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FO3 is not nearly as bad as you hystronic nerds make it out to be

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
7,528
YOU ARE NOT THE TARGET DEMOGRAPHIC, DO NOT QUESTION THE MILLIONS OF NORMALCUCKS WHO CONSUME PRODUCT AND NEXT PRODUCT AFTER THAT BEEP BOOP ORANGE MAN BAD REE

Oh you're gonna fit in well around here.

Everywhere else: "you are not the target demographic" -> "oh ok"
RPG Codex: "you are not the target demographic" -> "REEEEE NORMALCUCKS"

:happytrollboy:

It's even funnier because you are demonizing people who simply play games ocassionally as opposed to shitting on games 24/7 like the other retards here do.

Those are the same people that buy every Halo and can't wait for the next MCU film. They are morons.
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,744
Location
Core City
I am always impressed when I realize that some people take what many say here on Codex as a literal truth. I mean... This site is edgelord heaven. It's a place for many to come to have fun and talk shit about games they don't like (or even like) because it's fun to do it once in a while to relax. 95% of users are not basement dwellers and do not have their own bunker (except Cleve), they're normal, boring people who do normal, boring things in their daily lives. But here, they may come to say that Fallout 3 is the greatest heretical disgrace that has ever existed on the face of the earth and that everyone involved should die. Fun times.

If you can't figure this out and filter the messages to see what's happening (taking advantage of the good discussions and interesting debates that eventually appear here), you'll end up getting paranoid. Either that, or you're part of that 5% that's really not normal and probably has erotic dreams imagining what it would be like to live in Elder Scrools' world and have sex with an argonian. And if that's your case, well, you need help.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
I am always impressed when I realize that some people take what many say here on Codex as a literal truth. I mean... This site is edgelord heaven. It's a place for many to come to have fun and talk shit about games they don't like (or even like) because it's fun to do it once in a while to relax. 95% of users are not basement dwellers and do not have their own bunker (except Cleve), they're normal, boring people who do normal, boring things in their daily lives. But here, they may come to say that Fallout 3 is the greatest heretical disgrace that has ever existed on the face of the earth and that everyone involved should die. Fun times.

If you can't figure this out and filter the messages to see what's happening (taking advantage of the good discussions and interesting debates that eventually appear here), you'll end up getting paranoid. Either that, or you're part of that 5% that's really not normal and probably has erotic dreams imagining what it would be like to live in Elder Scrools' world and have sex with an argonian. And if that's your case, well, you need help.
/thread
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,997
Location
The Swamp
Keep in mind the age I would have had to had been to have played Daggerfall at release. I played the demo version after Morrowind as it came with a magazine, the Demo is a bit shit and doesn't do the final game justice. I'm sure a lot of people had the same experiences.


169c8e69b3dbb6a1fa3437a746ff3cee.jpg
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,680
Location
Asp Hole
Fallout 3 was the previous games as imagined by Steven Spielberg. Prissy 50s nostalgia laden on top of a society that against all odds "works" despite of having been stuck in barbarism and scavenging on the dead and poisoned land for the past 100 years or something. And then there's the "family matters" motivation for the player character, and since runty kids are a staple of the 'Berg, there's also one in the game's tutorial - you.
 
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DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I am always impressed when I realize that some people take what many say here on Codex as a literal truth. I mean... This site is edgelord heaven. It's a place for many to come to have fun and talk shit about games they don't like (or even like) because it's fun to do it once in a while to relax. 95% of users are not basement dwellers and do not have their own bunker (except Cleve), they're normal, boring people who do normal, boring things in their daily lives. But here, they may come to say that Fallout 3 is the greatest heretical disgrace that has ever existed on the face of the earth and that everyone involved should die. Fun times.

