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Fallout 4 Pre-Release Discussion [GAME RELEASED, GO TO NEW THREAD]

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Bashing a game you don't like is one thing.

Spoiling the game for everyone for no reason is pure faggotry.
Actually the faggotry started when Besthesda bought the Fallout IP, we are just watching the shit show and looking with macabre scientific curiosity towards those strange beings who for some reason think Fallout 3 and 4 are good games to be spoiled.
 

upwardlymobile

forum posting consultant
Patron
Joined
Nov 11, 2014
Messages
426
PC RPG Website of the Year, 2015
if bethesda hadn't written a sophomoric plot-twist centric story that can be summarized in one line then it being spoiled in one line wouldn't be a problem

822.jpg
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Spoilers are cheap no matter how good a game/movie/book is.
Research shows spoilers actually enhance the experience. They'll enjoy that turd more than they would've otherwise, and we get some laughs while they throw a fit. Everybody wins.
 

Ausdoerrt

Augur
Joined
Nov 16, 2006
Messages
217
Am I the only one who thinks that they did the thing with androids because they couldn't come up with a story and decided to copy ideas out of other recent games, like they usually do?
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,144
I honestly think they're just that incompetent. It takes a real fucking bethesda moron to look at Fallout and come up with "yup, this is about family and family values alright". And they did it twice now.
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
Amusingly/disappointingly, when I watched that release trailer I found myself getting super psyched to play the game, and then I realized, wow, that inspiring patriotic soundtrack is really doing its job distracting me emotionally from what I'm seeing.

:patriot:
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
Am I the only one who thinks that they did the thing with androids because they couldn't come up with a story and decided to copy ideas out of other recent games, like they usually do?

They just wanted to make a game about androids and their theoretical duty to stick to the Fallout setting wasn't going to stop them.
 

shihonage

Second Variety Games
Patron
Developer
Joined
Jan 10, 2008
Messages
7,183
Location
United States Of Azebarjan
Bubbles In Memoria
Am I the only one who thinks that they did the thing with androids because they couldn't come up with a story and decided to copy ideas out of other recent games, like they usually do?

Androids are the smartest move Bethesda has done yet, because their dialogue was always written in a way where you can't imagine a live human actually saying it.
 
Joined
Aug 5, 2009
Messages
3,749
Location
Moo?
Am I the only one who thinks that they did the thing with androids because they couldn't come up with a story and decided to copy ideas out of other recent games, like they usually do?


They've had that bug up their ass since Fallout 3 considering The Replicated Man.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,843
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Am I the only one who thinks that they did the thing with androids because they couldn't come up with a story and decided to copy ideas out of other recent games, like they usually do?
One of them liked Blade Runner so they did that whole stupid side quest, which had nothing to do with the series to that point, in Fallout 3. Then yeah, they still couldn't come up with an original story for the sequel, so they ripped themselves off* and did "find your dad" again and "that Blade Runner thing I guess?" again.

*different from artistically embellishing the series' now established themes
 

WhiteGuts

Arcane
Joined
May 3, 2013
Messages
2,382
Looking for family/significant other is an extremely overused hook in fiction in general, and especially in videogames. It has become almost as annoying as the Chosen One type of trope. It's also very weak and uninspired because you have no reason to give a fuck as a player other than "family".

Also, it allows them to develop a world that doesn't have to "make sense" since you're just passing through.
 

Bradylama

Arcane
Joined
Jul 24, 2006
Messages
23,647
Location
Oklahomo
I honestly think they're just that incompetent. It takes a real fucking bethesda moron to look at Fallout and come up with "yup, this is about family and family values alright". And they did it twice now.

They actually don't care about Fallout's themes at all. It's basic hack screenwriting 101. The easiest way to avoid having to characterize your protagonist is to make him or her a family man or woman, then put their kid in danger. Because everybody on the planet has a family, it makes them instantly relatable.
 

pippin

Guest
Shadman is an ok guy. He was literally kicked out of Switzerland's whole tertiary educational system because of his degeneracy. Then he want to the army and got to drive fuking tanks.
Anyway, just a reminder: keep the names and sites who gave Rage mediocre ratings at hand. And then compare them to the upcoming reviews for Fallout 4.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,843
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
They actually don't care about Fallout's themes at all. It's basic hack screenwriting 101. The easiest way to avoid having to characterize your protagonist is to make him or her a family man or woman, then put their kid in danger. Because everybody on the planet has a family, it makes them instantly relatable.
So stupid. (Them, not you.) I related so much better to my Skyrim characters because they let me project my own motivations onto them. Somehow I imagined Bethesda had learned their lesson after "You care deeply about Liam Neeson ... shut up! Yes you do!!" didn't really fly; but instead of sticking with what worked in Skyrim - the blank slate - now they've compounded their mistake from F3 by voicing the protagonist in F4. Not only am I supposed to be invested in finding some kid I'm told I have, I'm also supposed to be excited to play as Blando Everyface, the Character With No Character. :mad:
 
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pippin

Guest
Just as a reference, The Pitt has you rescuing a baby... However, you do get to choose if you want to kill or save this baby. This is supposed to have a consecuence, but I can't remember how deep it was.
 

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