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Elite: Dangerous

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
I thought the planetary landings were to be included in the base game. I dont give a flying fuck about it since i have the season pass anyway , but thats still another bad practice from them.
Thats likely what brandon said, no content and driving the buggy mass effect style on some procedurally generated planet ,eventually gather ressources to bring back to ship, some generic missions maybe .Nothing more nothing complex else that could be fun and we know they frown upon that.
There's really nothing to expect from them anymore, last extension powerplay clearly show they absolutely have no clue on how to make something meaningfull and fun.There's hundreds way i could think to make it better, but no point beating the dead horse they have no skill no imagination, no vision.
Ton of indies dev doing a lot better and more ambitious games, none sci fi yet alas.When i see all i have in ark survival and what i get in frontier i could cry.
 

Brandon

Educated
Joined
Dec 24, 2013
Messages
32
driving the buggy mass effect style on some procedurally generated planet ,eventually gather ressources to bring back to ship, some generic missions maybe .

I did find this on their site, looks like you are right on the money:

Planetary Landings introduces players to planet surfaces and the first all-new Surface Recon Vehicle (SRV) the ‘Scarab’. Scanning airless planets and moons brings new gameplay as players detect signals, crashed ships, mineral deposits, outposts and fortresses. Alone or with friends players will explore, mine and engage hostile forces as they attempt to infiltrate strongholds guarding valuable rewards.
 

J_C

One Bit Studio
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Developer
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Dec 28, 2010
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16,947
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Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Well, this means that they think that the space gameplay is basicly OK, and they can expand to other areas. Oh shit.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
Oh well, I had some interest in checking this out but looks like the devs really don't know what they're doing and there's no hope left anymore.
 

Brandon

Educated
Joined
Dec 24, 2013
Messages
32
The detecting signals and derelict ships should really already be part of exploration gameplay.

Explorers will be paying $60 more to finally have a complete profession.
 

Morkar Left

Guest
The expansion will be released in stages. What you buy at Christmas will be unfinished and slowly get patched, just like the game now.

Its $60.

$45 if you already own the game and preorder.

It includes the base game however, so new players basically get it free. Thanks for your dedication and support.

They are trying really hard to fuck backers in their asses.

Good to know what scheme they are running and that I haven't invested further money into it.
 
Self-Ejected

Ulminati

Kamelåså!
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DiNMRK
I don't get why people are surprised about this. I agree that the space game is nowhere near complete enough to be worth playing yet, but planetary landigs were on the roadmap since the kickstarter. 6-9 months after release -> planetary landings. Everyone who pledged or got in the beta will be getting the expansion for free as well, so I'm not paying either. :P

And yeah, it's probably going to be shit. They should've spent more time adding content to the space game. But they made a promise to have planetary landings within a year of release, so they had to do this.
Sure, they could've pulled a Chris Roberts. but then people would be whining about them breaking that promise in here instead.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Braben said that it was going to be "seamless". I don't see how unless he's using a very loose definition of "seamless", i.e. a lie.

He also said that you'll be in "low orbit and then be able to choose a landing spot". This low orbit will presumably be a special mode where you have no flight control, since E:D doesn't have orbits.

When you choose your landing spot, a canned animation will play of you going down to the surface.

It's not clear if you'll be able to land anywhere on the surface or just specific spots. The latter would make more sense for a MMO.

Fly close to a planet -> choose "orbit mode" -> animation -> choose landing spot -> animation -> surface instance

Very "seamless"

I do hope that one day our postapocalyptic society recovers the technology that made truly seamless flying possible in 1993.
 
Self-Ejected

Ulminati

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I do hope that one day our postapocalyptic society recovers the technology that made truly seamless flying possible in 1993.

