Valdetiosi
Scholar
Joined: Aug 27. 2021
Lmao. I "hid" my post, because it was the length of half the thread, keep coping though. The only reason I continue to rate your posts is so others will know that they're dealing with a retard, and won't have to suffer by reading any more of the shit you post.
The boomer bitch runs away, tail tucked in between his legs. Not surprised. I cuck faggots like you IRL, now it seems I've gone virtual. You can refer to me as bull now.
Don't worry little boy, I am a benevolent god. Whatever keeps you from jumping off a bridge, suicide is a sin you know?You made me your bitch so now I'm going to say you're worked up so I can cope
The only clapping is from your cheeks when I'm 8 inches into your ass. And don't act like you don't love that shit faggot.And let me guess, when you "cuck faggots IRL" everybody starts clapping too?
More content? There is already over a hundred hours worth of content in a single playthrough. And are you telling me you never played Underrail?If UR comes out with more content, I'll probably pick it up. I just say FO is FO and UR is UR and leave it at that. What all of those make me wonder is if there will be a game utilizing the best of each and other games. There's always room for improvement and its like a drug when games do hit a sweet spot and get better. Its always a hope the sequel or spin-off will be GOTY material or better, IMHO.
The complaints about pop culture references in FO2 is always funny to me because I recognized only a handful at best each time I played it due to only having watched a couple movies/tv shows in my life.
Meh. There is absolutely nothing wrong with special encounters having pop culture references. The Monty Python stuff in special encounters is absolutely fine in Fallout 2 if people are totally ok with Dr Who's TARDIS or the fresh giant dinosaur footprint in Fallout 1. A lot of people love to get their panties in a twist over the special encounters in 2 but are totally willing to give 1's a free pass for some reason. Other than that I mostly agree with what you're saying, the vast majority of the areas are fine in the setting.A lot of the criticism could have been avoided if 95% of the whacky shit like the bridge encounter were locked behind the "Wild Wateland" trait.
I wouldn't bother man, the writing is even worse than Underrails, it's as if written by a 12 year old. Nevada/Sonora are your best bets.I never even tried the mod FO1.5 but I have been mulling it over.
This is like pretending achievement hunting adds any substance to any game. Yes, you can technically explore every corner of the world and kill every NPC, but it's just meaningless padding - especially when a lot of time is spent searching for arbitrarily placed oddities or finding components worth crafting with.More content? There is already over a hundred hours worth of content in a single playthrough. And are you telling me you never played Underrail?
It's just nitpicking, stupid people love to parrot opinions they think are commonly held. The internet really ruined a lot of things, there's little mystery, satisfaction or skill required when everything has been gamed out and catalogued.Something I noticed recently was some YouTube e-celeb made a video and got upset that you can accidentally cover Modoc in shit in your search for Cornelius's pocket watch so now it's a fashionable opinion to hate on Fallout 2 for Modoc being LE SILLY area too, when in reality it's a town on the brink of starvation dealing with the potential hostile threat of underground molepeople nearby, but none of these people who parrot this shit have actually played Fallout 2. It's become extremely evident in recent years that people love having their opinions fed to them by e-celebs when it comes to how they should feel about Fallout 2 without even having played it.
So I started 5 years and 4 months after you, and I'm already better at posting here than you are.Joined: Aug 27. 2021
Action 52 had over 200 games! That's less than $4.00 a game! Grimoire has over 600 hours of content!More content? There is already over a hundred hours worth of content in a single playthrough. And are you telling me you never played Underrail?If UR comes out with more content, I'll probably pick it up. I just say FO is FO and UR is UR and leave it at that. What all of those make me wonder is if there will be a game utilizing the best of each and other games. There's always room for improvement and its like a drug when games do hit a sweet spot and get better. Its always a hope the sequel or spin-off will be GOTY material or better, IMHO.
Also you've used up your monthly quota of communicating with people.
A lot of the criticism could have been avoided if 95% of the whacky shit like the bridge encounter were locked behind the "Wild Wateland" traitThe complaints about pop culture references in FO2 is always funny to me because I recognized only a handful at best each time I played it due to only having watched a couple movies/tv shows in my life.
You're fucking retarded. Just to be clear, my point about there being over a hundred hours of content was not a point in favor of the game's quality. I was merely referring to the fact that Underrail has so much content already, what else could you be waiting for.Action 52 had over 200 games! That's less than $4.00 a game! Grimoire has over 600 hours of content!
Yeah hundreds of hours of doing the exact same thing with a slightly different background is a shit defense. When people talk about content they don't mean reading a phone book for 10 hours.
So true really, the perfect analogyWhen people talk about content they don't mean reading a phone book for 10 hours.
Lol, ok.You're fucking retarded. Just to be clear, my point about there being over a hundred hours of content was not a point in favor of the game's quality. I was merely referring to the fact that Underrail has so much content already, what else could you be waiting for.Action 52 had over 200 games! That's less than $4.00 a game! Grimoire has over 600 hours of content!
