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Preview Fallout: New Vegas - Bugs, Gambling, & Random Murder

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,587
Location
Denmark
Good to hear that the shooting mechanics might be improved. This is actually good news.

As for all that other shit, well, what the fuck did people expect?
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
Most of this stuff appears to be little shit that used to just be something you could do in a game and hardly worth hyping.

And am I the only one that's tired of these previews literally going over the entire story line and every fucking quest spoiling the entire game?
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
phelot said:
Most of this stuff appears to be little shit that used to just be something you could do in a game and hardly worth hyping.

And am I the only one that's tired of these previews literally going over the entire story line and every fucking quest spoiling the entire game?

Hell yeah. I actually think it's affecting my enjoyment of games. I enjoyed some comparably minor/cosmetic C+C in titles like Deus Ex because I went in having absolutely no idea that I was going to be able to disobey orders or have any more freedom than, say, a Doom clone. Part of the reason I was taken by the villains and stories in SS and SS2 was because they were unexpected (e.g. the Many starting out as cliche zombie hivemind, and slowly becoming a respectably complex antagonist), whereas I knew the main characters in Bioshock as well from the previews as I did in the game. I've started to work around this by avoiding previews, but I don't remember having to do that before (and I was reading game mags on a regular basis even as a kid).
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
Yeah it's bullshit. Even FO3, everyone knew about Megaton and the bomb and the big choice of what to do. It's funny because that allowed most people to forget how retarded it is that the PC immediately knows about the bomb when they enter Megaton before anyone can even tell him about it.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
We then spoke with him and, thanks to our character's above-average intelligence score, were able to point out that he gunned down four thugs with only three shots.
Looks like Obsidian's retarded writing is totally better than Bethesda's retarded writing

The best way to describe it is that it seems like the weapons have more weight, which made the whole experience feel much more like an honest first-person shooter.
Another best RPG ever this year from Obsidian!

Boxing gloves were my personal favorite tool of slaughter, backed in a close second by the machete. Running around in a pinstripe suit with a cowboy hat and boxing gloves is just plain funny.

Looks like awesome humour of Failout 3 is back in. 10/10 Awsum gaem trv3 Fallout
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Every Obsidian apologist declared AP's shitty writing to be good so when NV comes out with Bethesda level retarded writing and the same idiots will think NV is also good, I won't be surprised. Just the new face of "TEH ELITIST ANGERU!!!!" Codex.
 

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
BethesdaLove said:
Does someone know if Pete can smile without looking like his mom was hit by a truck in the 9th month?

peteharrystraps.jpg


MetalCraze said:

0310_james_franco_sleeping-1.jpg
 

MikeJahn

Educated
Joined
Mar 23, 2010
Messages
209
What I find interesting about the Gamebryo engine and all the games on it is that the only big fun I get out of them is doing what isn't intended. Literally the most fun I get from these games is fucking around - in oblivion the funnest thing to do was lock dead bodies into weapon cases (the physics would go nuts) and overdose on drugs and then propel yourself off of high places just when the high ends (which would make you fly like a bird for a moment and then you'd tumble down like a rag doll ). Also putting poison apples in everyone's pockets was pretty lulzy too. The actual games aren't ever actually that fun to follow.
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
thanks to our character's above-average intelligence score, were able to point out that he gunned down four thugs with only three shots.

I would've used perception but whatever
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
deuxhero said:
1:that excluding children (I heard they kept that :decline:, was this fixed?)?

Stop being a dumbfuck, killing children means you cannot even sell the game.

Fallout 2 had them IN THE NA RELEASE, they are not going to make 2 versions were the fucking difference is a fucking variant in some NPCs and I DOUBT you could get away with that in NA, Silent Hill had the shadow children censored.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
12,070
Location
Flowery Land
Drakron said:
deuxhero said:
1:that excluding children (I heard they kept that :decline:, was this fixed?)?

Stop being a dumbfuck, killing children means you cannot even sell the game.

Fallout 2 had them IN THE NA RELEASE, they are not going to make 2 versions were the fucking difference is a fucking variant in some NPCs and I DOUBT you could get away with that in NA, Silent Hill had the shadow children censored.

