Duralux for Durabux
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Instead of that we got that
I suffer the real phantom pain now.
Bullshit. I'm indifferent to Mr. New Vegas, but Three-Dog is one of the most obnoxious NPC ever conceived.
Funny you mention the supermarket because that's one of the few places I found memorable. I thought it was cool that I could hack into the computer and have the security bot start fighting the raiders which were too strong for me at that point. Of course that was in the first few hours of the game, and I hadn't yet realized how shallow it actually was.that early game supermarket near Megaton
All in all, I believe that FNV is a superior game but I can see why people would prefer FO3, especially if they don't care much about the Fallout lore and prefer "short stories" of sorts rather than a full campaign . FO3 is about being a mercenary, FNV about being a stakeholder.
Fallout 3 offers you the giant robot screaming about how it will defeat communism fighting against the Enclave, meaning the PURE American values dealing with the "corrupt" US government as represented by the Enclave, so I can see why libertarians would prefer it.Short of being mentally retarded, I can't see why anyone would prefer FO3.All in all, I believe that FNV is a superior game but I can see why people would prefer FO3, especially if they don't care much about the Fallout lore and prefer "short stories" of sorts rather than a full campaign . FO3 is about being a mercenary, FNV about being a stakeholder.
To be fair that is a fucking legendary moment in FO3, even if it really doesn't fit what Fallout is 'supposed' to be. Watching Liberty Prime fuck people up is endlessly entertaining.Fallout 3 offers you the giant robot screaming about how it will defeat communism fighting against the Enclave, meaning the PURE American values dealing with the "corrupt" US government as represented by the Enclave, so I can see why libertarians would prefer it.Short of being mentally retarded, I can't see why anyone would prefer FO3.All in all, I believe that FNV is a superior game but I can see why people would prefer FO3, especially if they don't care much about the Fallout lore and prefer "short stories" of sorts rather than a full campaign . FO3 is about being a mercenary, FNV about being a stakeholder.
To be fair that is a fucking legendary moment in FO3, even if it really doesn't fit what Fallout is 'supposed' to be. Watching Liberty Prime fuck people up is endlessly entertaining.Fallout 3 offers you the giant robot screaming about how it will defeat communism fighting against the Enclave, meaning the PURE American values dealing with the "corrupt" US government as represented by the Enclave, so I can see why libertarians would prefer it.Short of being mentally retarded, I can't see why anyone would prefer FO3.All in all, I believe that FNV is a superior game but I can see why people would prefer FO3, especially if they don't care much about the Fallout lore and prefer "short stories" of sorts rather than a full campaign . FO3 is about being a mercenary, FNV about being a stakeholder.
Similarly, I don't feel the individual quests taken in isolation are that much better than FO3 - I actually find them in general LESS interesting - but they connect better in the global world, whether they kind of float in a bubble in FO3. This gives the quests an extra purpose they don't have in FO3.
Even your brain want to kick out this shit out of your mind. it should means something.New Vegas has some impressive quests. I was very impressed by the Boomers questline or I Put a Spell on You, for example. Many others too.
What quest impressed you in FO3? I do not remember much of FO3 (I played it very little and hated it), but I will try to look it up.
The Boomer questline about recovering the crashed bomber was great indeed. I had to check "I put a spell on you" on the wiki and yes I remember this one but not particularly fondly. It felt inorganic.Similarly, I don't feel the individual quests taken in isolation are that much better than FO3 - I actually find them in general LESS interesting - but they connect better in the global world, whether they kind of float in a bubble in FO3. This gives the quests an extra purpose they don't have in FO3.
New Vegas has some impressive quests. I was very impressed by the Boomers questline or I Put a Spell on You, for example. Many others too.
What quest impressed you in FO3? I do not remember much of FO3 (I played it very little and hated it), but I will try to look it up.
I had to check "I put a spell on you" on the wiki and yes I remember this one but not particularly fondly. It felt inorganic.
Ah, I rarely replay games and certainly did not replay either FO3 or FNV, but yes I suppose done from Caesar side it must be great. I played as NCR (well, I tried Great Khans but the questline was clearly cut short) and finding the mole did not feel anything special.I had to check "I put a spell on you" on the wiki and yes I remember this one but not particularly fondly. It felt inorganic.
Not sure what is inorganic about it. Caesar has his people everywhere, even in the high ranks of the NCR, and they are trying to sabotage the NCR's infrastructure from within. Note that I usually do it from the Legion's perspective, where you have to break into the train (in the small window of the change of guard twice a day), plant a bomb, and also plant condemning evidence in a private's locker to frame him for the sabotage (after you murder him, so that he doesn't get the chance to defend himself). And this is only the quest from the Legion's side. This is legit one of the best quests I have ever seen in an RPG.
