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Final fantasy XIV any good?

Mebrilia the Viera Queen

Guest
It has plenty more features than wow and everything else that is remotely similar is way better. The ignorance lol and all to be a contrarian retard.
 

Vincente

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I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
 

Theodora

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Isn't the whole reason FFXIV is so talked about these days exactly because it got all the refugees from WoW?

I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.

Thaumaturge >> BLM is a bit of a slow start and a very intentional class/job, so I get why it bored you. And yeah, some of the ARR content can seem a bit dry or trite (though it makes sense when you realise it was a low budget attempt to see if it had a future). Every friend that wanted me to play this (quite a few before I finally bit the bullet) said Heavensward (i.e. the first expansion) was when things started to get good, story-wise. Regardless, playing with friends really does help, but that applies for almost any game.

I definitely don't agree with the whole thing where you need to play an MMO for 1000 hours to decide it's not for you though, and it might not be for you. Personally I just really like that it's left me to my own devices rather than forcing specific focuses or w/e else. It's not quite a sandbox (not at all, compared to old school MMOs), but for me it has enough of a similar sense of freedom compared to how insanely on-rails most MMOs feel.



Edit: oh yeah, posted some stuff in the screenshot thread; I really love how the environs in this game can shift dramatically in mood through variations in weather and time of day.

And in general just really enjoying some of the world design, for not feeling simple and generic, e.g.

RfMBqXW.jpg
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
It's an MMORPG designed for people who don't like RPGs.
 

Mortmal

Arcane
Joined
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9,490
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
Its extremely railroaded , some would say its a prison. First part is super super slow and plot only get interesting by the end , it improves during next expansions(dont expect too much) but its definitely designed to make you waste the most time possible. Too many cinematics and too little gameplay. However the gameplay part is good when you start doing dungeons and raids, at least for me. When playing a tank its much more playable than something ike ESO, easy to taunt, full aoe to drag everything to you, easy to position yourself. Not playing with friends i dont have any there , but its decent enough.
 

Mebrilia the Viera Queen

Guest
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
Its extremely railroaded , some would say its a prison. First part is super super slow and plot only get interesting by the end , it improves during next expansions(dont expect too much) but its definitely designed to make you waste the most time possible. Too many cinematics and too little gameplay. However the gameplay part is good when you start doing dungeons and raids, at least for me. When playing a tank its much more playable than something ike ESO, easy to taunt, full aoe to drag everything to you, easy to position yourself. Not playing with friends i dont have any there , but its decent enough.
Becdause is designed also as Jrpg however there is a lot of combat out there and many many dungeon raids and trials to unlock. They are completely separate from the main storyline and are worth it for the challenge and loot alone. I would not say fetch quests. I had like immensely more fetch quests in wow honestly. Frankly, i enjoy the storyline which is good nothing special in ARR but goes in a crescendo from heavenward on. The stuff that you can play in this game is varied also there is not a single definition of endgame.
 

Delterius

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Entre a serra e o mar.
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
It's an MMORPG designed for people who don't like RPGs.
could you be more specific
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,490
The endgame its either looking for cosmetics or collectables,meh, doing the raids in sadistic mode to get best gear that wil be obsolete soon , more likely for me the end game will be unsuscribing and waiting for the next expansion. I dont see it having any staying power when you have done the story. I guess housing, but then you have to keep suscribed to not lose everything, clearly not worth it.
 

Mebrilia the Viera Queen

Guest
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
It's an MMORPG designed for people who don't like RPGs.
could you be more specific
Translation: I have no arguments and i just bash it for the sake of being a contrarian.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I played this game up to level 48 as Black Mage and it was really fucking boring. Maybe expansions make it better, can't know that, but the amount of delivery quests, distance I have to travel to complete those quests, combined with a subpar main quest made me give up.
It's an MMORPG designed for people who don't like RPGs.
could you be more specific
Translation: I have no arguments and i just bash it for the sake of being a contrarian.
it's a shit late-era WoW clone, which is the worst possible WoW clone. All of the classes except for blue mage are absolutely terrible because "MUH BALANSE!!!!" Added bonus of having one of the ABSOLUTE WORST communities in any MMO ever.
"nooo you didn't play it long enough to get to the good part!"

image.png

fuck off, it's shit
I'd say this game is as much of an "RPG" as the typical EA game with tacked on leveling mechanics tbh.
Can't really recommend it honestly unless you're looking for a popamole themepark MMO resembling late-era WoW with all the decline that implies(e.g., no real character customization, attributes/stats dead simple, races that don't matter, etc.,) Alternatively, good game to play if you're looking for an easy way to get repetitive wrist strain injury or really enjoy playing "stay out of the colored areas on the ground"
Yes, it's very polished, and the crafting system is unique and good. But it's not enough to carry the game.


I already know the ffxivtards will come running and screaming about how "you haven't played it for 1500 hours yet! you can't judge it!", yea well, play with deez nutz for 1500 hours you fucking weebs.

