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Fallout Fallout: The Frontier - New Vegas mod set in Portland and full of prosperous content

ironmask

Arbiter
Joined
Jan 12, 2019
Messages
418
Why do they need this "poison water" bullshit when they can just employ einsatzgruppen and start clearing the Wasteland?

well the player kills about 2,000 of them over the course of an average playthrough, so obviously they did need to poison the water

That's the thing though they don't even need to poison the water. According to James the water in DC is undrinkable already and no body can grow anything because it's so radiated and makes everyone sick. The water is already basically poison and life is slowly dying. Only thing the Enclave has to do is just wait till everyone dies from dehydration. Which makes me wonder why the fuck would the Enclave want to posion something that was already fucking poison to begin with?
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
LOL! The troll that made the Piss Factory Overhaul made a Enclave quest for The Frontier: Get it here.
I read a post on NMA's thread that says you were a member of the team.
Explain yourself NOW!
tumblr_pd62c80ERB1sbcxbwo2_400.gifv
LOL! No, I wasn't on the team. 7 years ago Mac came to me and several others on the Nexus to basically be proof readers for his plot synopsis for the NCR campaign of the Frontier. I read the notes he had at the time and was in for a shock. The mod was pretty much a verbatim of the story of Call of Duty Modern Warfare 2. I believe I said something about this a while ago on the Codex. Anyway, the mod straight up ripped off MW2. They even had their own version of the infamous betrayal scene where Blackthrone was going to kill some NCR companion of yours much like the General in MW2 did to Ghost and you would then go to the Legion to stop Blackthrone from getting a hold of a super weapon to destroy the NCR. Straight up out of Call of Duty. Since I was young and naïve I was polite to Mac and told him that he should look more towards the lore in Fallout instead of Call of Duty and wished him the best. I held my tongue with a lot of stuff I wanted to say but then again I was young and naively thought that with time they would improve on their ideas. Looking back now I wish I was more harsh and told them the idea of Call of Duty in Fallout is stupid, having the Legion in Portland is stupid and to just scrap the mod all together. Then again since these people are insane I suspect that it would have fallen on deaf ears after they accuse me of being transphobic.
 
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Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
I suspect that it would have fallen on deaf ears after they accuse me of being transphobic.
Deaf ears, sure is. But IIRC 2014 was not the $currentyear so shielding from criticism by screaming all his lungs "TRANSPHOBE" would be unlikely.
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
I suspect that it would have fallen on deaf ears after they accuse me of being transphobic.
Deaf ears, sure is. But IIRC 2014 was not the $currentyear so shielding from criticism by screaming all his lungs "TRANSPHOBE" would be unlikely.
You are right on that. They probably instead would accuse me of being a member of GamerGate who probably hates both women and blacks. It's like a fad with these idiots.
"What new thing can we accuse people of being this year?" Sexists? Nah! Too 2016. Racist? Nah, so last year. I know, we will call them fascists and transphobes!"
 
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DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Jesus Christ, before this I thought everyone never took that Hollywood schlock that is Modern Warfare campaigns seriously, now I know there are people willing to sacrifice 7 years of their lives to make that kind of schlock for free, I think this is more scary than any of their degeneracies.
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
Jesus Christ, before this I thought everyone never took that Hollywood schlock that is Modern Warfare campaigns seriously, now I know there are people willing to sacrifice 7 years of their lives to make that kind of schlock for free, I think this is more scary than any of their degeneracies.
Dude, how do you think it was for me as a 23 year old reading the synopsis of that shit? They even ripped off dialogue from MW2 such as the "That's one less loose end" line in the synopsis. What is funny to me who as a dumb 23 year old thought that these idiots would improve their writing but instead they found more pop culture crap that came out in the past 7 years to inject their mod with. Nu-Wolfenstein, Rick & Morty, Metal Gear Solid 5, ect. The list is endless. I remember that there was some cartoon I watched when I was about 10 that joked that children who get their ideas from cartoons have no imagination and to instead go read a book. Sage advice actually.
 
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Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
It's such a wasted opportunity, not to mention pure midwit hackery, to use a post-apocalyptic setting to talk about currentyear politics. You've got an entire world to explore, heretofore unknown circumstances that can influence the political discourse, and instead "herp derp time to make a stunning and brave statement about fascism!"
Fallout 2 did this shit too and it annoyed me then.
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
Let this be a lesson for you children. My little white lie to Mac probably lead to the fetishistic cluster fuck that is this mod. Sometimes it is best to tell people the truth, no matter how bad it may hurt at the time, as down the road your white lie could led to something much, much worse. I could have prevented this!
:stunned:
 
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Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
Provided enough lulz and exposed lolcows for a good thread. I'd say you did a pretty good job in that case.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
Lets this be a lesson for you children. My little white lie to Mac probably lead to the fetishistic cluster fuck that was this mod. Sometimes it is best to tell people the truth, no matter how bad it may hurt at the time, as down the road your white lie could led to something much, much worse. I could have prevented this!
:stunned:

No, you couldn't, you'd just get the TK Mantis treatment.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
On a side note, I initially discarded it as waste of digital space, but after seeing this dumpsterfire I absolutely have to play this mod lmao. Absolutely golden thread.