Codex works best when it's exaggerated hate based on real flaws, with real critiques based on mechanics and design. I lurked here and eventually joined because of the Oblivion review, because literally every other site was sucking that game's dick to an absurd degree and the Codex was the only place saying "wait... I think this game is bad." Doing it in the "Todd raped my asshole and the game gave me AIDS!!!" way is Codex troll personality, sure, but the actual criticisms were valid and there, and no one else was making them. I think too often though edgelords who just love ridin' the edge shit all over everything just because it's fun for them, as you say. It's a shame we can't get one without the other, but that's free expression for ya. Still, I wouldn't trade the honest reactions and criticisms I saw of Outer Worlds when it came out for anything.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
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0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
I think in terms of modern games, the bar was lower back when Fallout 3 was released. Not to say the bar is all that high now, but I think Fallout 4's reception took a big hit because the Witcher 3 had been released and people had something to compare it too. Even though Fallout 4 is better than Fallout 3, people see it the other way around. But they're both quite shit so I guess it doesn't matter.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Just want to point out what the fuck those people are then even doing on a site like this then. If they don't want a discussion about critical aspects then what the fuck are they doing in a THREAD DISCUSSING CRITICAL ASPECTS OF THE GAME! as I've said in the fallout 76 thread. A person that was currently playing games casually wouldn't be posting, they would be playing the damn game. So I have to wonder if this is merely guerrilla marketing and you're all that stupid to fall for it.

This has nothing to do with RPG Codex. The truth is people not present on this site are being called "normalcucks" just because they aren't overly critical of a damn videogame. When did having fun become a crime against humanity? Grow up and play the videogames you like instead of spending your free time shitting on the ones you don't like.

Such a retarded disingenuous strawman hyperbole. Criticizing retards for having bad taste, no standards and rewarding terrible business practices does not mean that anyone thinks it is a crime against humanity.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
I am always impressed when I realize that some people take what many say here on Codex as a literal truth.
But that's the truth. I'm not saying literally everything said on the Codex is the truth, but an atom of them are.

Even then, I'd take Codex shitposting any day over blind ignorance of graphic whorism and the lowest common denominators' primal desire to consoom which make up the 99.999999999999999999999999% of the taste out there.
 

MWaser

Cipher
Joined
Nov 22, 2015
Messages
614
Location
Where you won't find me
We've gone from "Fallout 3 is trash" through "Fallout NV is also trash" into "Morrowind was never good" so far in this thread.

Anvi who always says the same thing about Bethesda games nonwithstanding, I'm giving it max 5 more pages before everyone remaining here is on the page of "Bethesda never made a good game".
 

Eirinjas

Arcane
Patron
Joined
Dec 8, 2014
Messages
2,521
Location
The Moon
RPG Wokedex
We've gone from "Fallout 3 is trash" through "Fallout NV is also trash" into "Morrowind was never good" so far in this thread.

Anvi who always says the same thing about Bethesda games nonwithstanding, I'm giving it max 5 more pages before everyone remaining here is on the page of "Bethesda never made a good game".

ARENA was pretty good.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,680
Location
Asp Hole
One of the few good moments with FO3 was during that sidequest where you encounter the zealot father who lives in isolation with his family. I had installed the Killable Kids mod, so excepting the little runtlight caves, what better opportunity was there to test it? Instead of resolving the dispute, whatever it was, with him peacefully I killed him and before leaving "the compound" I entered the little shack turned into a classroom, tossed a live grenade in there and exited. And so some semblance of FO1/2 was restored :incline:
 
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jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,078
FO3 could have been way worse.
:shredder:
Fun thread, fun thread. F3 is an abomination, pure and simple. But that has been discussed in detail already, it seems rather pointless to add more. If OP was serious, then he's clueless. If he was trolling... well, apparently he succeded in that. By the way, is it just me or VD's review isn't accesible anymore? Can't find any cache copy.

What bothers me personally about F3 the most - F:NV was built on its assets. Now whilist I liked NV a lot, the F3 "leftovers" are all over: heavily action themed while shooting part is broken thanks to Gamebryo, ugly waifus NPCs, questionable at best VATS system, third person camera feels stupid because "ice skating" effect, ridiculous object physics (there're too many possible complains to the engine so I might as well stop). So at the end of the day, F:NV as a successor of the series sucks ass, sadly. Just look at this instead:
alexander-berezin-vegas.jpg

Artist
 

somewhatgiggly

Scholar
Joined
May 31, 2018
Messages
169
One of the few good moments with FO3 was during that sidequest where you encounter the zealot father who lives in isolation with his family. I had installed the Killable Kids mod, so excepting the little runtlight caves, what better opportunity was there to test it? Instead of resolving the dispute, whatever it was, with him peacefully I killed him and before leaving "the compound" I entered the little shack turned into a classroom, tossed a live grenade in there and exited. And so some semblance of FO1/2 was restored :incline:

I don't even remember this but I didn't play the game to 100% completion. It just got boring. Sure shooting raiders in a old radar dish facility can be fun, or exploring DC - a city I do know somewhat well due to school trips, my twink physique being eyed by thirsty gerontocratic senators - was alright a few times, but the quests were just...eh.
 

