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ELEX ELEX RELEASE THREAD

jaydee2k

Savant
Joined
Nov 3, 2016
Messages
449
Downloading right NOW from GOG you steam faggots :salute:
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Level-scaled respawning mobs in my PB game :argh:

I teleported to the Abessa converter (drone one) and there was a mountain troll 30 feet from me. That was definitely not there the first time around.

Just out of curiosity, have you progressed in terms of chapter since the last time you had been to Abessa?

Nope (I did join a faction though, but still on chapter 1)

I began suspecting this when I saw packleaders in the area around Goliet in abundance but this seals the deal.


Not so fast on level scaling accusation. I believe this is false.

You’re taking about the north abessa converter? There was already a troll in the vicinity—sometimes they’re hidden behind a hill or something. I remember sneaking past this guy when I went to check out the converter at a level that was much too low; talked to the drone, saw the Alb mech and transported out ASAP.

By pack leader you mean the bigger stronger raptors? I ran into many of them near goliet in the beginning. Also, some raptors seem to migrate in packs (though typically only one or two is a pack leader)—I ran into a pack traveling down the river when I was level five or six near the ruined old world houses south of goliet.

Here’s the thing: there were super strong enemies scattered through Edan and Abessa (and everywhere!) all along. Maybe you missed them or instinctively avoided them when you were a low level peon, but they were definitely there.

Weak enemies do respawn when you rest, but any accusations of scaling are baseless. Why would they need to? I just hit level 20 and there are still tons of high level monsters in Ignadon that are pretty challenging.
yes i noticed that too, some mobs patrol area pack of raptor are the most common.

another thing is travelling merchants: they have escort, they travel to certain city so it can be a good idea to follow a merchant at low level for reach the domed city safely.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
but any accusations of scaling are baseless.

Glad to see the cult of Elex is shaping up to the likes of AoD and Underail.

I found another mountain troll near the pipes to the south and again that was definitely not there, also it is open field, pretty hard to miss.

So I went back and looked at the footage of me in the area the first time (perks of doing a review and having 1.3 TB of footage). It was a Stone Claw near the pipes and a Ripper near the Teleporter. No Mountain Trolls in sight.

Also the mutants a bit too the left were dudes and Rotboars. Now there is a Moloch.

Level scaling in a PB game is a little hard to believe tbh.
well is not level scaling, after you kill the mob already around they get replaced by something different exactly like the “new chapter” respawn.

“ weak” version of enemy don’t respawn (at least i don’t have seen any respawn).

quest monster don’t respawn (the area are clear of monsters)
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Since attributes > all , is it worth to wait until lvl7 and dump everything on INT to take the "Attribute" skill (+1 attribute point /level) as early as possible? I was hoping to find a laz0r and start killing some stuff around level 7-8 but I guess non-combat quests carry you past 10 easily?

Also which companion to take in the beginning? I just float on rooftops and shoot some arrows while the companion takes the beating / dishes the damage. Any difference between them? I have Arx, Caju and Duras atm.

I read somewhere that xp potions can be upgraded to attribute potions. If thats possible where is the recipe? Should I hoard my mats for later more effective recipes or craft and use them asap?

Doing the domed city quests right now, I thought empowering the separatist albs would improve the city's defenses but is it wrongthink? Maybe the ex pitworker guy is a better fit since he isn't all high and mighty about being op, but the asshole alb chick really seems to know what she's doing. Or maybe I'm a sucker for her lies
attribute point skill is not that usefull: it’s more usefull maxing animal thropy

more attribute is basically the same things as “more money”

small potion converted to medium is actually a waste of elex: is more efficent to use the alcool/elex recipe, if you find small elex potion around is usefull but don’t craft them directly.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
Companions are only good as bait so you can safely hump someone's ass with your weapon actually doing damage.

Not sure how better they become with leadership skill.
I have 1 point and they're fucking useless. I can kill a lot of skull-marked enemies in three shots or so, but aside from Falk, the companions do fuckall damage to most enemies, and even so, Falk may be outperforming all of them, but he still does extremely sub-par damage even with his cannon compared to me, and is mostly useful for his knockbacks/knockdowns. With another point, it might become better, but I can't really imagine that it would make an enormous difference.
 

Urthor

Prophet
Patron
Joined
Mar 22, 2015
Messages
1,879
Pillars of Eternity 2: Deadfire
When to this thread thinking Darkunderlord has actually changed Roqua's name to Elex, only to meet with :negative:


Falk and the Alb do amazing damage before you bump up the difficulty, plasma rifle damage for companions on the middle difficulty is huggge
 

axedice

Cipher
Joined
Sep 11, 2007
Messages
483
Location
Mersin
I don't remember where I got my sunglasses either. Might be from the camp near the farm teleporter south of dome.

Anyone used the cleric lonewolf ability? It could be useful beyond level 15
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Speaking of amulets, I think the first one you find is the best one. I've yet to find anything more useful than +5 Armor.

The first one also gives you +1 lockpicking, which means you only need lockpicking 2 to open everything that can be picked.