If you're interested, a simple google search leading to Reddit will suffice.
 

somewhatgiggly

Scholar
Joined
May 31, 2018
Messages
169
On a side note, I initially discarded it as waste of digital space, but after seeing this dumpsterfire I absolutely have to play this mod lmao.

If you're interested, a simple google search leading to Reddit will suffice.

It's still a waste of space. Just cause there's drama doesn't make it any better. It's a mishmash of every other game but Fallout. Just watch Rimmy play it, it's good enough.
 

Jick Magger

Arcane
Patron
Joined
Dec 7, 2010
Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
The idea that there would be a final build put together quickly after removing Zu's content was wishful thinking at best. As others have pointed out it'll take a very long time to replace all of the assets he's made for the game, and this is just taking his contributions in to account and not the other modders and voice actors who want their content removed. With so many members of the team leaving, the team lead included, the mod is probably dead.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
The dude made a ton of pip boy animations, ground armor models and some weapons, they will need to find an artist to draw vector art for them to replace the icons and a 3D artist to replace the ground 3d model and guns, this assuming anyone with half a brain wish to associate with this mess, it would be sort of fucked up, sad and hilarious, they finally finding a crazy artist to help them and, in the end, him being another pedo.
 
Joined
May 11, 2007
Messages
1,854,427
Location
Belém do Pará, Império do Brasil
That's the thing though they don't even need to poison the water. According to James the water in DC is undrinkable already and no body can grow anything because it's so radiated and makes everyone sick. The water is already basically poison and life is slowly dying. Only thing the Enclave has to do is just wait till everyone dies from dehydration. Which makes me wonder why the fuck would the Enclave want to posion something that was already fucking poison to begin with?

Actually, the idea is that the Enclave will put an special form of FEV which kills all the impure mutants but leaves everything else alive. So it would kill everyone that's not Enclave or a Vault Dweller, including the Lone Wanderer (who is actually from Wasteland stock). Enclave gets pure water, everyone else gets pure death.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
great graphics, but everything else is pretty bad.
I played it in russian.

Can you give some details?
I can not find any information about its contents.
Olympus 2207 is a Fallout 2 engine total conversion. Unlike Resurrection/Nevada/Sonora, Olympus is set in a new homebrew postapoc setting, inspired by Fallout (mostly 2 and 3).

Similarly to The Frontier, Olympus shines in the technical department - it has a tons of new art assets and new content. Reskinned hud, new characters, new talking heads, new weapons, new enemies, etc. Pretty much everything is either brand new or was touched, even the common stuff like sand/rock tiles were remade to fit the new art style. The game also has a bunch of new mechanics, such as radiation management and crafting.

However, just like The Frontier, Olympus fails at the story, writing and gamedesign. Their homebrew setting is a boring and uninspired Fallout copy (complete with their own variant of brahmins, renamed ghouls, raiders, Vault City, Enclave, etc). Main story is basically a mix of Fo3, Fo2 and "Elysium" (the film) - just like in Fo3, you play the prologue as a little kid, then your character grows up and leaves the vault while under fire by guards. After that you find out that your vault was just a lower level of a huge tower (titular Olympus), and your main mission is to find the cure for your father (who's still at the vault and is dying of radiation sickness) and then get to the top level of Olympus where all the rich folk lives.

Now, the Fallout was never about some great story, it was always about having an agency and solving quests your own way. And Olympus utterly sucks at quest design. Couple of examples - during the prologue one of your quests is to beat up a local bully. The problem is that he's fucking tough and will murder you in just three turns, and the only way to beat him is to use cheese tactics. Remember how in Fo1 you had one location on your map (Vault 15), and while travelling there you organically stumble upon Shady Sands? Well in Olympus the world map makes little sense from gamedesign standpoint, and it is very easy to go miss the intended first city and die in the endgame location. Most of the side quests are either lazy fedex crap like "bring me 6 apples", or complicated fedex crap where people ask you to find some common rubbish, but this rubbish is for some reason a unique item (for example, in the first city you're tasked to find a toilet plunger, but there are only two plungers in the entire game and both are hidden half the world away). The main quest is badly designed too, and can be easily softlocked. At a certain point in order to progress futher you must find a ton of specific items, but since the intended progression is so entangled and non-obvious, it is very easy to find those items before you know they are needed for the main quest. Thankfully the game marks quest items with * in the description, but this creates another problem - you can't drop them, and it's a fucking nightmare to lug all this heavy garbage in your inventory especially if you have low STR.

The combat and build variety suck too, the balance is fucked so sometimes you're a god and sometimes you get killed in one hit. The game has a ton of new guns, but there is no weapon progression and like 90% of them have similar stats and are here just so the devs could brag about "dozens of new weapons!". What's worse, is that each gun has its own type of ammo, and each type of ammo has three subtypes (jury-rigged, prewar, armor piercing, etc), and each subtype of ammo has an entirely different icon - good luck managing your inventory. The aforementioned crafting system is halfbaked and just pads out your inventory with empty bottles, spoons and other junk.
 

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