Magic always felt OP in Gothics. That's why I avoided it in my first playthrough. Maybe it's time for another.Melee's always been the most fun and challenging in PB games. Despite the jankiness. I liked the Gothic combo system better than ELEX, but it's ok.Yeah and lose the best part of the game - melee combat, sure.
unless they patched it to completely change melee combat, I have no idea what you're talking about
Ranged feels like cheating, allowing you to avoid all that sweet PB danger.
When you're a Cleric, melee is hardly risky. Use the "prevent death" power, use decoy and go to town in safety. Can mix a point blank aoe shockwave now and then for extra variety/fun. When they get you, simply recast "can't die".
elex melee is 100x more jank than melee in any other pb game
Melee is fine, two-handed axes and hammers had my favorite move sets.
it's been longer since ELEX compared to risen 3 to elexELEX 2 when????
Nah, its been only 2 years since SekiroWe can laugh at elden ring people.
Why would they give you instructions, the world of Elex is a dangerous and inhospitable place.
Quest compass has done enough damage already so there is no reason to oversimplify games by introducing hand holding.
I sided with the outlaws but by the end they became my enemies and only the berserkers helped me. It feels like the main game is designed around the berserkers and the other two factions are an afterthought.
Because the quest giver doesn't know that you are a bald man who ate alien crystals, he thinks that you know the place because you are a local.
Well, I've asked them alot of questions which should imply that I'm not a local. I asked Duras about the factions if I remember it correctly, and Duras in turn informed the camp that I'll arrive. Additionally, I should be able to ask them for more descpritions, perhaps with the cost of them realizing I'm a total stranger.
Also, toddlers in real life => Less time to play than when I played Morrowing Gothic 1/2 or Risen => Bless you quest markers because I keep forgetting the quests when I pick up the game again.
I sided with the outlaws because I just wanted to blast people in the face with shotguns and wear some tubular armor while doing so.I sided with the outlaws but by the end they became my enemies and only the berserkers helped me. It feels like the main game is designed around the berserkers and the other two factions are an afterthought.
I guess they just assume most players will use the quest markers you can set in the quest menu.
Quest markers are the best. As someone who is absolutely horrible with directions in real life this saves me from getting hopelessly lost like in did in Morrowind when I was young.
I don't think that's the case. They are the first faction you meet. You can run to other faction cities straight from the start ignoring Goliet.I sided with the outlaws but by the end they became my enemies and only the berserkers helped me. It feels like the main game is designed around the berserkers and the other two factions are an afterthought.
I don't think that's the case. They are the first faction you meet. You can run to other faction cities straight from the start ignoring Goliet.I sided with the outlaws but by the end they became my enemies and only the berserkers helped me. It feels like the main game is designed around the berserkers and the other two factions are an afterthought.
I don't think that's the case. They are the first faction you meet. You can run to other faction cities straight from the start ignoring Goliet.I sided with the outlaws but by the end they became my enemies and only the berserkers helped me. It feels like the main game is designed around the berserkers and the other two factions are an afterthought.
Yeah, berserker warrior-tree-huggers that fear technology and walk bare-foot just feel weird to me. The other 2 factions are a lot more flavorful IMO.