Jason
chasing a bee
<strong>[ Announcement ]</strong>
Stand-alone Elemental expansion <a href="http://forums.elementalgame.com/403846" target="_blank"><strong>Fallen Enchantress</strong></a> is on the way, with Derek "Kael" Paxton as the lead designer.
<blockquote>Stardock released the details of the next chapter in its Elemental fantasy strategy game world. Elemental: Fallen Enchantress includes an all-new battle system, more sophisticated spell casting, an updated economic system, new game mechanics, more creatures, quests and much more.
Elemental: Fallen Enchantress will be released as a stand-alone game but will be free to all players who purchased Elemental: War of Magic in 2010 and will be heavily discounted for anyone who purchases Elemental: War of Magic prior to Fallen Enchantress’s anticipated Summer 2011 release.
</blockquote>And <a href="http://forums.elementalgame.com/403882" target="_blank">here's Wardell</a> with more on the game and Stardock's direction.
<blockquote>Fallen Enchantress gives us the opportunity to have a very different fantasy strategy game than War of Magic. While the original intent was simply to eliminate an unnecessary SCU (we can simply have Fallen Enchantress with an upgrade price for people who have War of Magic), in this case, it lets us make an even bigger break from War of Magic because it has a new Lead Designer (Kael instead of myself) with Jon Shafer helping as well as we begin pre-production of Jon’s new game along with many other changes. It’s still Stardock but it’s a very different Stardock than what made War of Magic (or GalCiv II for that matter).
I’m still filling the role of studio lead developer and Executive Producer but we’re actively seeking out industry veterans to take over the role of lead developer of Stardock Entertainment.</blockquote>
Stand-alone Elemental expansion <a href="http://forums.elementalgame.com/403846" target="_blank"><strong>Fallen Enchantress</strong></a> is on the way, with Derek "Kael" Paxton as the lead designer.
<blockquote>Stardock released the details of the next chapter in its Elemental fantasy strategy game world. Elemental: Fallen Enchantress includes an all-new battle system, more sophisticated spell casting, an updated economic system, new game mechanics, more creatures, quests and much more.
Elemental: Fallen Enchantress will be released as a stand-alone game but will be free to all players who purchased Elemental: War of Magic in 2010 and will be heavily discounted for anyone who purchases Elemental: War of Magic prior to Fallen Enchantress’s anticipated Summer 2011 release.
</blockquote>And <a href="http://forums.elementalgame.com/403882" target="_blank">here's Wardell</a> with more on the game and Stardock's direction.
<blockquote>Fallen Enchantress gives us the opportunity to have a very different fantasy strategy game than War of Magic. While the original intent was simply to eliminate an unnecessary SCU (we can simply have Fallen Enchantress with an upgrade price for people who have War of Magic), in this case, it lets us make an even bigger break from War of Magic because it has a new Lead Designer (Kael instead of myself) with Jon Shafer helping as well as we begin pre-production of Jon’s new game along with many other changes. It’s still Stardock but it’s a very different Stardock than what made War of Magic (or GalCiv II for that matter).
I’m still filling the role of studio lead developer and Executive Producer but we’re actively seeking out industry veterans to take over the role of lead developer of Stardock Entertainment.</blockquote>