spekkio
Arcane
- Joined
- Sep 16, 2009
- Messages
- 8,073
BROs, there was some minimal testing... 
I've decided to play Tactics Ogre - LUCT (PSP) and despite me hating scalers / shaders most of the time, I think for this game using a "Natural Colors" (with blur) PPSSPP's shader is a good idea.
Comparison:
a) 1x internal
Blurry & jaggy:

b) 4x internal
Sharp, but pixelated:

c) 4x internal + "Natural Colors" shader (which adds some blur as well)
Perfection (not really, but decent):

"Dialogue font" & menus are IMO much more readable now:
Sadly, it looks that people complaining about "too much shit added in this remake" weren't exaggerating. I mean:

I've decided to play Tactics Ogre - LUCT (PSP) and despite me hating scalers / shaders most of the time, I think for this game using a "Natural Colors" (with blur) PPSSPP's shader is a good idea.
Comparison:
a) 1x internal
Blurry & jaggy:


b) 4x internal
Sharp, but pixelated:


c) 4x internal + "Natural Colors" shader (which adds some blur as well)
Perfection (not really, but decent):


"Dialogue font" & menus are IMO much more readable now:


Sadly, it looks that people complaining about "too much shit added in this remake" weren't exaggerating. I mean:





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