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Elite: Dangerous

Drakron

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I need to remember this conversation when Codex criticizes Star Citizen for being a pewpew space game rather than a simulation.

Not for me, my very fist criticism about it was when they hired a economist for the game economy with the whole players running factories and such.
 
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Ulminati

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I need to remember this conversation when Codex criticizes Star Citizen for being a pewpew space game rather than a simulation.
We're criticizing Scam Citizen for being a scam that took peoples money and wasted them on espresso machines and luxury prostitutes for Chris Roberts. Pewpew vs simulation never entered into it.
 

Lyric Suite

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No, that's now. Before it was all "lol what the fuck is this pewpew shit lel fuck this game". Meanwhile, Elite, the one series that was actually a simulator, get's praised for going the pewpew route. A bit of a double standard if you ask me.
 

praetor

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No, that's now. Before it was all "lol what the fuck is this pewpew shit lel fuck this game". Meanwhile, Elite, the one series that was actually a simulator, get's praised for going the pewpew route. A bit of a double standard if you ask me.

because the pew pew that is in ED is actually orders of magnitude more fun, tactical and interesting than every "simulator" (lol) out there (including the prequels). it's absolutely brilliant, which makes the sperging of morons like draq even more hilarious. it's just a pity that none of the other game systems measure up (seriously, as good as the flight model is, everything else is utter shit)
 

Metro

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No, that's now. Before it was all "lol what the fuck is this pewpew shit lel fuck this game". Meanwhile, Elite, the one series that was actually a simulator, get's praised for going the pewpew route. A bit of a double standard if you ask me.
Pretty sure I never said that.

[Insert shrugging ascii guy here]
 

Whiran

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So, what's the consensus, is this shit or not?

Is it better than Star Citizen or comparable at all?
I picked up the game a couple of weeks ago (when it was on sale.)

Thus far it's been fun.

I wouldn't put it at amazing or even great but it is enjoyable if you like and have missed flying around in space shooting stuff.
 
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Ulminati

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No, that's now. Before it was all "lol what the fuck is this pewpew shit lel fuck this game". Meanwhile, Elite, the one series that was actually a simulator, get's praised for going the pewpew route. A bit of a double standard if you ask me.
Quotes please? And not from DraQ who has been sperging on and on since day 1 and has no interest in eithe rgame beyond fapping to "newtonian physics".
 

Drakron

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No, that's now. Before it was all "lol what the fuck is this pewpew shit lel fuck this game". Meanwhile, Elite, the one series that was actually a simulator, get's praised for going the pewpew route. A bit of a double standard if you ask me.

Err ... I doubt anyone would suddenly expect Star Citizen to became a hardcore simulator as the closest that it got was Freelancer that still miles away from something like that.

Elite is more of a simulator-lite that doesnt try to be Kerbal space program, my complains about Elite would be more in the line of being barebones and always on thing, I have more complains leveled at SC in conceptual level (at least ED allows op out of the fucking open PvP) and so far SC havent really shown anything.
 

dbx

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Err ... I doubt anyone would suddenly expect Star Citizen to became a hardcore simulator as the closest that it got was Freelancer that still miles away from something like that.

Elite is more of a simulator-lite that doesnt try to be Kerbal space program, my complains about Elite would be more in the line of being barebones and always on thing, I have more complains leveled at SC in conceptual level (at least ED allows op out of the fucking open PvP) and so far SC havent really shown anything.

First thing first. Freelancer really??? Bitch learn to space sim. And in particular I-War (both). The first I-War is probably the closest thing we have ever had to a space sim.

Second, as much as i like playing ED with the Oculus, it is light years away from being a space sim. There is literally nothing in it's gameplay that come close to simulating something.
 

Drakron

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First thing first. Freelancer really???

As Chris Roberts yes, that was as close as he ever got.

Bitch learn to space sim. And in particular I-War (both). The first I-War is probably the closest thing we have ever had to a space sim.

I played both, I also played a Babylon 5 sim that used Newtonian physics that was a god damn pain in the ass ... I-War worked for several reasons but I would not want to play a combat space flight sim with Newtonian physics unless it would be medium multi-crew ship.

Second, as much as i like playing ED with the Oculus, it is light years away from being a space sim. There is literally nothing in it's gameplay that come close to simulating something.

Not all sims have to be as hardcore like Rogue System in order to be a Sim otherwise the list would be very, very, very small.
 
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nobody want a new kerbal, but many here grew up wanting a sequel to frontier, instead all we got was a reboot of the first elite. it's not bad per se, but still underwhelming.
 
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Ulminati

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I'm on my phone and going by memory here, but physics in ED went something like this:

At first, the game was supposed to be fully Newtonian (sic), but the flight controls on ships rigged to make them handle like ww2 fighters.

You have flight assist off mode which allows you to pull fancy manoeuvres still, like flipping 180 degrees and shooting your pursuers. That used to be "Newtonian" mode. Regular flight used the same physics, but the output on your vectored thrusters was throttled to give the impression of atmospheric flight with "flight assist".

The vectored thrust nozzles could be damaged individually on a ship, which would drastically impact its handling. No idea if this is still possible. Someone will have to test. But it was in the beta and the engine supports it.

