Major_Blackhart
Codexia Lord Sodom
Bah. FF7 was overrated as a game. 6 and tactics were the high point for me.
After that, I lost interest.
After that, I lost interest.
If you want to see truly poor JRPG combat, then try playing Legend of Legaia, FFXII, Koudelka or The Witcher.
old English translation worked fine
No JRPG is ever going to win any literally awards and I'll take a bad translation any day over half-hearted voice acting.
Legend of Legay's combat was like playing Parappa the Rapper on pause. Talk about tedious and incredibly tiresome especially later on, that shit was the opposite of fun. It was Lyric Suite at a kegger. No wait. It was Josh Sawyer narrating the audiobook for Call of Cthulhu while on sleeping pills. Get the fuck out, buddy. That game was garbage, friend.If you want to see truly poor JRPG combat, then try playing Legend of Legaia, FFXII, Koudelka or The Witcher.
Why would you even name those in the same sentence? As far as bad turn-based JRPGs go, at least Legend of Legaia tried to innovate and keep it fun with its combo system, which kept you guessing at the most efficient way to link your combos in order to maximize damage.
On the other hand, Koudelka has one of the most awesome combat / leveling systems in JRPGs ever, allowing you to customize your characters as you see fit, rewarding you forgrinding the fuck out ofspecializing in certain weapons / spells and having a shitload of progression as you become stronger. Furthermore, it has one of the rare instances of combat where positioning has any meaning and, with items having durability (and inventory being limited), it enforces resource management instead of COLLECT EVERYTHING LOOT EVERYONE.
Srsly, dafuk.
The real problem isn't that colors are forbidden.I knew it would be difficult to digest the change to modern cinematic story telling and 3D action style but now that I saw the preview video I'm even more convinced that {No thanks}
And it looks way too grim dark. Like colors are forbidden now?
FF12.
FF12.
good bait
Legend of Legay's
You could literally eat a waffle and whole chicken before finishing a random battle in Koudelka.
The sequel (series?) to Koudelka on the PS2. Odd that you haven't heard about it, I thought it was more popular to the PS1 game.and wtf is shadow hearst lol
There are some area where you can be overlevelled and/or die, and so? It still has the most horrible combat system in a FF (I haven't played the 13 ones). And I say that as someone who doesn't overly hate FF12.so does FF12.
There are some area where you can be overlevelled and/or die, and so? It still has the most horrible combat system in a FF (I haven't played the 13 ones). And I say that as someone who doesn't overly hate FF12.so does FF12.
FF12.
good bait
Nah, still just shit taste. Everyone who actually played FF12 knows that it had some of the best and most challenging combat that the whole series has seen. If you only played the story then you literally missed the whole game. All the optional dungeons and monsters was where it was really at, because that's where you actually had to know how to play the game if you wanted to get anywhere.
Yup, that was basically my point, FF12 managed to make some battles rightfully diffcult (I remember the fight against the boss of the cave with the cristals being very pleasant), but generally the fights were mostly long and boring (even when they were hard).hard combat =/= good combat
The sequel (series?) to Koudelka on the PS2. Odd that you haven't heard about it, I thought it was more popular to the PS1 game.and wtf is shadow hearst lol
Thanks, I guess.The sequel (series?) to Koudelka on the PS2. Odd that you haven't heard about it, I thought it was more popular to the PS1 game.and wtf is shadow hearst lol
its sarcasm but props for effort
old English translation worked fine
I said it was fine, not great.
No JRPG is ever going to win any literally awards and I'll take a bad translation any day over half-hearted voice acting.