whydoibother
Arcane
I thought you need to beat a defense value X to get it going, and if you beat it by 2x it goes faster.Is that how it works? I thought it worked like CK2 where the more troops you have the faster it ticks down.
I thought you need to beat a defense value X to get it going, and if you beat it by 2x it goes faster.Is that how it works? I thought it worked like CK2 where the more troops you have the faster it ticks down.
Nope. You need minimum number of troops per fort level, ie. a lvl 2 fort needs 6k troops, lvl 3 fort needs 9k troops minimum. Siege won't progress if you fall below this number, and if you have more than that let say 20k troops vs lvl 3 fort[capital with fort at start of the game] it will progress just as well as if you had 10k troops there. Cannon regiments will increase siege progress up to +5, depending on number of cannons, and in late game thanks to age ability you can increase that by 3 for maximum of bonus o 8. Assaulting is the mechanics of spending military mana points for assaulting a breached fort. Then you also have bombardment, which needs minimum number of cannons per fort level. In the end number of troops doesn't matter for SIEGES as long as you have the minimum necessary number. It matters for Assault. Number of cannons matter for siege speed progress and for bombarding. For bombarding same rule apply as with siege, you need minimum number to bombard, if you have more than that it won't give you a better breach.I thought you need to beat a defense value X to get it going, and if you beat it by 2x it goes faster.
i found assaulting is almost never worth it. it costs military mana, it's only barely effective with a wall breach, eats troops like candy, carving a gigantic hole in your manpower, in the end you spend longer reinforcing troops than just waiting for the siege to end by itself, with cumulative danger of being eaten by some random microstack wandering around which also will be free to take back the region now at 0 or minimal garrison.
spending for a breach is more than enough. but not always, it can still occur naturally.
I'm trying to work out how trade power works.
So Seville is my home node. Is it worth building markets everywhere to increase trade power, or is that pointless as I already have control of it? Or should I only build markets in provinces that have a trade route?
I also have control of Genoa. However, I seem to make barely anything when I collect from it, and Valencia feeds into it. How can I redirect trade from Genoa to Seville, or maximize trade profit in Genoa? Do I just need more Light Ships?
Like I said you can get ~90% of the trade by simply taking the centers of trade, and if you vassalize them and force the vassal to transfer trade power you'll ignore the -50% penalty and probably get 95% of trade. Italy is a really high-AE place to conquer so it takes a long time to get the whole thing. Also vassalization costs 1/2 the normal AE of annexing land so it's well advised.So I have to conquer the whole of italy then to maximize Genoa's output? That's fine I guess, Spain's mission tree involves conquering italy anyway.
Just normal AI fucking up the player's plans. Like when you play Novgorod and manage to ally Poland but they refuse to take the Lithuania PU, get dogpiled immediately, and Lithuania has you rivaled.it's so much fun when you play france and aragon would rather kill itself than losing any ground in italy, while when you play castille aragon jettisons naples as soon as possible in order to fuck you over.
i found assaulting is almost never worth it. it costs military mana, it's only barely effective with a wall breach, eats troops like candy, carving a gigantic hole in your manpower, in the end you spend longer reinforcing troops than just waiting for the siege to end by itself, with cumulative danger of being eaten by some random microstack wandering around which also will be free to take back the region now at 0 or minimal garrison.
spending for a breach is more than enough. but not always, it can still occur naturally.
How do you force vassalization? I know you can demand it in a war, but it doesn't seem to work on countries with 100+ dev? Do I just have to keep chewing it up until they agree?Like I said you can get ~90% of the trade by simply taking the centers of trade, and if you vassalize them and force the vassal to transfer trade power you'll ignore the -50% penalty and probably get 95% of trade. Italy is a really high-AE place to conquer so it takes a long time to get the whole thing. Also vassalization costs 1/2 the normal AE of annexing land so it's well advised.So I have to conquer the whole of italy then to maximize Genoa's output? That's fine I guess, Spain's mission tree involves conquering italy anyway.
Just normal AI fucking up the player's plans. Like when you play Novgorod and manage to ally Poland but they refuse to take the Lithuania PU, get dogpiled immediately, and Lithuania has you rivaled.it's so much fun when you play france and aragon would rather kill itself than losing any ground in italy, while when you play castille aragon jettisons naples as soon as possible in order to fuck you over.
Yep. But often, the best way to blob while avoiding AE is to vassal some has-been with just a few provinces, but a shitload of cores all around. Then you can just reconquest on his behalf, feeding him his cores at 0 AE, and finally diplo-annex him when there's no more cores to retake. Bird mana is by far the most useless of them all, so it's cheap in that regard as well.How do you force vassalization? I know you can demand it in a war, but it doesn't seem to work on countries with 100+ dev? Do I just have to keep chewing it up until they agree?
Even better, ally someone who wants a medium power's land, feed your ally his land in a war and vassalize him yourself (you need to control the capital for this), then use your favors with the ally to have them give your vassal back his cores. This can work great for a nation around the size of Milan which can vassalized (maybe it takes a way first to make him smaller) but would generate way too much AE, if you only technically vassalize him when he owns his capital after the war you only pay the AE for the capital (-50% because you vassalized).Yep. But often, the best way to blob while avoiding AE is to vassal some has-been with just a few provinces, but a shitload of cores all around. Then you can just reconquest on his behalf, feeding him his cores at 0 AE, and finally diplo-annex him when there's no more cores to retake. Bird mana is by far the most useless of them all, so it's cheap in that regard as well.How do you force vassalization? I know you can demand it in a war, but it doesn't seem to work on countries with 100+ dev? Do I just have to keep chewing it up until they agree?
Espionage is even better than you think now.
Two questions:
1. What do you say about the new content pack? Is it remotely worth buying?
2. I remember there was a mod that was making the political map semi transparent and only colored on the edges, a lot like HoI4's, but what was it called?
What adding free PUs on Hungary and Bohemia for Poland is too OP for you?Two questions:
1. What do you say about the new content pack? Is it remotely worth buying?
2. I remember there was a mod that was making the political map semi transparent and only colored on the edges, a lot like HoI4's, but what was it called?
It has mission trees for nations in the Baltic area, thats literally it, everything else is in the free patch. Sad that PDX have gone full retard on mission trees in EU, they are absolute cancer. Curious to see if they bring these in to Vic3.
What adding free PUs on Hungary and Bohemia for Poland is too OP for you?Two questions:
1. What do you say about the new content pack? Is it remotely worth buying?
2. I remember there was a mod that was making the political map semi transparent and only colored on the edges, a lot like HoI4's, but what was it called?
It has mission trees for nations in the Baltic area, thats literally it, everything else is in the free patch. Sad that PDX have gone full retard on mission trees in EU, they are absolute cancer. Curious to see if they bring these in to Vic3.