If release!=US, set invincible 1 on children. Given that the non-NA releases need a disc that doesn't have the ESRB rating on it, needing to print additional discs wouldn't be a valid reason.

Still don't get what the butthurts on killing kids is. They are people (well virtual representations of people) just as much as the ones you kill in every videogame (when you aren't fighting aliens/zombies/demons/turtles/ect).
 
In My Safe Space
Joined
Dec 11, 2009
Messages
21,899
Codex 2012
This retarded shit is still going on? *sigh*
Damn, I have to stop reading about these new shitty games, because all the :decline: is so fucking depressing :/ .
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
deuxhero said:
If release!=US, set invincible 1 on children. Given that the non-NA releases need a disc that doesn't have the ESRB rating on it, needing to print additional discs wouldn't be a valid reason.

... I am confused, what part of "Fallout 2 only had children in the NA release" failed to register?

European removed children, that broken quests and then come the patch that broken even more things with "ghost" children as it was build for the NA release.

So if you agree that NA cannot have children being killed then neither European or North American releases can have them, the 2 largest markets.

That leads to part 2, Ratings.

You are simply fucked in the USA if you dont get a ESRB certificate (major retail will simply NOT stock the game) you are also fucked outside it, Europe have PEGI that even if not mandatory per say it is as many countries require rating (and even PEGI have different rating labels to comfort with those countries laws) and Japan have CERO (that is required).

Also its not as easy as you think, Fallout 3 sidestep the issue by making all children flagged as "essential" making so at best you could simply knock them out but you cannot make that as a global variant that looks at the game version, also its something if someone screws up would AT LEAST mean a fine (from the rating boards) and I dont think Bethsoft is going to risk another Oblivion rating problem.

And for what? being able to kill children ... no wonder GTA does not even put them on.
 
Joined
Aug 5, 2009
Messages
3,749
Location
Moo?
Deus Ex and its sequel let you smoke anyone in your path, no matter the age.
I didn't see anyone losing their shit there, and trying to ban the games. Or if there were some people, it obviously didn't get a strong enough movement for anyone to notice or care.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
12,070
Location
Flowery Land
Drakron said:
deuxhero said:
If release!=US, set invincible 1 on children. Given that the non-NA releases need a disc that doesn't have the ESRB rating on it, needing to print additional discs wouldn't be a valid reason.

... I am confused, what part of "Fallout 2 only had children in the NA release" failed to register?

European removed children, that broken quests and then come the patch that broken even more things with "ghost" children as it was build for the NA release..

Unless there is some strange sidequest requiring you to kill a child (I doubt it), flagging children as "essential" outside of the US isn't going to break any quests.

The ESRB didn't care about Fallout, Fallout 2, Deus Ex, Deus Ex 2, Black and White and Jagged Alliance 2 allowing you to do it. I see no reason why they would choose now to give a fuck.
 

Dagorath

Educated
Joined
Aug 13, 2010
Messages
42
Location
Ovar thar.
deuxhero said:
Drakron said:
deuxhero said:
If release!=US, set invincible 1 on children. Given that the non-NA releases need a disc that doesn't have the ESRB rating on it, needing to print additional discs wouldn't be a valid reason.

... I am confused, what part of "Fallout 2 only had children in the NA release" failed to register?

European removed children, that broken quests and then come the patch that broken even more things with "ghost" children as it was build for the NA release..

Unless there is some strange sidequest requiring you to kill a child (I doubt it), flagging children as "essential" outside of the US isn't going to break any quests.

The ESRB didn't care about Fallout, Fallout 2, Deus Ex, Deus Ex 2, Black and White and Jagged Alliance 2 allowing you to do it. I see no reason why they would choose now to give a fuck.

Ah, yes, but Fox now know that the internet and games exist.

"VIDEO GAME TRAINS TALIBAN TO KILL KIDS AFTER NUCLEAR ATTACK", anyone?
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
500x_nv2.jpg


Huh, this actually sort of looks like a Super Mutant more than an Orc, although the skin colour is too saturated and dark.
 

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