Yeah hundreds of hours of doing the exact same thing with a slightly different background is a shit defense. When people talk about content they don't mean reading a phone book for 10 hours.
If you're trying to suggest Underrail doesn't actually have a hundred hours worth of content tied up in its DLC and base game, well again you're full of shit. Underrail is a big game where there is a ton of shit to do even if you follow the main quests. Your argument is nonsensical and based on pure butthurt and fanboy faggotry.
Yeah the pacing wasn't great early on. Still the game did a good job of directing you to the den for Vic. I think they embraced the "wide open" part of the sandbox idea a little too much at the beginning. And the temple of trials has to be the worst tutorial level possible for this game.My biggest issue was that the settlement/tech progression was slow at the beginning.
First Arroyo, fucking tribals and lizardkilling.
Then Klamath where there isn't really much to do. The biggest questline is about ratkilling.
Boring so far.
The Den is good and has a fair amount of shit to do, but if you go next to Modoc instead of Redding/NewReno, yeat again another poorass village. Something similar happens with firearms not being readily available until Den. They should have skipped either Arroyo or Klamath.
F1 had Shad Sands early on filling the poor villager quota, and then you had all the cool shit.
How about content that isn't 99% just clicking mouse1 to kill mooks and have them fall over like they slipped on a banana peel? And exactly what is it supposed to mean that a game has x hours of content but it somehow isn't a point to its quality? Bruh...You're fucking retarded. Just to be clear, my point about there being over a hundred hours of content was not a point in favor of the game's quality. I was merely referring to the fact that Underrail has so much content already, what else could you be waiting for.
His point is obviously that Underfail could have a million hours of content but it'd be pointless, since it's all choreful grinding.If you're trying to suggest Underrail doesn't actually have a hundred hours worth of content tied up in its DLC and base game, well again you're full of shit. Underrail is a big game where there is a ton of shit to do even if you follow the main quests. Your argument is nonsensical and based on pure butthurt and fanboy faggotry.
Except it's not the same. I'd love for you to elaborate on what the fuck this even means.Lol, ok.
Underrail might have 10 billion hours of content, but it's all the same.
Again, you're literally retarded. I already clarified why I brought up the hours of content in the first place, and my second sentence was referring to you acting like my claim was exaggerated or false.It's ok, I can play fallout 2 when I want, and play underrail when I want. I don't even have to pick 1. You say the hours of content wasn't a point in favor of the game's quality, then immediately talk about 100s of hours of content.
Lolk. Coming from someone that has zero reading comprehension, I'll take that as a compliment. I break every person's claim down into the main axioms that it hinges on, and then make arguments that are either for or against said axioms. Whether or not the arguments are correct is the point of discussion, but there's nothing wrong with how I argue or participate in discussions. Newfags going to newfag. Keep talking out the side of your neck.However, even if underrail were the best game in the universe, you couldn't convince its biggest fan to agree with you, because you don't know how to make an argument or participate in a discussion. You just repeat your retarded claims over and over until everyone is sick of talking to you, then you can declare victory to nobody but yourself.
What the fuck does clicking mouse 1 even mean? The vast majority of builds in Underrail are based around special abilities or synergies, and fights are won by orienting your character in the environment in such a way so that you can best make use of these synergies and abilities. Between FO and Underrail, FO is the mouse1 clicker. If you're trying to imply that Underrail is solely based on combat with no thought provoking quests or lore and blah blah blah, countless people including myself have already explained why that's not true, but your puny brain is incapable of processing said arguments, so I won't waste my breath.How about content that isn't 99% just clicking mouse1 to kill mooks and have them fall over like they slipped on a banana peel?
Again, reading comprehension lmfao. I'll break it down.And exactly what is it supposed to mean that a game has x hours of content but it somehow isn't a point to its quality? Bruh...
Man claims he'd play Underrail if it got more content.If UR comes out with more content, I'll probably pick it up.
I inform him that there is already a shit ton of content, and that him saying he's waiting for more is nonsensical.More content? There is already over a hundred hours worth of content in a single playthrough.
Que the troglodyte, who conflates me talking about how much the content the game has with whatever retarded strawman argument he wanted to respond to in his puny little brain.Action 52 had over 200 games! That's less than $4.00 a game! Grimoire has over 600 hours of content!
Yeah hundreds of hours of doing the exact same thing with a slightly different background is a shit defense. When people talk about content they don't mean reading a phone book for 10 hours.
A lot of the criticism could have been avoided if 95% of the whacky shit like the bridge encounter were locked behind the "Wild Wateland" traitThe complaints about pop culture references in FO2 is always funny to me because I recognized only a handful at best each time I played it due to only having watched a couple movies/tv shows in my life.
There is no such trait in FO2, that’s from a game that came out 10 years later…