Entering the boomer base was fun. I also remember very well the kid explaining you Boomer history - cool part [as is the unrelated museum where a bot explains you "bot history"]. Apart from that, I don't remember much of the questline except the final part. I think I already had the respirator when I arrived.Yes, the Boomers' quest finale is glorious. But I will argue that the whole questline is very good, with different parts of it challenging your character in different ways. Entering the Boomers base from the main entrance is quite fun as well, trying to avoid the howitzers.
As for the FO3 quests, it would help me if you gave me the quest names.
Only a little better than New Vegas's Can You Find it in Your Heart? due to branching and flavor.I remember fondly Those! (maybe because I remember the ant dungeon, and this maybe because I found that the beginning of FO3 is harder than the beginning of FNV and I was totally out of ammo so high pressure dungeon),
Disgusting.the one with the vampires (though yes I assume that lore wise it is a huge no-no),
Ew, I bet you came from Three-Dog sucking your dick over the radio after you fucked the tower's residents by letting ghouls inside.the Tenpenny tower questline with the shock value of the ghouls actually killing the residents,
Its only redeeming quality was that it teased the Institute, finally some semblance of progress in the East Coast wasteland, akin to the Shi of San Francisco. Unfortunately, Bethesda fucked it up in Fallout 4.the one where you try to find the replicant,
What, Big Trouble in Big Town? I'd argue the best part was actually training them to deal with the orcs attacks.and finally the one where you need to help someone escape from a supermutant prison.
I'm indifferent to the Tranquility Lane quest, but I think it would be much better if they gave players options to deal with it without having to enter the simulation.I also remember the one quest in the fake city from the 50ies,
A blasphemy to Tim Cain's legacy.the questline in Oasis but I can't remember if I liked it or not.
What a roundabout way to declare that you're aFor FNV, I remember some quests, but rarely fondly. The one that really stuck to mind positively is the one where you are trying to stop the assassination on the Hover Dam of the NCR President, there is also this one where you try to avoid to infiltrate a night club and it was really interesting trying to do it sneaky-sneaky and finally the "Can Ghouls do into space" quest (and even then it was not that interesting, except for the finale), but apart from that, errr - I draw blank. I had forgotten the boomer questline and yes it was cool. I remember most of the other quests as being "kill that guy" or "clean up that place".
For someone who loathe FO3 you sure seem to remember it well. How many times did you play it ?What a roundabout way to declare that you're a
I dont see a diffrence between fallout 1/2 and fallout 3
nice arcanum avatar, palI dont see a diffrence between fallout 1/2 and fallout 3
Making sure to get a shiposter tag , are you?
I think I already had the respirator when I arrived.
I usually don't mod, checking the wiki page I guess I did not remember correctly ; either because I had Science 45 so getting the rebreather took me only a couple minutes, or because I actually dived without rebreather. I remember taking some time to locate where to put the ballasts, which is consistant with me resurfacing quite often and having a few seconds "down there" each time.I think I already had the respirator when I arrived.
Impossible, unless some mod did it. You only get the respirator near the end of the Boomers questline, once they ask you to bring up the Lady in the Water.
Precisely because I loathed FO3 with every fiber of my being that I remembered it all too well. So I tried my best playing good stuff to forget them. Only from glancing at your shortened explanations that I invoked unpleasant memories.For someone who loathe FO3 you sure seem to remember it well. How many times did you play it ?What a roundabout way to declare that you're a
So you played or tried to play FO3 twice and only found out you really loathed the game the second time ?Precisely because I loathed FO3 with every fiber of my being that I remembered it all too well. So I tried my best playing good stuff to forget them. Only from glancing at your shortened explanations that I invoked unpleasant memories.For someone who loathe FO3 you sure seem to remember it well. How many times did you play it ?What a roundabout way to declare that you're a
Luckily I only finished FO3 once, a long time ago before I carried on with New Vegas. I once tried getting back into FO3 by playing it through the superior engine iteration of New Vegas via Tale of Two Wasteland mod, and it was at that time I found how much I loathed FO3.
Oh we haven't met before, then.So you played or tried to play FO3 twice and only found out you really loathed the game the second time ?
Maybe you should be less definitive on people who only played it once and never tried to play it a second time.
I'm indifferent to the Tranquility Lane quest, but I think it would be much better if they gave players options to deal with it without having to enter the simulation.
Meh, there's a way to activate the killswitch by solving a retarded puzzle (it would be less retarded if the "password" was different) and finish the quest much faster anyway. I'd argue that the games gets much worse after player finds the precious Liam Neeson.I'm indifferent to the Tranquility Lane quest, but I think it would be much better if they gave players options to deal with it without having to enter the simulation.