[edit]
and one area it really failed at despite being story-heavy is that all of your choices mean absolutely nothing. Just pick random choices, they all have the same exact result. You're being railroaded the entire time, grab some popcorn.
coomer game for people who want to spend all day ERPing and playing virtual dressup
 
Self-Ejected

MajorMace

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FFXIV has a lot of solid arguments but I can't, honest to god, remember anything but the aeon fights (which were quite good for most of them, despite being 8 years old).
And that's quite sad since even SWTOR left me some good memories regarding grouping up for elite quests and such. Hell, even Teso made me a stronger impression.

I remember having a good time with FFXIV but it's, like, the ultimate fast-food mmo out there. You'll forget pretty much everything the moment you log off for more than a few weeks.
I think the three base regions were forest - desert - pirates ? I honestly don't remember. And I did the whole base game storyline. One city was some pirate cove, one gave wood elf vibes and of the last I have absolutely no memory.
Like, come on.

ps : played a year ago when the game was booming btw.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,417
Location
Grand Chien
Every MMO, it's always the same shit. "It's so much better after 50 hours!" "It's so much better once you get to the expansions!"
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,700
The base game is a slog, but the Heavensward was indeed good.
Got tired of the game after completing the stormblood main storyline and i don't feel like ever coming back. Recall the game advising me to stick to just one class but i didn't listen, instead i tried to level all of them at the same time and got burned out.

Last thing i remember doing was farming those special coins from the casino mini-games so i can buy a sci-fi car mount from the crossover event. After witnessing my character riding it while being dressed like an arabian sheikh with that astrologer set i begun to question all of my life choices.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
The base game is a slog, but the Heavensward was indeed good.
Got tired of the game after completing the stormblood main storyline and i don't feel like ever coming back.
This is more or less where I burned out too. I got to the last dungeon of Stormblood and was like y'know what? Fuck this. Didn't get to try Shadowbringers, despite picking it up. I hate stupid JRPG battles that make you fight then force you to lose or cutscene lose and Stormblood does it all the time with that faggy gaylord anime guy.

Heavensward story was kind of interesting, but still overrated. I don't know why anyone plays MMOs for story anyway though.

The community for FFXIV is good if you can deal with weebs and their weird-ass emoticons and mentally filter out all the gay flirty wannabe a teen cringe/ERP chat.
 

Mebrilia the Viera Queen

Guest
coomer game for people who want to spend all day ERPing and playing virtual dressup
i agree. beautiful women in media is very problematic
women?
takes all sorts to maintain a free minded capitalist society. even furries
And yet many forget ffXIV has actually 1 only furry race. The MMO with the most furry races is actually one of those that the haters shill for.
Wow has Tauren, Worgen, Vulpera, Pandaren now thanks to dragonflight they have a scaly race and what it worse is those races look based on Furry fanfiction in deviant art.
FF14: Male Hrothgar.

It is a great game with many definition of endgame. Maybe it can be a little intimidating as the main story quests in all the exp takes around 600h is a long story ARR (the base game) is merely the introduction of the main plot to come (From heavensward on)

Plus you have:
Crafting jobs that are actually class in themself including skills, rotation, gearing up for it.
A lot of variation for classes that allows you to change a playstyle when you switch to a different job.
Collectables in every corner ((Mount's, Items for glam,Minions and such))
Housing system.
Bounty hunting.
Treasure hunting.
Working actual economy.
High-end right gear is not superior to high-end crafted gear the difference is little noticeable has crafting in this game is something of huge importance.
Is very narrative-heavy with a lot of written dialogue.
Is not a game to be played ala WOW if you plan to log in skip dialogues and go forward to the end game you will totally miss the point most of those that complain about the story and dialogues are the dialogue skippers this is sadly symptomatic of people that are used to the bad practice of "The games open up only when you hit the endgame" is not the case of ff14 where endgame content already begin to level 15 there is no need to rush storylines or quest you can take your time.

There is also a whole variation of activities to do. Aside raiding. What is similar to wow instead was redesigned and made amazingly better.

Also one of the best communities around.
 
Joined
Feb 3, 2022
Messages
1,229
The problem with FFXIV is that it tries to be a singleplayer JRPG and an MMO, and doesn't succeed at either.

As an MMO, access to almost all content and classes is gated behind progressing through the 400+ hour long story, and the story is almost entirely singleplayer. The vast majority of your time progressing through the story is spent talking to NPCs, running to the next NPC to talk to, watching cutscenes, and doing solo story instances. Occasionally you will get to do a 15 minute long dungeon that can be done with other players, but that's it. Almost every other MMO on the market just forces you to do a 10-15 minute tutorial and then you're free to do whatever you want and play with your friends. Worse, is that if you do manage to slog through the whole story and reach endgame, you realize that there is very little meaningful content to do. Like WoW, only the latest raid tier is relevant, but a raid tier in FFXIV is only 4 raid bosses and maybe a trial boss. Five boss fights to farm for several months on end. At least WoW gives you a dozen bosses per raid tier. Outside of raiding, you have frivolous grinding for relic weapons (that become irrelevant come the next expansion)... or farming for transmog items and mounts. You don't get any of the emergent gameplay you typically see in MMOs.