ValeVelKal

Arcane
Joined
Aug 24, 2011
Messages
1,606
Well, I enjoyed both, I did not love either. For reference and so you can put me in a little boxes I loved Morrowind, disliked Oblivion and enjoyed Skyrim.

Fallout NV is way better written and its story is way more interesting (+makes sense, feels "Fallout-y"). More than that - Fallout NV is probably one of the RPG with the best "world-design" : it feels like a comprehensive world with its economy, its "cultures", its encompassing political and ideological struggle that go through the whole Mojave. The war between the various factions has its recent history, which you can connect to locations you can visit or people you can talk to (eg the defeated Khans), it has its strategic targets (not only the dam but also eg the power plant). Exploration is not so much finding pretty places, it is adding pieces to the puzzle of the world you know, until later in the game you are the one creating the puzzle.
Obviously, the fact that FNV have factions and that the world evolve depending on your action / faction choice way more than in FO3 is the cherry-on top... but then this part feels rushed as NCR is way more fleshed out than Caesar and you can reset your faction standing at some point - so the faction choice is not critical in making the world comprehensive - it is everything else.

Similarly, I don't feel the individual quests taken in isolation are that much better than FO3 - I actually find them in general LESS interesting - but they connect better in the global world, whether they kind of float in a bubble in FO3. This gives the quests an extra purpose they don't have in FO3.

On the other hand and as a consequences of it, the cities and "place of interests" in FNV are usually boring and uninspired in terms of look and while the main quest feels less direction in FNV than in FO3 you are forced (in a very organic way) to travel counter-clockwise to reach New Vegas. Seeing NV towers in the distance and the frustration of it being within grasp but not there yet works very, very well, but the game feels less free in that regard than FO3.

FO3 has terrible "World-design", but it has way better city architecture and "level-design" in terms of pure short-term exploration, and as I said the individual quests are just as good if not better than FNV. The problem is that lacking world-design, each city, and really each location is a bubble with little or even zero connection to the rest of the world. In this regard, it is really Oblivion with Guns : not only because of the general "pick a direction, find adventure, don't think too much" but also because Oblivion never bothered having a world that made sense in terms of how the places and people and whatnot articulate with one another. Thanks to this, FO3 feels less directive because the game designers did not have to care whether player encountered "bubble-place #7" before or after "bubble-place #3.

Consequently, I played FO3 8 years ago and FNV 3 years ago - I have NO recollection of the story in FO3 except that I am looking for my father and there is some poisoned lake and a giant robot at some point, but I remember fondly the "dungeons" and other locations (that Mirelurk place near the river, the virtual reality '50 America, the ant tunnels, Megaton and really all the cities, that early game supermarket near Megaton, that tunnel with all the kids, Oasis, Washington DC, the Enclave base, ...). I don't think I really remember any place in non-DLC FNV except NV itself and the Hover Dam, plus the two military bases (NCR and Boomer). On the other hand, I remember very well the storyline and some of the characters of FNV, and the look of the general map.

Side note : I don't find the FO3 tutorial that bad, it is fun the first time for sure. I assume it has no replay value, but then FO3 has IMO no replay value either, so...

Last items :

Fallout 3 DLC are terrible, with The Pitt reaching at best "OK-ishness", whereas FNV has one solid-though-often-frustrating-and-YMMV DLC [Dead Money] and one outstanding DLC [Old World Blues]

BUT

The Fallout 3 radio is way better than the Fallout New Vegas radio





All in all, I believe that FNV is a superior game but I can see why people would prefer FO3, especially if they don't care much about the Fallout lore and prefer "short stories" of sorts rather than a full campaign :). FO3 is about being a mercenary, FNV about being a stakeholder.

About "world-design" vs "level-design"/ originality, you can have both - Morrowind obviously comes to mind, or to take a less popular / well-known game that will give me RPGcodex cred, the Dark Sun games (or the Dark Sun P&P universe). Even Skyrim, for all its flows, was adequate in this regard.
 
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