Either email or the steam forums are fine, we're checking both regularly. Will say though, we often end up asking for savegames to be sent, so you might as well save yourself a step and just use email It's support@logicartists.com
Funny that I was worried about the timer. I'm ready to finish the 1st campaign with over half the time left.
Still don't like that exploration is tied to finding camp sites now. I thought exploration was a strong point in their previous game.
Funny that I was worried about the timer. I'm ready to finish the 1st campaign with over half the time left.
Still don't like that exploration is tied to finding camp sites now. I thought exploration was a strong point in their previous game.
Would you say that your concern for the timer added to the experience while still playing the 1st campaign, or detracted from it? Asking because a lot of people here hate the timer in FO as well.
As far as I can tell, the timer may as well not exist given the massive leeway it gives you, and that quickly becomes quite clear. I'd say same goes for the plenitude of camping spots and rations.
People forgave witcher 3 for doing this same thing. One quest broken by player activity isn't the worst thing ever (if doesn't prevent you from finishing the game).Have a broken quest where I cant talk to a red hair scout captured held captive because I went in where he was held captive and killed his captors before receiving the quest to save him. This kind of shit people get pissed and steam refund over.
Can you pick a created companion as a bannerman? what impact does it have on the game?
Can you pick a created companion as a bannerman? what impact does it have on the game?
I think that might just be for roleplaying purposes, but I haven't completed the game yet so I can't say for sure. I picked Asleifr because it seemed like he'd want the job more than anyone else. I don't remember whether it gave him a Morale boost. but it may have.
Can you pick a created companion as a bannerman? what impact does it have on the game?
I think that might just be for roleplaying purposes, but I haven't completed the game yet so I can't say for sure. I picked Asleifr because it seemed like he'd want the job more than anyone else. I don't remember whether it gave him a Morale boost. but it may have.
It did gave him a big moral boost initially. I haven't finished the game yet but so far the choice of bannerman seems to have had no effect other than that.
And yes you can pick created companions but what is the point?
Game seems to run like shit when I enable SSAA. Are you guys encountering this as well?
Avonaeon
Any plans to change parts of the gameplay / combat in any significant way?
We've been unable to reproduce this bug on our own machines, but we've been asking those of you who reported experiencing it for your savegames, so hopefully we'll find a way to make it crash for us as well, so we can find it and fix it.
No but a few hours of play and you can find several bugs , some game breaking ones, the launch version was clearly a beta .We've been unable to reproduce this bug on our own machines, but we've been asking those of you who reported experiencing it for your savegames, so hopefully we'll find a way to make it crash for us as well, so we can find it and fix it.
And this is why you use crash logging and reporting, including crash dumps. There are even premade tools for this, that pretty much just have to be plugged in to C++ code.
It is unrealistic to expect to be able to reproduce all bugs on the dev machines...