Gargaune
Magister
- Joined
- Mar 12, 2020
- Messages
- 3,212
Not that I'm aware of. The F4NV crew got it working, if I recall correctly, but that didn't get released for vanilla Fo4. I can't imagine the core mechanic being too complicated, you could do a stealth swap of hidden receivers on a hotkey, but you'd also have to populate all leveled lists with the new ammo types and possibly rebalance enemies to make the mechanic meaningful.Is there a mod that introduces special ammo types and removes the vanilla system?
Seeing a weapon suddenly shoot armour piercing rounds because you change it's receiver but not it's ammunition gives me conniptions.
I'd understand it for energy weapons, but ballistic weapons? Fuck off Beth, you're American how do you not know about basic gun design?