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Squeenix Final Fantasy VII Remake Integrade - now on Steam

Jason Liang

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Oct 26, 2014
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Crait
Ultimate fanservice
 

Ash

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Oct 16, 2015
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That's asking too much of Nomura and Square Enix. They couldn't if they tried.
Somehow they even manage to fuck up remasters and remakes. You already have a good record-selling games right there, yet they still manage to fuck it up and only add dogshit. Too bad equally dim and incompetent consumers reward them for it.
 

Thac0

Time Mage
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I'm very into cock and ball torture
So what exactly is the codex consensus on the remake now? Is it shit or not?

Probably not very good.

I personally still like it. What it does with the music of the original is amazing. The combat system is the best FF had since X/XII and the best action combat system it ever had (if you don't count ATB as action). Length and enemy variety and bossfights are all ok. I adore that they kept the amount of stupid minigames from the original, even if the minigames are usually a good bit worse. I am very impressed that they managed to nail the characters, especially Cloud whose character has completely shifted in the supplementary material. Many feared FFVII R would have an Advent Children Cloud, but that was an original Cloud. Also their inclusion of other characters from side material was cute. Kyrie can have a bigger role next game imo, fits well.

Level Design is worse. Story is bollocks, Nojima is a hack and they should have fired him years ago. Pacing has a few issues. They fumble Sephiroths introduction.

Overall a lot more good going for it than bad.
It was interesting to see 4chan coming around on this one. /v/ and the new /vrpg/ hated this ones guts on release, and they slowly got drowned out by the supporters or changed their mind.
 

abnaxus

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vSDUjcZ.png
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,888
Spent a few hours with this, enjoying it so far. The wraith hound sidequest was tough, the first fight that took me a few tries to beat it. Same deal with the warehouse combat gauntlet, but man that was a stressful grind; makes me wonder if I have what it takes to go further since I had to use a lot of hi potions to get through it (already reached a point where using regular potions in combat seems like a waste of an action).

The cinematic director when all out on the first-person waifu shots of Tifa, it's ridiculous in a nice way.

The exaggerated way she moves, talks and looks at you is even intentionally parodied by Jessie, who also seems to be into Cloud. (I don't recall this or much of her character at all in the original, but it has been over 20 years and most of it is a blank)

Poor Cloud is a loner though despite having three girls really into him (though I've only met Aeris once).

 

Thac0

Time Mage
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I'm very into cock and ball torture
Implying that FFVII wasn't the gayest FF ever made even before the remaster. You can get Cloud gangbanged by a horde of muscly gym bros in the original honey bee inn. They tuned to homsexuality DOWN not up.
 

Thac0

Time Mage
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Messages
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Arborea
I'm very into cock and ball torture
Spent a few hours with this, enjoying it so far. The wraith hound sidequest was tough, the first fight that took me a few tries to beat it. Same deal with the warehouse combat gauntlet, but man that was a stressful grind; makes me wonder if I have what it takes to go further since I had to use a lot of hi potions to get through it (already reached a point where using regular potions in combat seems like a waste of an action).

Do you want a tip how to make the early game much easier? I am a bit jealous, I like my games hard, but I discovered some broken techniques way too early and went smooth sailing too much.

The exaggerated way she moves, talks and looks at you is even intentionally parodied by Jessie, who also seems to be into Cloud. (I don't recall this or much of her character at all in the original, but it has been over 20 years and most of it is a blank)

This is an allusion to the old FFs, particularily FFVII. Since their graphics were shite and their sprites were small polygon clusters or low pixel, they couldn't rely on facial expressions to convey emotions at all. This lead to the super heavy gesticulation in the old FF games. FFVII Re kept it as a character trait, one of the dozen charming elements of the main game that Square could have easily swept under the rug.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,888
Do you want a tip how to make the early game much easier? I am a bit jealous, I like my games hard, but I discovered some broken techniques way too early and went smooth sailing too much.
Nah, I'll keep playing the Roguey-way unless I truly hit a brick wall.
 

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