Galdred
Studio Draconis
I was speaking about technology that would be a bit more advanced than what we have now. It is pretty hard to imagine warfare with technology very different from our own.What if it's set in a Universe where we've mastered some magical nuclear fuel or whatever that is super light weight and can power ships for a while? Also, what if the fight is taking place from somewhere far away from a large gravitational force?Indeed, most space games use space magic and/or dogfighting, but if it were pure space simumlations, ships would be orbiting stuff (stars or planets), and only use their precious fuel to engage evasive action/change orbit, and send ordnance from afar.
A critical "magic device" would be a way to neutralize acceleration to avoid turning space pilots into pulp.
Weapons in space would still have a very long range, and dodging them would require starting evasive maneuvers before you know they open fire, ie random evasive action, which means it would probably make more sense to feed the desired arrival position in a computer, and have him randomly thrust sideway for evasive action.
Evasive action would be a compromise between changing direction often, and thrusting long enough in a given direction to move the whole ship out of its predicted "hitbox".
That may make scatter weapons useful in space actually (but they already usually are in our space dogfighting games).
Getting closer would give less time for the target to adjust position (ie reduce the dodge chance), even more so if using kinetic weapons, so I don't think it would make the ranges at which we usually play space dogfighting feasible (if the range gets shorter, the target doesn't have enough time for evasive action to push it out of harm's way.