HoboForEternity
sunset tequila
I understand on the creative side they want something new and try to play with the same formula (aka PB world design that are still strong even with risen 2 and 3 ((for some parts)) but different setting and combat).
Copying things, even good thing would lead to creative bankruptcy and morale boost for the devs.
What i can't excuse is how their hitboxes became worse each game. Like in elex it's completely ridiculous, while the combat idea itself is actually OK, the execution can be OK depending on which type of enemies (humans and small monsters in 2 or 3 numbers are decent fun to fight, but bigger monster and multiple enemies it's completely ridiculous.
Copying things, even good thing would lead to creative bankruptcy and morale boost for the devs.
What i can't excuse is how their hitboxes became worse each game. Like in elex it's completely ridiculous, while the combat idea itself is actually OK, the execution can be OK depending on which type of enemies (humans and small monsters in 2 or 3 numbers are decent fun to fight, but bigger monster and multiple enemies it's completely ridiculous.