I found the stat ones kinda pointless, since they can only be used for meeting item stat reqs.
the game have clearly switched from attribute scaling to non scaling relatively later in development.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
I did pretty much every cleric quest the way you are supposed to, fucked the outlaws in the ass, got Nyra hired for the job-opening and helped the seperatists so they wouldn't get kicked out. Apparently Nyra did a bad job with the shield because the other bitch is all whiny about my recommendation, I am wondering whether the zerker-dude would've been a better choice, and maybe a couple more named NPCs may have survived if I got the albs kicked out before the insurgency?
Did you pay her in advance? When I talked to her she talked about identifying problems with their mechs. I'm not sure why she would be messing with the shield though. That's another guy's job to fix and maintain and if you don't do that quest it could lead to the shield coming down.
Yeah, I payed for her upfront, she also talks about how it's not just the mechs she can help out with, but that she could improve the energy-dome aswell. Vivian, the one who hired her, seems pretty mad about the recommendation so she must've tried to sabotage the dome/mechs or fucked up something else. Not that it matters much, I'm just bummed that the claws disabled the entrance from the city itself, so you can only enter the hideout from the south now.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Also which companion to take in the beginning?

None.

Are Elex companions still your typical PB companions? Avatars of unstoppable destruction? An area too tough for you? Why not hire a friend and let him play the game for you?

I've never got PB companions tbh. In Gothic 2 Bartok and Lares annihilate half of the first map for you, including the toughest monsters. Why putting them there then? Why placing a shadowbeast or a warg outside the starter town if you can simply let NPCs kill them? Brain...thinking...coming up empty.
escort that clean the road and companion well.. they help you?

that’s their point they show you that your character is weak but eventually will massacre any troll and demon around.

i don’t see the point of useless npc companion that need babysitting, same for guards at gate that can’t kill a goblin.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
Also which companion to take in the beginning?

None.

Are Elex companions still your typical PB companions? Avatars of unstoppable destruction? An area too tough for you? Why not hire a friend and let him play the game for you?

I've never got PB companions tbh. In Gothic 2 Bartok and Lares annihilate half of the first map for you, including the toughest monsters. Why putting them there then? Why placing a shadowbeast or a warg outside the starter town if you can simply let NPCs kill them? Brain...thinking...coming up empty.
escort that clean the road and companion well.. they help you?

that’s their point they show you that your character is weak but eventually will massacre any troll and demon around.

i don’t see the point of useless npc companion that need babysitting, same for guards at gate that can’t kill a goblin.
Only reason I see to take them with you is actually for the commentary. Elex may be a shit game overall, but the companions have a surprising amount of commentary on specific locations, and they actually interject in some conversations - although who interjects when and where is so random that it's hard to make sense of. I know Durex interjects in some conversations in Eden and elsewhere, but I haven't seen Falk interject on anything, even in Ignadon. His commentary is funny, though; he thinks gas stations were food dispensaries, and that people used to worship wind turbines - which I can only interpret as social commentary on the retardation of German energy politics.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Game gets minus million points from me for having bethesdards invulnerable NPCs not even tied to main quest. I didn't notice before but now that I can kill any fucker looking at me funny or bullshiting me it breaks meh immersion bad.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
Game gets minus million points from me for having bethesdards invulnerable NPCs not even tied to main quest. I didn't notice before but now that I can kill any fucker looking at me funny or bullshiting me it breaks meh immersion bad.
I seen a guy on stream go through Outlaw camp and basically murder everyone.. but that was after he finished the main story.
 

Grimlorn

Arcane
Joined
Jun 1, 2011
Messages
10,248
I did pretty much every cleric quest the way you are supposed to, fucked the outlaws in the ass, got Nyra hired for the job-opening and helped the seperatists so they wouldn't get kicked out. Apparently Nyra did a bad job with the shield because the other bitch is all whiny about my recommendation, I am wondering whether the zerker-dude would've been a better choice, and maybe a couple more named NPCs may have survived if I got the albs kicked out before the insurgency?
Did you pay her in advance? When I talked to her she talked about identifying problems with their mechs. I'm not sure why she would be messing with the shield though. That's another guy's job to fix and maintain and if you don't do that quest it could lead to the shield coming down.
Yeah, I payed for her upfront, she also talks about how it's not just the mechs she can help out with, but that she could improve the energy-dome aswell. Vivian, the one who hired her, seems pretty mad about the recommendation so she must've tried to sabotage the dome/mechs or fucked up something else. Not that it matters much, I'm just bummed that the claws disabled the entrance from the city itself, so you can only enter the hideout from the south now.
Did you help Felk and prevent that Berserker from testifying against him? Since he leads the Separatists he might trigger whether Nyra sabotages the shields or mechs or not. If you did then there doesn't seem like any way to give her a good tech, unless there is a Cleric somewhere you could tell to go to Abessa. Maybe the Berserker ends up a good replacement, or maybe the Outlaw leader is better because he won't screw with the shield at all. It should be running fine once you give Lutz the shield component.[/wpoiler]

