“Frontier regretfully has given a total of 14 people (from a staff of 233) from roles such as art (9), animation (3) and audio (2) disciplines
and that even though they're stylised, function appears to dominate over form, at least compared to the usual banalshitboringfighterjet space ship designs.
and that even though they're stylised, function appears to dominate over form, at least compared to the usual banalshitboringfighterjet space ship designs.
I don't see it? It seem like the standard crap based 20th century naval designs.
A real space warship definitely won't have an external bridge. The command will be in the middle to protect it from things like radiation.
A real space warship definitely won't have windows. It will have a bunch of sensors and that's it.
etc
and that even though they're stylised, function appears to dominate over form, at least compared to the usual banalshitboringfighterjet space ship designs.
I don't see it? It seem like the standard crap based 20th century naval designs.
A real space warship definitely won't have an external bridge. The command will be in the middle to protect it from things like radiation.
A real space warship definitely won't have windows. It will have a bunch of sensors and that's it.
etc
Spaceships won't get into dogfights either. If there ever is a spaceship-to-spaceship combat, unlikely as it is, it will be over very long distances.
That would be rather boring in a game though.
Well, that doesn't really apply in space where there's no such thing as a short distance and you can identify targets at light months distance. Space is mindbogglingly bigger than you think, no matter how big you think it isYou still get into problems with beyond visual range identification and you have to realise that with airplanes flying so fast, long distances become short distances very quickly.
things
Real ships are controlled from the middle too, but they still have a prominent external bridge.
Also, why does everybody say "realistic" spaceship combat is boring?
Elite always been a huge solo game, mixing it with multiplayer seems questionable, no surprise even the old vets are reluctant to pledge.Theres a big difference in exploring space at your pace , when you want , where you want, and dealing with griefing, hacking, punk kids, and all the pleasant things player "interactions" brought. In this day and age multiplayer, for me at least, isnt a good thing , it was ok when pc gaming was a hobby of enthusiasts , an elite few .You wont be pleased when your hard earned transporter will be shot by invisible russian hackers, it will happen trust me .
Sounds a bit like a strategy game thenAlso, why does everybody say "realistic" spaceship combat is boring?
Because AI would do the fighting. You can watch stuff on the radar screen though.
You can't be in visual range of anything relatively small and moving fast enough to get anywhere in space for longer than a few milliseconds. Probably even shorter.
Even if you did, the Gs missiles can pull vs Gs manned ships can pull (without killing the crew) just makes any comparison pointless.
Todays fighter jets don't travel at 30000+ km/s with sensors that can identify targets light hours (or even light years) away.You can't be in visual range of anything relatively small and moving fast enough to get anywhere in space for longer than a few milliseconds. Probably even shorter.
You could say the same thing about today's fighter jets. You can easily get relative speeds of more than Mach 3. Therefore no air dogfighting can happen, right?
Well, lasers have the big problem of heat buildup. Not much use shooting down incoming missiles if you fry your ship after allBut how are you going to prevent your target from just shooting down your missile long before it reaches him? Lasers work really well in space, and powerful ones should easily be able to take care of a missile once inside a certain range, given some time( which it would have). Even some sort of shotgun-type kinetic weapons would work really well against them because of the high relative velocity with which they would collide.