At some point during early testing, it was doing out that combat with flight assist off devolved into one of two styles, neither of which was deemed very fun. Most players would either sit still like a turret and rapidly turn to face enemies, or they would "joust" by flying past someone at very high speed, then taking agrees to turn a around and get back.

That was the reason they added absolute speed and rotation limits. The physics engine was gutted as a result, but we got ships that handled the way Braben said he was aiming for, even if they are less realistic.

Relativistic speeds aren't fun for space fighters. You will spend most of the time several kilometres apart and a targeting computer will shoot at targets or of visual range for you. I tried doing some orbital combat in ksp and its just not very fun outside the first novel minutes. First stop the allegers brigade from pretending it would be awesome of course. Since noone will ever make the game they want, noone can ever prove them wrong :P

[edit]

Remember kids: Cool kids fly with flight assist off!




 
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Metro

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So how often are they planning on releasing these 'paid updates' like Horizons or whatever it's called. Saw the game had dropped in retail price but apparently it's pointless to buy since the new update comes with the base game? I'm presuming if you already own the base game you pay less for it?
 
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Ulminati

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I think they're going for one expansion per year. At least they've mentioned that horizons gets you all the additions they plan for 2016. But that will probably friend on how well the game is selling in a year.
 

Metro

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I think they're going for one expansion per year.
:deathclaw:

You gotta be shitting me? So it's basically an MMO a la Guild Wars? Even if you want to play 'single player' you need to keep buying to reap the benefits of the 'full game.'
 

J_C

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I think they're going for one expansion per year. At least they've mentioned that horizons gets you all the additions they plan for 2016. But that will probably friend on how well the game is selling in a year.
Do you have any hints about when will Horizons be released?

I'm a bit tore know, should I buy ED now for a cheap price of 25 bucks, and then upgrade to Horizons (assuming that the upgrade will be cheaper if you have ED already), or just buy Horizons when it will be released.
 
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Ulminati

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You gotta be shitting me? So it's basically an MMO a la Guild Wars? Even if you want to play 'single player' you need to keep buying to reap the benefits of the 'full game.'

It seems to be the norm these days. It's like how most AAA (r00fles) games have "Season passes" for all dlc released in a year. Some of it is probably because they need a semi-constant cash flow to justify the MMO servers (r00fles!!!) and it's a less toxic method than a pay2win cash store. Anyway, if you don't care about the multiplayer aspect and you are ok with the current features in the game, there's nothing compelling you to buy the expansion packs. Think ofthem as paid DLC if it makes the pill easier to swallow.

And if you're sort-of happy with Elite as-is, I think the expac price is ok. Planetary landings, driving a moonbuggy on ground missions, multi-crew ships (if you're into multiplayer), captain heads, possibly walking around inside larger ships/smaller stations seems to be a great deal more work to implement than 3 new missions and a fancy skin for your horse. So by the current going rate of DLC it's fairly middle of the road pricing-wise.

Do you have any hints about when will Horizons be released?

"Holiday 2015"
 
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praetor

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I'm a bit tore know, should I buy ED now for a cheap price of 25 bucks, and then upgrade to Horizons (assuming that the upgrade will be cheaper if you have ED already), or just buy Horizons when it will be released.

i think it's cheaper to buy the whole horizons pack as a new customer because if you have the base game, you only get something like a 10€ discount on the whole thing. so Horizons+base is currently 60 kwabucks, and lets say you get a 15 petrodollar discount if you already got the base game, so if you buy base now at 25$ you end up paying 70$ which is 10 more than you would've if you wait until christmas so you'll have 10 more dollahs to give to Tim Schaefer's Retirement Fund
 

J_C

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i think it's cheaper to buy the whole horizons pack as a new customer because if you have the base game, you only get something like a 10€ discount on the whole thing. so Horizons+base is currently 60 kwabucks, and lets say you get a 15 petrodollar discount if you already got the base game, so if you buy base now at 25$ you end up paying 70$ which is 10 more than you would've if you wait until christmas so you'll have 10 more dollahs to give to Tim Schaefer's Retirement Fund
:salute: Yep, will do it this way.
 

Lyric Suite

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:deathclaw:

You gotta be shitting me? So it's basically an MMO a la Guild Wars? Even if you want to play 'single player' you need to keep buying to reap the benefits of the 'full game.'

Personally, i would prefer something like this than them releasing sequels that are no different or inferior to the original. For instance, the Arma series, the X games, Total War and so forth. You know they are going to milk what they have anyway. Better to built upon and expand on current Elite rather than redo the same game over and over.
 

praetor

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this is more interesting (starts at around 8min):



soo... stellarforge actually has the friggin elements which make up the planets and determine how the planet will look (colour etc), but even cooler, they model friggin tectonic plates to determine mountain ranges and canyons. really fucking cool. hopefully that attention to detail will sometime trickle to actual gameplay mechanics so that it's interesting to play, not just look at (there's already Space Engine for that and it looks prettier)
 

AN4RCHID

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That looks rad. Sounds like seamless landing is confirmed too. With gravity :M
 

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