A lot of stuff is unfinished and unbalanced in this game, could be PB didn't finish the quest properly.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
I did pretty much every cleric quest the way you are supposed to, fucked the outlaws in the ass, got Nyra hired for the job-opening and helped the seperatists so they wouldn't get kicked out. Apparently Nyra did a bad job with the shield because the other bitch is all whiny about my recommendation, I am wondering whether the zerker-dude would've been a better choice, and maybe a couple more named NPCs may have survived if I got the albs kicked out before the insurgency?
Did you pay her in advance? When I talked to her she talked about identifying problems with their mechs. I'm not sure why she would be messing with the shield though. That's another guy's job to fix and maintain and if you don't do that quest it could lead to the shield coming down.
Yeah, I payed for her upfront, she also talks about how it's not just the mechs she can help out with, but that she could improve the energy-dome aswell. Vivian, the one who hired her, seems pretty mad about the recommendation so she must've tried to sabotage the dome/mechs or fucked up something else. Not that it matters much, I'm just bummed that the claws disabled the entrance from the city itself, so you can only enter the hideout from the south now.
Did you help Felk and prevent that Berserker from testifying against him? Since he leads the Separatists he might trigger whether Nyra sabotages the shields or mechs or not. If you did then there doesn't seem like any way to give her a good tech, unless there is a Cleric somewhere you could tell to go to Abessa. Maybe the Berserker ends up a good replacement, or maybe the Outlaw leader is better because he won't screw with the shield at all. It should be running fine once you give Lutz the shield component.[/wpoiler]

A lot of stuff is unfinished and unbalanced in this game, could be PB didn't finish the quest properly.
Yeah, I helped Fenk against the Berserkers so the Albs could stay in the city. Berserkers/Clerics survived the attack, outlaws/separatists were all killed. I was just wondering why Vivian is mad at me, and whether it's possible to have the factions side differently. So far the only 2 outcomes I know off are clerics+berserkers keeping control, and outlaws+separatists revolting, but getting dumped on by the albs immediately after. I was hoping to get the clerics, separatists und berserkers to stick together, with only the outlaws revolting, but apparently that's not possible.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Rat quest is like Miltiades quest except you could kill Miltiades at 5 different times and not follow through with his madness.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,603
Location
Deutschland
Anybody here read German?

Looks like the devs did an interview about the attribute concern:

http://www.gamestar.de/artikel/elex-attribute-ohne-wirkung-feature-und-kein-bug,3321408.html

I do not read German, but the poster on the original site says they confirm the game is working as planned.
The article says attributes have no impact on your fighting prowess (i.e. high STR won't make you deal more dmg etc) other than serving as gating as to what weapons you can equip and what spells/skills you can learn. And this is working as intented.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
When to this thread thinking Darkunderlord has actually changed Roqua's name to Elex, only to meet with :negative:


Falk and the Alb do amazing damage before you bump up the difficulty, plasma rifle damage for companions on the middle difficulty is huggge
I'm sporting The Redeemer plasma rifle and I'm playing on Normal and they do fuckall compared to me. Maybe it really does make a huggge jump when I put another point in the teamwork-or-whatever Skill, I dunno.
 

jaydee2k

Savant
Joined
Nov 3, 2016
Messages
449
2 hours in I can say this game is a massive incline :incline:
I'm so glad Piranha can make decent games again.
And boob physics :lol:

Edit: Bioware stuffs their games with ladyboys and what not Piranha doesn't even put niggers in :lol:
 
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Kitchen Utensil

Guest
PC masterrace retards who think everything else than mouse and keyboard sucks belong in gulags. Or are you one of those geniuses who insist on playing their fighting games, flight and racing sims with mouse/kb? Consoletards who buy FPSs belong in gulags. But guess what, even PC players are so retarded nowadays that some of them prefer to play FPSs with gamepads—they also belong in gulags.

I agree though, a game like ELEX should have been developed for mouse and keyboard. But it's been obvious for a while, since they first showed the UI to be precise, that this game was developed for controllers. Retarded decision on PB's end, but technically this game sucks anyway, so that's just one little aspect of that.
First of all, you're a fucking console tard that belongs in a fucking gulag. No joke.

Second, no, yeah, I understand that there are games that play better on console than on PC. Platformers in general and beat 'em ups comes to mind. There's probably a couple of other categories that I can't think of right now because it's early and I have a headache.

Thing is, though, Elex isn't any of those things.

Keep thinking that. Probably helps dismissing my opinions, eventhough there are just as many decline-enablers, retards and imbeciles among the PC crowd nowadays. I play both, PC and console, and both have their place and both platforms are faced with the decline that comes as accessibility, simplification, awesome buttons, full price early access bullcrap, microtransactions, loot boxes, season passes, always-on-DRM, games as a service etc.pp. you call it.
I agree that ELEX should have been optimised for PC in every way. Thing is, it wasn't, see UI and controls. Retarded, yes, but PB never were into good controls or UIs, which has nothing to do with consoletards, but is simply part of the trend of devs and publishers becoming more and more incapable and/or unwilling of delivering deep, rounded, polished, satisfying games, regardless of platform or genre.
 
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fobia

Guest
There's a guy named Durex? For real? That has a certain connotation in the southern German-speaking area:

Durex-Extra-Safe-Condoms-3-Pack-861815.jpg
 

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