Excidium II
Self-Ejected
Games journalism.
https://community.bethesda.net/thread/7615
Congrats guys, you may have a career in reviewing games after all.
This is my third or fourth play through on my PC and after a certain point, I stop receiving MM radiant quests, I have not had a kidnaping, Goul problem, Raider problem, and or any other MM radiant quest. I dont get them from radio freedom or from Preston or from the settlers. I do however still get settlement attacks. I know to some this might sound like a blessing in disguise but it really leaves not much to do after a while. Any help would be really great. Before you ask I dident have any mods that disable the MM radiant quests, I just installed we are the Minute Men and that was just with in the last few days but before that I got no MM Radiant quests at all. Some help would be amazing Thanks
[...]
I have every settlemeant! I have completed the main storyline I am lvl 200 and have not gotten one MM radiant quest in weeks. I even waited for 30 days and nothing popped up. This is my third play through on my PC and I had three playthroughs on my PS4 I had zero issues on my PS4 but on my PC that's a different stor.
This is quite massive and certainly lives up to Bethesda's claim of Far Harbor being larger than any post launch content they've ever created, surpassing the file sizes of the DLC from Bethesda's last major RPG title "Skyrim" by quite a fair margin. The same site lists Dragonborn of having a filesize of 1.74 GB, Hearthfire with 137.16 MB and Dawnguard with 1.13 GB.
Even more impressive is that Far Harbor's file size is larger than both Automatron and Wasteland Workshop combined, which have reported file sizes of 587.07 MB and 76.44 MB respectively.
Wait, Bubbles called the faction system in NV 'robust?' Is this the same faction system where you can be completely forgiven for any wrongs you've done against the Legion/NCR with a simple betrayal quest offered later in the game? It's certainly better than FO4 but... robust? It's essentially just WoW's reputation system where you can go from likeable to hated by killing npcs. The secondary factions are nice but they follow the same fairly limited paths.https://community.bethesda.net/thread/7615
Congrats guys, you may have a career in reviewing games after all.
Wait, Bubbles called the faction system in NV 'robust?' Is this the same faction system where you can be completely forgiven for any wrongs you've done against the Legion/NCR with a simple betrayal quest offered later in the game? It's certainly better than FO4 but... robust? It's essentially just WoW's reputation system where you can go from likeable to hated by killing npcs.https://community.bethesda.net/thread/7615
Congrats guys, you may have a career in reviewing games after all.
Fair enough, but that's more of an issue of the FO4 storyline being moronic/designed for maximum emotion!Wait, Bubbles called the faction system in NV 'robust?' Is this the same faction system where you can be completely forgiven for any wrongs you've done against the Legion/NCR with a simple betrayal quest offered later in the game? It's certainly better than FO4 but... robust? It's essentially just WoW's reputation system where you can go from likeable to hated by killing npcs.https://community.bethesda.net/thread/7615
Congrats guys, you may have a career in reviewing games after all.
I only used "robust" in the context of faction warfare, which is barely a factor in FO4 and which I would have preferred to be the driving force of the storyline.
That Bethesda Forum thread said:In short, its the same broken arguments from the same group of people so hated by the Internet even 4chan and Reddit can agree RPGCodex is a terrible place to go.
Wasteland Workshop DLC released: http://store.steampowered.com/app/435880/
It's getting great reviews!
This is quite massive and certainly lives up to Bethesda's claim of Far Harbor being larger than any post launch content they've ever created, surpassing the file sizes of the DLC from Bethesda's last major RPG title "Skyrim" by quite a fair margin. The same site lists Dragonborn of having a filesize of 1.74 GB, Hearthfire with 137.16 MB and Dawnguard with 1.13 GB.
Even more impressive is that Far Harbor's file size is larger than both Automatron and Wasteland Workshop combined, which have reported file sizes of 587.07 MB and 76.44 MB respectively.
It's bigger than 1.74GB but even more impressive than that it's bigger than 683MB!!!! EVEN MORE IMPRESSIVE is that it's bigger than 12! Derp!
That Bethesda Forum thread said:In short, its the same broken arguments from the same group of people so hated by the Internet even 4chan and Reddit can agree RPGCodex is a terrible place to go.
They're basically the shill equivalent to the Codex, an equally terrible place to go to be honest, though a lot more obvious given that it's run by the damn company.That Bethesda Forum thread said:In short, its the same broken arguments from the same group of people so hated by the Internet even 4chan and Reddit can agree RPGCodex is a terrible place to go.
Wasteland Workshop DLC released: http://store.steampowered.com/app/435880/
It's getting great reviews!
The base game has "mixed" reviews. And it's written in red. I guess that triggers a lot of people.
This is quite massive and certainly lives up to Bethesda's claim of Far Harbor being larger than any post launch content they've ever created, surpassing the file sizes of the DLC from Bethesda's last major RPG title "Skyrim" by quite a fair margin. The same site lists Dragonborn of having a filesize of 1.74 GB, Hearthfire with 137.16 MB and Dawnguard with 1.13 GB.
Even more impressive is that Far Harbor's file size is larger than both Automatron and Wasteland Workshop combined, which have reported file sizes of 587.07 MB and 76.44 MB respectively.
It's bigger than 1.74GB but even more impressive than that it's bigger than 683MB!!!! EVEN MORE IMPRESSIVE is that it's bigger than 12! Derp!
Bloated filesize, judging by the initial game release, means they just upscaled some textures. One of the first mods to come out was one that resized them to what they should be and the installation was reduced by quite the fee GBs.
That Bethesda Forum thread said:In short, its the same broken arguments from the same group of people so hated by the Internet even 4chan and Reddit can agree RPGCodex is a terrible place to go.
RPGCodex > A terrible place to go, according to 4chan and Reddit! As seen on Bethesda's Forums!
Did he seriously insult the intelligence of every single xbox one owner? Holy crap that some serious Bias that immediately ruins the ENTIRE article.
Funny thing is half the active posters on Codex probably own an XB1.
What for, to play games that are also on PC?Funny thing is half the active posters on Codex probably own an XB1.
So they don't have to buy something from the Microsoft store through win 10. Those PC ports are horrible.What for, to play games that are also on PC?Funny thing is half the active posters on Codex probably own an XB1.