harhar!
Augur
- Joined
- May 15, 2014
- Messages
- 238
Patch notes: https://steamcommunity.com/app/411300/discussions/0/1483232961048561477/
Good that they improve companion AI, it really did look crappy.
Crafting
You can now upgrade shields
Bugfixes for socketing weapons
AI
Improved awareness when sneaking
Improved navigation for NPCs and monsters
Better party behavior from NPCs
UI
Missing icons added
Connection bugfixes
Bugfixes for the world map
Bugfixes for the skills display
Gameplay
Bugfixes for item interactions
Sleep will now also replenish energy
Lock picks will break more often
Reduced fall damage with the jet pack
Appropriate behavior when you receive damage on a ladder
Additional slots for autosaves
Monster traps no longer have a focus
Cutscenes
Slight optimization of cutscenes
Story
Caja accompanies the player to all locations
Both PSI amplifiers are now distributed
Minor quest and display fixes
NPCs
Aesthetic improvements to some armor
Improved control of dialogue gestures
Improved facial animations for women
Improved transitions for motion sequences
Combat
Shields can now block ranged weapons
Improved targeting behavior from NPCs
Fixed the situation where companions were not helping with battle in certain situations
Grenades will now always ricochet off of obstacles
Ball lightning will now always jump to the next target
Dialogues
Improved camera in dialogues
Improved placement of conversation partners
Text
Updates and fixes
Engine
Improved shadow mapping to sun position
Eliminated flickering mist when the camera was too close to obstacles
Subtitles are now deactivated by default when the same language is selected for voice and text
Xbox One:
Graphics pipeline optimizations, including VSync activation to remove screen tearing
Good that they improve companion AI, it really did look crappy.