Morenatsu.
Liturgist
I actually prefer normal anime-manga fantasy to weirdo art. Of course weirdo art is good too, but.
you ever watched Wizards?I actually prefer normal anime-manga fantasy to weirdo art. Of course weirdo art is good too, but.
Absolutely. There's a good example of that with the gold knights in FF3 actually. Here's the sprite in the pixel remaster and the concept art, and they kept the pose near identical to the art which as odd as it looks when a group of them slide out from the left that weird pose gets your imagination whirring more than if it was just KNIGHT DUDE STANDING THERE. One slightly interesting thing is the traced out cape, which when I was trying to search up an image for the concept art before giving up and taking a screenshot of it in-game I saw people mistakenly saying it was Goldor since he's the boss of the gold knight area and DOES have a cape.Amano’s style conveys a sense of movement to the sprites while being stuck in a static pose. I would like to see his original concept artwork translated to 3-d. It would not be straightforward - his artwork often features quirky touches like unbalanced features and incorrect proportions such that making a direct 1-1 rendering difficult - but it would be worth it.
Understandable I guess, FF1 was '87, then FF2 was '88, then FF3 was '90 (Then 4 - '91 and 5 - '92 sweet Jesus) and it seems he kicked out a good stack of art for each game on top of any other work he was doing.I recall the artist for this being interviewed and he didn't even remember drawing it because he was pumping out so much art at the time.
Wizards is probably at least part of my ongoing love of sword and sorcery cheesecake art with fucking Elinore, I'll still use Necron 99 occasionally in party based RPGs especially if I get custom portraits, and launching into the "THEY KILLED FRITZ, THEY KILLED FRITZ, THOSE LOUSY STINKING YELLOW FAIRIES! YOU HORRIBLE ATROCITY-FILLED VERMIN! YOU DESPICABLE ANIMAL WARMONGERS!" spiel when not entirely appropriate. As much as I recognize it's a shit movie I fucking love it.you ever watched Wizards?
Late 70s/early 80s had a lot of experimental fantasy movies that aged like fine wine.Wizards is probably at least part of my ongoing love of sword and sorcery cheesecake art with fucking Elinore, I'll still use Necron 99 occasionally in party based RPGs especially if I get custom portraits, and launching into the "THEY KILLED FRITZ, THEY KILLED FRITZ, THOSE LOUSY STINKING YELLOW FAIRIES! YOU HORRIBLE ATROCITY-FILLED VERMIN! YOU DESPICABLE ANIMAL WARMONGERS!" spiel when not entirely appropriate. As much as I recognize it's a shit movie I fucking love it.
Tbh, Amano makes every single character blond. It's a good thing they don't follow his art verbatim.
Amano’s style conveys a sense of movement to the sprites while being stuck in a static pose. I would like to see his original concept artwork translated to 3-d. It would not be straightforward - his artwork often features quirky touches like unbalanced features and incorrect proportions such that making a direct 1-1 rendering difficult - but it would be worth it.
EnterI actually prefer normal anime-manga fantasy to weirdo art. Of course weirdo art is good too, but.
Interesting trivia: back in Ye Olden CRT Dayes, it was possible to adjust the TV's image settings such that hidden passage tiles showed up as slightly lighter versions of their surrounding tiles.
It would actually look like this on the TV:
That would have been very useful when trying to figure out how the fuck to get to Ragnarok (or whatever it'll be called in this version) in the Lunar Subterrane. It was an excellent cock-tease- you can see that beautiful fucking sword sitting on a pedestal but you just... can't... reach it.
Edit: fixed image I hope.
Interesting trivia: back in Ye Olden CRT Dayes, it was possible to adjust the TV's image settings such that hidden passage tiles showed up as slightly lighter versions of their surrounding tiles.
It would actually look like this on the TV:
That would have been very useful when trying to figure out how the fuck to get to Ragnarok (or whatever it'll be called in this version) in the Lunar Subterrane. It was an excellent cock-tease- you can see that beautiful fucking sword sitting on a pedestal but you just... can't... reach it.
Edit: fixed image I hope.
I wonder how Cecil and Co. would sense the treasure chests through the wall. But I don’t bother thinking through game universe logic.
That's pretty damn cool. It's even a little similar to how FF3 pixel remaster handled it, though it only highlighted secret passages once you'd entered them. But as soon as you set foot into one then any other secret passages within sight would be lit up similar to that. Surprised me when FF4 pixel remaster didn't. I even found that secret passage you're showing in your picture there but I think I missed a few chests in that dungeon so I must've missed some other secrets, I'll have to head back in there at some point since I've been a successful treasure hunter in every FF thus far but I keep getting bitten in the ass by not filling in the bestiary.Interesting trivia: back in Ye Olden CRT Dayes, it was possible to adjust the TV's image settings such that hidden passage tiles showed up as slightly lighter versions of their surrounding tiles.
