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Arcane
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https://505games.com/games/ember/
https://af.gog.com/game/ember?as=1649904300
From a 2015 interview (when this was announced as a tablet RPG): http://www.148apps.com/news/a-look-at-n-fusions-upcoming-title-ember/
Well, I guess we'll see how it turned out soon. Coming September 7th: http://store.steampowered.com/app/339580/
At least it's good to know that there is a developer other than Larian trying to achieve this kind of world simulation.
https://af.gog.com/game/ember?as=1649904300
Ember is an open-world, story-driven RPG developed by N-Fusion Interactive.
A passion project 10 years in the making, Ember is a homage to classic role-playing games, like Baldur’s Gate and Ultima.
About Ember
“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”. Powerful and wise druids of a primordial race, “the Lightbringers," roamed the land searching for this luminous matter. They performed a ritual of awakening to call the “Embers” out of their deep sleep. Suddenly the world became bright, and the veil of darkness was lifted. The Embers were the embodiment of magical flame, light, and life, but as word spread about the sheer power of the Embers, they came to be hunted and captured…and so the War for Ember began…”
Gameplay overview
A passion project 10 years in the making, Ember is a homage to classic role-playing games (RPG). Enter the world of Ember as a resurrected “Lightbringer” summoned to protect the dying Embers as the world is on the brink of collapse. Beginning in the Deep Barrows, traverse vast environments divided between above ground and underground realms – ranging from lush forests to dry deserts and dark abysses – to reach the City of Light. See how the story unfolds through encounters with strangers by making pivotal decisions about your own destiny.
Key features
- Classic-style RPG with 30+ hours of epic adventure
- Epic storytelling filled with fascinating characters, lore, adventure, and humor
- Over 70 quests with diverse gameplay enabling players to choose their path
- Engaging party-based real-time combat system with tactical pause
- Over 65 combat skills for the player to use in customized battle party strategy
- Encounter hundreds of NPCs with their own tales to tell
- In-depth crafting system, from baking bread to forging magic weapons
- A seamless world with over 20 handcrafted environments and dark dungeons that are fully interactive and feature movable objects, weather changes and day / night cycles
- Adventure with different companions with their own backstory quests
From a 2015 interview (when this was announced as a tablet RPG): http://www.148apps.com/news/a-look-at-n-fusions-upcoming-title-ember/
The top inspiration is a very old and classic PC game that we hold near and dear to us - Ultima VII: The Black Gate. Ultima VII came out in 1992 and was built to run on computers with less RAM and processing power than most of today's modern kitchen appliances! Despite that, the game is regarded as one of the finest RPGs with its deep story, interesting characters, and fully functional world. In fact, this interactivity pertains to one of Ember's main pillars: to maintain a fully-simulated RPG world with day and night cycles, lively NPCs with daily schedules, and tons of responsive objects that would behave as a player would expect of them. We figured if this level of interaction could be achieved on a computer with 4 MB of RAM, then we should be able to do it on a tablet!
Another big inspiration was the Baldur's Gate series of games, as its combat system is a major influence for Ember's "pause and play" style. We also fell in love with the rich interaction with NPCs in the series, as it allowed the player to truly role play to their heart's desire.
Well, I guess we'll see how it turned out soon. Coming September 7th: http://store.steampowered.com/app/339580/
At least it's good to know that there is a developer other than Larian trying to achieve this kind of world simulation.
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