well, last i heard and posted here too, pissed modders are gonna use F4 script extender as requirement, even if the mod technically doesn't need it/doesnt use extra script, that will bar peasants from stealing the modsGlorious. Why don't these mod authors just exodus from Bethesda.net?
if they didn't want their work to be stolen they shouldn't of made a mod in the first place
if they didn't want their work to be stolen they shouldn't of made a mod in the first place
lolwut authors can't get mad for theft because it's a compliment?
I don't blame the modders for the extra blockades. You don't see mods getting stolen the second they get uploaded at nexus by pc users. Peasanthesda.net is like a bad neighbourhood, you make an effort to not park your car in there.
mods have no set value
You don't see mods getting stolen the second they get uploaded at nexus by pc users
You don't see mods getting stolen the second they get uploaded at nexus by pc users
You do, but nobody seems to care about the site that does it.
Also it's useful for crap that gets deleted from the nexus.
Story is kind of awful/telegraphed and easily broken. You'll probably want to murder just about everyone on the island after you exhaust their dialog options upon first meeting them. Island itself is half empty (unless you are really into the sad skeletons w/ conveniently but illogically placed journal entries spread about). Some of the new beasts are neat looking. The Vault quest is mildly amusing, but feels like a light/pared down version of that NV mod autumn leaves. Like everything else Bethesda does, it feels very superficial / forgettable and you'll find very little reason to ever revisit it.So what is Codex stance on Far Harbour? Normalfags say it is Bethesda take on RPG spin in their RPG (duh) and they really like it. I need to know your opinion so I can echo it around and be a faggotry elitist.
without modding communties keeping those titles alive
And here I was wondering if you may be retarded.May of