codex verdict on this shit game?
Ulm: It's shit bros
sser: It's k bros
MHC: It's good bros
codex verdict on this shit game?
codex verdict on this shit game?
Ulm: It's shit bros
sser: It's k bros
MHC: It's good bros
Why does a shooter miss at point blank?
We all do bro.Not because I love micromanaging inventories (well, I do)
We all do bro.Not because I love micromanaging inventories (well, I do)
I think he's been lurking on the Codex too much.![]()
I think he's been lurking on the Codex too much.![]()
Literally Hitler is as old as they get get, for an SA term. Goonfleet's slogan n Eve Online is "SOLODRAKBAN is literally Hitler"
That's yet another thing that kinda rubs me the wrong way compared to the old XCOM games. No ammunition. Not because I love micromanaging inventories (well, I do) but because bringing Plasma weapons in UFO meant you were burning through elerium. And if you got stuck in a downward spiral it wasn't feasible to maintain a full-plasma squad. Not to mention losing equipment if your guys went down and you didn't recover it.
Here you just make 1-2 of an item and you're set for life. Also, instant production is a weird choice considering you have to wait for everything else and slowly rolling out upgrades for the squad over a couple of missions means you gotta choose which men get the cool toys.
So I started a classic game without the tutorial. Mission one - two casualties. Mission two with a small UFO taken down - complete failure, first three of my squadmembers were obliterated by sectoids, then this energy guy flanked and murdered the fourth one. I'm completely hooked; probably will restart on normal to get a hang of the game and learn some nifty tricks and then restart on classic once I feel ready.
Using certain soldier names in XCOM: Enemy Unknown will activate XCOM Heroes – pre-designed super soldiers such as Sid Meier and Ken Levine. Before activating a Hero, a pop-up will warn you that they’re too damn amazing to allow you to continue the game with achievements turned on, and you cannot modify a Hero character after summoning it. If you decide to use one, do avoid killing him with some bull-headed tactical screw-up — we’d kind of like BioShock Infinite to be finished.
http://www.pcgamer.com/2012/10/10/h...el=ref&ns_source=steam&ns_linkname=0&ns_fee=0
Using certain soldier names in XCOM: Enemy Unknown will activate XCOM Heroes – pre-designed super soldiers such as Sid Meier and Ken Levine. Before activating a Hero, a pop-up will warn you that they’re too damn amazing to allow you to continue the game with achievements turned on, and you cannot modify a Hero character after summoning it. If you decide to use one, do avoid killing him with some bull-headed tactical screw-up — we’d kind of like BioShock Infinite to be finished.
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That's yet another thing that kinda rubs me the wrong way compared to the old XCOM games. No ammunition. Not because I love micromanaging inventories (well, I do) but because bringing Plasma weapons in UFO meant you were burning through elerium. And if you got stuck in a downward spiral it wasn't feasible to maintain a full-plasma squad. Not to mention losing equipment if your guys went down and you didn't recover it.
Here you just make 1-2 of an item and you're set for life. Also, instant production is a weird choice considering you have to wait for everything else and slowly rolling out upgrades for the squad over a couple of missions means you gotta choose which men get the cool toys.
Sser said:This is why I referred to the game as a "rogue like."
It kinda reminds me about the lack of collision detection in Drakensang. Looks like collision detection and raycasting is something impossible for new game developers.
I already said pirates screwed up crack by making it Vista+ only.In case somebody gives a shit, just had some time to dick around with the kernel dll replacement fix for win xp, I repasted a few pages back.
Unfortunately, doesn't work on the pirated version. Will see if it works on the demo (it should), won't be buying the full game to test it.
All she replied was: "It's a sad world when even nerdy PC games get dumbed down."
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