As a JRPG, FFXIV provides an okay experience, but the game is held back by the MMO format and the clunky engine. Being a story focused game, FFXIV lives or dies based off of its writing, and the gradually declines after Heavensward, with late Shadowbringers and the Endwalker expansion being pretty meh and having blown off a large portion of the fanbase who followed the story since the beginning. If you want a JRPG, you're going to get a far better experience just playing an actual JRPG. Start with the acclaimed ones like the oldschool FF games and Xenogears and Trails. If you are a JRPG veteran who has played dozens and dozens of JRPGs and you're running out of stuff to play, then sure, playing FFXIV makes sense. But before then? Not really.

The only reason why FFXIV was picking up traction a couple years ago was because modern video games are in such a abysmal state that FFXIV looks relatively good compared to almost everything else that is current, but it pales in comparison to older MMOs and older JRPGs.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
And yet many forget ffXIV has actually 1 only furry race. The MMO with the most furry races is actually one of those that the haters shill for.
Wow has Tauren, Worgen, Vulpera, Pandaren now thanks to dragonflight they have a scaly race and what it worse is those races look based on Furry fanfiction in deviant art.
FF14: Male Hrothgar.

:nocountryforshitposters:

FFXIV_Viera_Render.png
LRFFXIII_Miqo%27te_Outfit.png


Miqote_CG.png
FFXIV_Au_Ra.png
 

Mebrilia the Viera Queen

Guest
The problem with FFXIV is that it tries to be a singleplayer JRPG and an MMO, and doesn't succeed at either.

As an MMO, access to almost all content and classes is gated behind progressing through the 400+ hour long story, and the story is almost entirely singleplayer. The vast majority of your time progressing through the story is spent talking to NPCs, running to the next NPC to talk to, watching cutscenes, and doing solo story instances. Occasionally you will get to do a 15 minute long dungeon that can be done with other players, but that's it. Almost every other MMO on the market just forces you to do a 10-15 minute tutorial and then you're free to do whatever you want and play with your friends. Worse, is that if you do manage to slog through the whole story and reach endgame, you realize that there is very little meaningful content to do. Like WoW, only the latest raid tier is relevant, but a raid tier in FFXIV is only 4 raid bosses and maybe a trial boss. Five boss fights to farm for several months on end. At least WoW gives you a dozen bosses per raid tier. Outside of raiding, you have frivolous grinding for relic weapons (that become irrelevant come the next expansion)... or farming for transmog items and mounts. You don't get any of the emergent gameplay you typically see in MMOs.

As a JRPG, FFXIV provides an okay experience, but the game is held back by the MMO format and the clunky engine. Being a story focused game, FFXIV lives or dies based off of its writing, and the gradually declines after Heavensward, with late Shadowbringers and the Endwalker expansion being pretty meh and having blown off a large portion of the fanbase who followed the story since the beginning. If you want a JRPG, you're going to get a far better experience just playing an actual JRPG. Start with the acclaimed ones like the oldschool FF games and Xenogears and Trails. If you are a JRPG veteran who has played dozens and dozens of JRPGs and you're running out of stuff to play, then sure, playing FFXIV makes sense. But before then? Not really.

The only reason why FFXIV was picking up traction a couple years ago was because the video game genre is in such a poor, dismal state, that FFXIV looks relatively good compared to almost everything else, but it pales in comparison to older MMOs and older JRPGs.
I would not say it dosn't succeed at either considering the huge playerbase and people that loves the game. On the graphics of the game i agree it may look dated but honestly in a mmo graphics is the last thing i watch.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,490
The base game is a slog, but the Heavensward was indeed good.
Got tired of the game after completing the stormblood main storyline and i don't feel like ever coming back.
. I hate stupid JRPG battles that make you fight then force you to lose or cutscene lose and Stormblood does it all the time with that faggy gaylord shitty Japanese pornographic cartoons guy.
I fully agree with you, encoountered the bad guy in stormblood and the fight was unwinnable, thats as unsatisfying as it can get.
 

Mebrilia the Viera Queen

Guest
And yet many forget ffXIV has actually 1 only furry race. The MMO with the most furry races is actually one of those that the haters shill for.
Wow has Tauren, Worgen, Vulpera, Pandaren now thanks to dragonflight they have a scaly race and what it worse is those races look based on Furry fanfiction in deviant art.
FF14: Male Hrothgar.

:nocountryforshitposters:

FFXIV_Viera_Render.png
LRFFXIII_Miqo%27te_Outfit.png


Miqote_CG.png
FFXIV_Au_Ra.png
Those are not furries genious. Otherwise an orc with tusk a pig nose would need to be considered furry as well.

Those are furries:
maxresdefault.jpg
 

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