Particularly enjoyable song alert, Mystic Mysidia. As found here, since apparently the pixel remaster soundtracks tend to get scraped off Youtube. https://www.greatestgamemusic.com/soundtracks/final-fantasy-iv-soundtrack-pixel-remaster/
Wandered into Mysidia and came to a complete halt to listen to the music.
About my only complaint with FF4 thus far is the enemy sprites aren't that cool compared to 1-3. And that's not MUCH of a complaint, it just feels like it looks a little worse than they did.
Still pretty damn great! Was wondering if the first SNES game would turn me off with added story but it's been enjoyable even if it hasn't felt as open as the previous 3. Random NPCs tend to have duplicated dialog more often which is also a minor shame, but the adventure has more of a focus to it rather than "Well you're heroes go wander around and do shit". The party's been fairly fluid too which is interesting, people joining and dropping out and rejoining etc. Even had a crossdressing male stripper in Fabul so I can pretend I'm playing Lisa the Painful. Classes are interesting as well, although I wouldn't mind losing the bard. He's fun story-wise and I thought he was a useful healbot until I realized his healing ability was just sharing out my damn potions.Glad to hear you are still enjoying the FF games!
FF4 has probably the greatest soundtrack in the series, though FF6 is also right up there. Enjoy!
I honestly always loved this. Cecil washes up ashore, only to realize that he's near Mysidia, the same town he just fucked up and stole the crystal for Baron. Then the inhabitants proceed to basically fuck him up as vengeance in hilarious ways.Edit: Now that I'm actually exploring Mysidia, AAAAAAAAA FUCKING WIZARDS. Turned me into a frog, served me poisoned beer, and roofied me and then turned me into a fuck pig. Wouldn't have expected such degeneracy from a JRPG for children.
It's a great bit, and the touch of Porom and Palom being sent to spy on you (Presumably at least. Palom started to bring it up then his sister smacked him silly) to show that even the wise master doesn't really trust Cecil even though he's trying to be more accepting than basically everyone else in Mysidia is a nice touch. Even though there's more story in 4 it's still hitting that sweet spot where it's done with a light enough touch that you end up filling in quite a lot with your imagination which is great for playing a nice casual RPG. Casual RPG I do keep doing stupid shit in, however. Took me far too long to try out twincast and realize that's the real strength of Porom and Palom. When I was facing undead I was doing the usual "WM casts mass heal on enemies, BM casts mass fire" when really all I needed to do was just do a goddamn twincast.I honestly always loved this. Cecil washes up ashore, only to realize that he's near Mysidia, the same town he just fucked up and stole the crystal for Baron. Then the inhabitants proceed to basically fuck him up as vengeance in hilarious ways.
Shamefur confession, but I didn't figure out the Cecil Fight when I was a kid for quite a bit, just kept wailing on him.
I just barely figured out that you could *heal* undead for damage previously (Was my first real confrontation with the concept.). Arrived at the fight half-dead and low on potions and just tried my best to beat him like I did every other boss. No random dialog was gonna sway my kid self.Shamefur confession, but I didn't figure out the Cecil Fight when I was a kid for quite a bit, just kept wailing on him.
The tip that keeps coming up that says, "You must not fight now." didn't clue you in?
If it makes you feel any better it took me longer than it should have and I'm not even a kid. I was just overthinking it with "Yeah I fucking BET you'd say paladins would sheathe their swords YOU JUST WANNA KILL ME" reasoning. Was still in more of a murderhobo mindset rather than hero redeeming himself and becoming a paladin.I just barely figured out that you could *heal* undead for damage previously (Was my first real confrontation with the concept.). Arrived at the fight half-dead and low on potions and just tried my best to beat him like I did every other boss. No random dialog was gonna sway my kid self.
If it makes you feel any better it took me longer than it should have and I'm not even a kid. I was just overthinking it with "Yeah I fucking BET you'd say paladins would sheathe their swords YOU JUST WANNA KILL ME" reasoning. Was still in more of a murderhobo mindset rather than hero redeeming himself and becoming a paladin.I just barely figured out that you could *heal* undead for damage previously (Was my first real confrontation with the concept.). Arrived at the fight half-dead and low on potions and just tried my best to beat him like I did every other boss. No random dialog was gonna sway my kid self.