This is back from the closed alpha/beta:



Just gotta let the supercruise drop you out closer to the planet I guess. But if they allow us to land anywhere there's going to be a shitload of procedurally generated sameyness :/
 
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Executr

Cipher
Joined
Sep 24, 2014
Messages
310
Good thing I got my KS refund. Fuck this company.
Even the most militant fanboys on the official forums are opening their eyes.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
looooool. 50 jewros for landing on barren worlds when space is almost as barren and devoid of content and that's the no 1 problem. people at FDev are really out of touch with reality. i mean, holy shit. as much as i hate that shit, i really hope NMS comes out soonish (hopefully before this scam) just so they lose as many sales as possible

btw, have you seen how they've already started cutting corners? they promised only 25(+5) playable ships, and they already started including variants (first the DBE, now the imperial eagle, the dropship mk2 and probably even the already in-game fed fighter will count towards that). fuck these scumbags
 

DraQ

Arcane
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Oct 24, 2007
Messages
32,828
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Chrząszczyżewoszyce, powiat Łękołody
Braben said that it was going to be "seamless". I don't see how unless he's using a very loose definition of "seamless", i.e. a lie.

He also said that you'll be in "low orbit and then be able to choose a landing spot". This low orbit will presumably be a special mode where you have no flight control, since E:D doesn't have orbits.

Fuck orbits, you can't even go fast enough to catch up with planetary surface:
This is back from the closed alpha/beta:


:lol:
MY SIDES. THEY HURT.
Just gotta let the supercruise drop you out closer to the planet I guess. But if they allow us to land anywhere there's going to be a shitload of procedurally generated sameyness :/
Well, maybe they will only allow landing in few pre-selected "interesting" spots. All in the name of fun, of course.
:gumpyhead:
 
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Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
When you choose your landing spot, a canned animation will play of you going down to the surface.
I do hope that one day our postapocalyptic society recovers the technology that made truly seamless flying possible in 1993.
An animation for landing ? its a joke or its really THAT bad ? When i think they cant disapoint much more they still manage to do so.Its like i am just looking at the trainwreck and "youths" looting the passengers corpses now , depressing.
A luck i found DCS world , else my hotas setup would not get any uses at all.I tried battle for sol and asked a refund when the promised support did not come.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Man this is gonna bomb so hard, No Man's Sky will school Elite on planets so bad.
 

DraQ

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An animation for landing ? its a joke or its really THAT bad ?
I don't think it's going to be the case unless it was specifically stated (and unless FD has fucked up so badly with their "fun driven improvements" to the Newtonian physics that they can no longer figure out how to make a rotating frame of reference).
Doesn't change that "in orbit" is at the very least a gross misnomer here and, as it is, you wouldn't even be able to catch up not just with original Sputnik but even with a guy standing still on the ground with E:D's "starships" (while already in the planet's frame of reference) - that's hilariously absurd.

Seems like there is more to newtonginy than just frustrating the living fuck out of casualtards. +M
 
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Self-Ejected

Ulminati

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What's hilariously absurd is that ED has so many glaring flaws but the only thing DraQ cares about are "muh Newtonians", even though they've been saying since the KS they were aiming for WW2 dogfights in space flight mechanics.

The actual flying around and shooting stuff is the one thing most people (except DraQ obviously) seem to agree that Frontier has pulled off well.
 

DraQ

Arcane
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What's hilariously absurd is that ED has so many glaring flaws but the only thing DraQ cares about are "muh Newtonians", even though they've been saying since the KS they were aiming for WW2 dogfights in space flight mechanics.
Yeah, well, it clearly doesn't fucking work with their intended scope.

It's fine when you are derping around in a box with a cool backdrop, possibly connected to other boxes with swirly portals or somesuch.
The moment your ambition becomes detailed simulation of planetary systems, the cracks are bound to show where your gameplay relies specifically on overriding the physics involved.
It's not fucking rocket surgery.

When you shit long onto physics, the physics also shits onto you, it turns out. +M
And then you can't catch up even with guys standing still on the planet.
 
Self-Ejected

Ulminati

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I don't suppose your raging sperg-on allows you to consider that a frame of reference matching planetary rotation could be added and that the video was from before planetary landings were going to be a thing?

ED with its supercruise and warpspeed thingamajiks is exactly that you described. Boxes with pretty backdrops. You just happen to be able to create boxes pretty much everywhere even if they look very similar to the other boxes.
 

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