Curious_Tongue
Larpfest
What's the central gimmick for Fallout 4? I would have assumed they would have revealed i in the trailer.
A drivable car?
Notice how much screen time the dog got.
What's the central gimmick for Fallout 4? I would have assumed they would have revealed i in the trailer.
A drivable car?
Notice how much screen time the dog got.
it's fallout.
What's the central gimmick for Fallout 4? I would have assumed they would have revealed i in the trailer.
A drivable car?
Notice how much screen time the dog got.
What's the central gimmick for Fallout 4? I would have assumed they would have revealed i in the trailer.
A drivable car?
Notice how much screen time the dog got.
Actually, did you notice how much time switching there was?
It might be that the protagonist has the ability to see into the past at will.
That's... an interesting idea.
I knew something was off with the trailer, made a more Falloutish one.
The original Fallout premise wasn't viable anyway
so I have no worries Bethesda will fuck up lore or something.
At the beginning of the game, you create your character (You can only be a male in the main story), and afterward, you start the game with a blast. After the blast, you awake to see the building you are standing inside blown apart and your wife, Lydia, dead. Robots and Androids are storming the place, killing and kidnapping the people inside. You, known as "The Officer", must escape and get revenge.
- Feral Cats are new, and exclusively located in one of the vaults.
RETURNING CHARACTERS:
- Three Dog returns as well, although he is only heard on the radio, and not seen in person. People believe the radio is not actually live, and that it is simply a looped recording. (Based on the fact that you CAN kill him in Fallout 3.) He is voiced by Erik Todd Dellums.
PLATFORMS:
Fallout 4 will be available for a wide range of platforms after launch. The first version that will be released is being developed for Playstation 4, Xbox One and PC. This version uses a brand new engine built from the ground up to take advantage of the power of next gen systems. Absolutely everything is new, and no assets or scrips are being used from Fallout 3/NV or Skyrim.
Fallout 4 will also be available on Playstation 3 and Xbox 360. This version is also being developed by Bethesda Game Studios, but will release a year after the advanced version. This version runs on the Creation Engine, the same engine that powered Skyrim.
Fallout 4 plays similar to Fallout 3 and New Vegas. You can play in Third Person or First Person, or on the PC version, a new "Classic Mode" that will put the game into birds eye view and play similar to the classic Fallout Games. (Although by my experience, it actually looked and played more like the PS2/Xbox Fallout: Brotherhood of steel.)
Unlike Fallout 3 and Fallout New Vegas, you can only play as a man. This is due to the storyline requiring it. However, after the main story is over, you can have a gender change. BGS did not rule out Females for possible standalone DLC, however.
RELEASE DATE: BGS has a "Roadmap" already planned out for Fallout 4 and a spinoff. I already was informed about it from the studio when I worked there, and I read it. Basically, the roadmap is this:
[...]
June 2016 - Fallout Spinoff revealed, in development by Behaviour Interactive.
The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
June 2016 - Fallout Spinoff revealed, in development by Behaviour Interactive.
The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
If we're to take the setting seriously, as an long extension of the 50s, you'd think that someone would come up with the transistor in the 130 years before the nuclear apocalypse in the 2080s.
The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
If we're to take the setting seriously, as an long extension of the 50s, you'd think that someone would come up with the transistor in the 130 years before the nuclear apocalypse in the 2080s.
Well, by that logic most fiction would be deemed unviable. Take, say, Watchmen, for an immediate comparison - because comics would never inspire people to go ahead and really become superheroes. Does this make the premise unviable as a basis for a good story?
Ah, where to start? It's simply shit. It ignores two basic facts - humans behave like cockroaches and that the Earth atmosphere, surface and subsurface would recover from the nuclear war, with vegetation in some regions basically untouched.The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
Best aptronym on the forum tbh.Ah, where to start? It's simply shit. It ignores two basic facts - humans behave like cockroaches and that the Earth atmosphere, surface and subsurface would recover from the nuclear war, with vegetation in some regions basically untouched.The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
Just because there's a nuclear war doesn't mean humans will become monkey-like retarded. Post-nuclear world (after the nuclear winter and devastating summer) would've seen the revival of the colonial period and the next golden age for the human civilization. Trade, culture and innovations would flourish after the 100 years or so. It would've been the exact opposite of the situation portrayed in Fallout. Monotheistic religion would've created a global police force and the one world government. Strict order based on class society and the teachings of the ancient Greek philosophers would've been established in the whole world.
Basically, nuclear war doesn't equal to being hit by an asteroid.
The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
If we're to take the setting seriously, as an long extension of the 50s, you'd think that someone would come up with the transistor in the 130 years before the nuclear apocalypse in the 2080s.
Well, by that logic most fiction would be deemed unviable. Take, say, Watchmen, for an immediate comparison - because comics would never inspire people to go ahead and really become superheroes. Does this make the premise unviable as a basis for a good story?
Comics aren't really a good comparision.
What i'm getting at is culture being static and technology not going far in 140 years compared to roughly 80 years in our established history.
Ah, where to start? It's simply shit. It ignores two basic facts - humans behave like cockroaches and that the Earth atmosphere, surface and subsurface would recover from the nuclear war, with vegetation in some regions basically untouched.The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
Just because there's a nuclear war doesn't mean humans will become monkey-like retarded. Post-nuclear world (after the nuclear winter and devastating summer) would've seen the revival of the colonial period and the next golden age for the human civilization. Trade, culture and innovations would flourish after the 100 years or so. It would've been the exact opposite of the situation portrayed in Fallout. Monotheistic religion would've created a global police force and the one world government. Strict order based on class society and the teachings of the ancient Greek philosophers would've been established in the whole world.
Basically, nuclear war doesn't equal to being hit by an asteroid.
Notice how much screen time the dog got.
Catfish said:Well, I was using the Watchmen premise only as an example, but ok. Here is a different one - does the scientifically impossible stuff in Ray Bradbury's Martian Chronicles (breathable air on Mars, telepathy and, well, Martians) make that work less viable or relevant?
Okay. I'm not saying you're wrong, but could you elaborate on how what you describe would come to be? Or better yet, please give me one single example in history where a major disaster would result in something even remotely similar to what you are proposing here
Ah, where to start? It's simply shit. It ignores two basic facts - humans behave like cockroaches and that the Earth atmosphere, surface and subsurface would recover from the nuclear war, with vegetation in some regions basically untouched.The original Fallout premise wasn't viable anyway
Just out of curiosity - why?
Just because there's a nuclear war doesn't mean humans will become monkey-like retarded. Post-nuclear world (after the nuclear winter and devastating summer) would've seen the revival of the colonial period and the next golden age for the human civilization. Trade, culture and innovations would flourish after the 100 years or so. It would've been the exact opposite of the situation portrayed in Fallout. Monotheistic religion would've created a global police force and the one world government. Strict order based on class society and the teachings of the ancient Greek philosophers would've been established in the whole world.
Basically, nuclear war doesn't equal to being hit by an asteroid.
Okay. I'm not saying you're wrong, but could you elaborate on how what you describe would come to be? Or better yet, please give me one single example in history where a major disaster would result in something even remotely similar to what you are proposing here