Brayko
Self-Ejected
A fantastic list, nice work.
Yeah, the plan is to keep fixing the book until I manage to get a printed version. Already fixed a bunch of typos and added three people I had forgotten to the contributor's page. I REALLY want to get that hardware section in as well in the final product.Now, some doubts: You mentioned you wanted more or less 10 other reviews that didn't make it because of not getting reviewers to talk about them, or not having a computer to run, say, spellforce 3. Since there's not a printed version, will the book continue to evolve adding more reviews? Or will the work basically be fixing typos?
Anyway, even though there's a lot of obscure titles I've never heard of, I missed entries/mentions of synergistic software Conan the Cimmerian and Warriors of Legend. They were made in the same engine as "the spirit of excalibur", covered in the book. Also, Legends of valour. To be honest, only played the Conan one from start to finish a long time ago. The others I got to know when I discovered abandonware sites. Only played them to see how they look and then they became lost in my backlog of games I would eventually play. I believe you actually may have knowledge of these because they were always present in the RPG section of the most famous abandonware sites.
What was your criteria in choosing which games should be in the book, and which should be left out? I ask this because I can't quite agree that Tron 2.0 is in the book, and those I mentioned above are out. Some are out also because they're recent games. I guess having reviewer is the top criteria?
That's my only criticism for the book, which is I can't determine the consistency in the criteria for selection (other than availability of reviewers), but I understand you can't have everything in the book. Maybe have a list of non-reviewed games with a small description of them as an appendix?.
BTW, these are the games I'm thinking of maybe adding in the "1.1" version:
...
BattleTech: The Crescent Hawk's Inception
...
BTW, these are the games I'm thinking of maybe adding in the "1.1" version:
[snip]
I would kill for an invitation to wax nostalgic about ACS. Of course I have no idea how I would get a working copy, or even if it'd be any fun to play with today. But I have a lot to say about it.Adventure Construction Set
It's not a hybrid, there's no RTS elements in Evil Islands, unless you qualify all RTWP combat games as RTS hybrids. Wikipedia repeats this "RTS/RPG hybrid" thing, I remember reading it in the gaming press back in the day too, I think it MAYBE was even something they put on the box for some versions, but it's just not true. I'm not sure where it originates from, maybe they originally wanted RTS elements or maybe people confuse it with earlier Rage of Mages games but I think it's a case where a statement gets repeated enough times to be cited as a fact but wasn't true to begin with.like their earlier games, Rage of Mages 1 and 2, Nival’s Evil Islands is an RTS/RPG hybrid (or “Role Playing Strategy”, as they called it), this time leaning more towards the RPG side.
Those colored pages push up the price quite a lot. I could probably make a book from this much cheaper if I would choose black and white printing, but that would do a huge diservice to those fantastic screenshots.A hardcover colored version of the book would cost over $100 on Lulu. :/Congratulations on the huge achievement. You've done something great for the genre and its fans!
On printing: have you checked https://www.lulu.com/ and similar online printers? They work on demand per order, you don't need a mass print, warehouse or anything. Whatever way you choose, I'll be getting a few copies for me and as gifts as well.
I think Evil Islands has a clear RTS lineage. The game's controls in particular feel just like an RTS... as if the entire game was one of those WarCraft 3 levels where you only control a hero.It's not a hybrid, there's no RTS elements in Evil Islands, unless you qualify all RTWP combat games as RTS hybrids. Wikipedia repeats this "RTS/RPG hybrid" thing, I remember reading it in the gaming press back in the day too, I think it MAYBE was even something they put on the box for some versions, but it's just not true. I'm not sure where it originates from, maybe they originally wanted RTS elements or maybe people confuse it with earlier Rage of Mages games but I think it's a case where a statement gets repeated enough times to be cited as a fact but wasn't true to begin with.
I can see the RTS lineage (Rage of Mages) but it seems wrong to me to call it a hybrid if there are no RTS gameplay elements other than real time combat. RTS/RPG hybrid or "RPS" brings to mind Rage of Mages, Spellforce, Kingdom under Fire or maybe Warcraft 3. I mean, it's not a big deal in the end, especially if they used the "strategy elements / RTS hybrid" line to promote the game (which they did, at least in some countries) but IMO calling it a hybrid is really stretching it.I think Evil Islands has a clear RTS lineage. The game's controls in particular feel just like an RTS... as if the entire game was one of those WarCraft 3 levels where you only control a hero.