dungeon design, no redundant content, it's frabjous.
Oh I believe that. It's just I'm still feeling burned out from the last playthrough. I'm sure I'll come back to it later and appreciate it. All sources say they hit it in the exploration and (legacy) level design, which is ER raison d'etre anyway.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,947
Location
Castle Rock
I wonder how those people were even able to begin DLC, not being filtered by Mogh. I didn't believe that you need to be at 120-150 lvl, so I tried to beat him with my STR character at lvl 87 and with +14 greatsword. I've quickly learned that's not going to work for me, so I went for Morgoth and Fire Giant. Returned with lvl 115, +22 weapon and purification tear like a boss and owned that bastard. Now, after about 3 hours in Shadowland, DLC difficulty seems perfectly fine. First encounter with an enemy made me laugh tho, those who are playing probably know why :)

I like how it is integrated into the game, you can easly travel between Shadowlands and Lands Between. I still got a lot to do in base game - Subterranean Shunning-Grounds, whole Ranni's quest(Deeproot Depths) Crumbling Farum Azula and lot of smaller locations to expolore, so if I'm getting tired I can just switch. This game is ridiculously big now.
 
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MasPingon

Arcane
Joined
May 13, 2007
Messages
1,947
Location
Castle Rock
I got a feeling this is an ultimate tribute to Kentaro Miura. Prepering for a DLC I decided to do Guts playthrough and first thing I found after starting an add on was basically Berserk armor:

FE3CEBC7E20C5BFB770C5E2310EE2DCD1C07993A

9F156F88464C7A5F5A62D923277F467A12E825B8

44020DEE28E4646A041151383B97B91D06063C5A

D0308FFBAC31653AC7C6ADC85E0212843BAD3544
 

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