coldcrow
Prophet
- Joined
- Mar 6, 2009
- Messages
- 1,723
High res 2D almost always looks "cleaner", because there are more of the same coloured pixels or just colour gradients. It would take more work or really competent artists to capture the same feel as in the original, especially with such diverse palettes. It's easier in, say, sci-fi adventures where colour palettes are often limited to a certain part of the spectrum. (edit: and also said cleanliness is often part of the setting)
Another factor is warped perspective. I am honestly not sure why they moved the spectator so much closer and even shrunk the room! In the original you get the impression of a flatter building, lower ceiling. The remake elevates the ceiling while simulataneously shrinking the base of the room, this makes it look weird and artificial, as the persons stick out too much.
So all in all the problem seems to be slightly incompetent artists.
Another factor is warped perspective. I am honestly not sure why they moved the spectator so much closer and even shrunk the room! In the original you get the impression of a flatter building, lower ceiling. The remake elevates the ceiling while simulataneously shrinking the base of the room, this makes it look weird and artificial, as the persons stick out too much.
So all in all the problem seems to be slightly incompetent artists.
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