So what'd be better just for "space trucking", this or SC? Or hidden third option?
If I were to reduce the two games to a one-line zinger, it would be this:
Elite Dangulugu - all the flaws of a MMO, none of the advantages.
Star Citizen - no other game out there will PROMISE you more.
Elaboration: I never gotten Odyssey for ED, not sure if I'll ever will because I feel done with this game, and I've also been looking for that hidden, magical third option to no avail.
I got quite a few hours of solid space trucking out of it, but I would say that all the best parts were padded with loads and loads of bullshit. Yeah, there's quite a few nice mechanics,
but it's all buried under MMO bullshit grinding. I'm looking specifically at you, engineering.
Junmarko gives you a bunch of great suggestions. Also watch some videos
to get some idea about what can be done in the game and how to optimize your path of getting there. There's no point in discovering shit on your own, you'll quickly burn out on the game
doing pointless shit, hopping around samey locations with very little things to do.
When it comes to Star Citizen, wait for a fly-for-free event and see for yourself. The game is a horrible mess, but some folks enjoy that messy state and are kept around by sunken costs
and that lingering promise that it's going to be good, any month now. In some ways it feels more fleshed out compared to ED (the planets and the ships),
in many other ways, its still struggling getting the basic functions implemented (elevators still sometimes glitch out and throw people into space, I think it's a meme at this point).
Yes. Even after all these years and despite all the money people keep throwing at it.
So, whatever you do, don't buy it on impulse, especially not based on the promo videos (especially those made by shills claiming it's finally passed some milestone and it's a good time to play it)
and if you do, don't throw more than absolutely necessary (still, forking out 45 dorra with tax is a bit much). If you do, keep your expectations low.
While the game does a decent first impression, you will quickly notice how much of this crap is for decoration.
All in all, calling this game unoptimized is an understatement, so you may also ponder the potential expenses on gear upgrades.
The worse your PC, the more glitches you'll get and not sure if I want to know what sort of a monster PC it needs to run it on max details
(whereas ED would run mostly flawlessly on a GTX970 and can also look pretty darned good at times).
It also loves having you waste your time doing "immersive" shit, like taking a train to the spaceport after you die, clicking each end every button along the way,
waiting for the next train to arrive if you happen to miss it this time...cool for the first few times, but not when you keep dying to glitches.
And you'll be dying quite a bit as you're figuring things out.
If there's one thing I can commend Star Citizen for is that it sorta forces other developers to keep up with its pipe dream.
Not sure if ED would ever get the whole space legs and fps gameplay business if it hadn't been for SC.
So yeah, as far as those hidden third options are concerned, I don't have an answer myself. Maybe you can get some mileage out of X4, Empyreon or No Man's Sky, or wait for that Starfield thing from Bethesda.
Personally, ED still does a decent impression of being a space sim, and you should be able to get a solid 100hrs out of it before you ultimately concede,
that you'd like something more fleshed out, something that respects your time more. Depends if you can get it on a discount.