AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
Do you actually play this or are you just posting screenshots?Gary Grigsby's War in the East 2
Do you actually play this or are you just posting screenshots?Gary Grigsby's War in the East 2
Is this journalist-speak for "nothing happens"?In my view, though, they do have a lot of merits that I haven't really seen many (if any) other games properly emulate. Ico is slow and introspective, but it actually manages to achieve what I thought was impossible: make the player become immersed in what is essentially a giant escort mission.
Shadow of the Colossus is a recommendation because it focuses on easy and introspective exploration with no markers that is rewarded by boss fights that are often light, but extremely well-designed puzzles. It does have a marker in the form of a beam of light you can activate from your sword, but it is often innacurate, requiring the player to figure out how to traverse the terrain by looking at what's around them and, in some cases, taking risks.
Subnautica is very accessible right from the start, except for the childish artstyle. Traces of wokeism can be found, but are manageable.
Only if you consider "exploration" the equivalent of nothing.Is this journalist-speak for "nothing happens"?In my view, though, they do have a lot of merits that I haven't really seen many (if any) other games properly emulate. Ico is slow and introspective, but it actually manages to achieve what I thought was impossible: make the player become immersed in what is essentially a giant escort mission.
Shadow of the Colossus is a recommendation because it focuses on easy and introspective exploration with no markers that is rewarded by boss fights that are often light, but extremely well-designed puzzles. It does have a marker in the form of a beam of light you can activate from your sword, but it is often innacurate, requiring the player to figure out how to traverse the terrain by looking at what's around them and, in some cases, taking risks.
it is obtuse and a bit hard to figure out, but that's not really an issue considering the game has no real goal/objective other than exploration and looking at cool stuff. iirc it doesn't even have a proper ending but I haven't played it since I was a kid.If by gentlemen you mean people who aren't gamers but want a game that's rich in artistic expression while not being too mechanically complex, probably Cosmology of Kyoto.
Cosmology of Kyoto is phenomenal, but can be quite esoteric and a bit obtuse at times. It will definitely please those who enjoy this kind of artistic expression, but even many open-minded people might end up bouncing off of this one. I'd only recommend it to the kind of person who is willing to, say, watch a Terayama flick.
That's precisely why I said I wouldn't recommend it to anyone. It is a wonderful game, but even many seasoned players won't have the patience to truly get lost in Cosmology of Kyoto. Now imagine someone who isn't even used to games. Hell, I wouldn't be surprised if many gave up after dying a few times.it is obtuse and a bit hard to figure out, but that's not really an issue considering the game has no real goal/objective other than exploration and looking at cool stuff. iirc it doesn't even have a proper ending but I haven't played it since I was a kid.If by gentlemen you mean people who aren't gamers but want a game that's rich in artistic expression while not being too mechanically complex, probably Cosmology of Kyoto.
Cosmology of Kyoto is phenomenal, but can be quite esoteric and a bit obtuse at times. It will definitely please those who enjoy this kind of artistic expression, but even many open-minded people might end up bouncing off of this one. I'd only recommend it to the kind of person who is willing to, say, watch a Terayama flick.
In other words I think wandering around not really understanding what's going on, is an intended effect and basically the gameplay.
Kill yourself. I don't care about "being filtered" by garbage game design. It just means your game is garbage.You got filtered. Yes, the controls probably aren't the best thing ever, mainly because they are unintuitive. But if you can look past that very simple concept and adapt (many can't, challenged motor skills and/or inability to look past mental roadblocks/biases), you'll find a wonderful game that cannot really work without those controls in particular, as they synergize perfectly with the grid-based level design and platforming mechanics.
Why Arx Fatalis? It's okay but nothing outstanding IMO.Arcanum
Deus Ex
Jagged Alliance 2
Arx Fatalis
HoMM3
I can recommend more, but i'm lazy.
Considering they imply in Subnautica he has IQ 90... I guess character portrait is very accurate.Subnautica is very accessible right from the start, except for the childish artstyle. Traces of wokeism can be found, but are manageable.
dios mio...
That abomination must be from the marketing, fortunately the game itself is first-person only. I think the worst woke parts are the audio logs from the female merc...Subnautica is very accessible right from the start, except for the childish artstyle. Traces of wokeism can be found, but are manageable.
dios mio...
I'll do you one better. I eventually killed the skeleton(for some reason, I'm still thinking there was a bear) or whatever it was that killed me a couple of times. I then kept going on, trying to find my way out, only to get killed by something else. Then I realized that I never saved. Then I started over, and died to that skeleton(or bear?) about a dozen times and then quit for the day in frustration. The RNG wasn't on my side at all. I'm pretty sure this experience is why I wouldn't hand this game over to someone that's never played video games before.yeah and on top of that you didn't save your game at the beginning, probably happened to a lot of people heh(including myself)
It has crap graphic nowadays. You have to wonder why they made Deathloop instead of remake.Why Arx Fatalis? It's okay but nothing outstanding IMO.Arcanum
Deus Ex
Jagged Alliance 2
Arx Fatalis
HoMM3
I can recommend more, but i'm lazy.
Why not? Ash explained it well, i'll just give my 2 cents. Gameplay is fun and intelligent, the world is original, it has great atmosphere, cool magic system and actually takes some brains to finish especially with the best ending. It could have been better and you can see how it was unfinished in some parts but it's definitely a game one must play.
It has crap graphic nowadays. You have to wonder why they made Deathloop instead of remake.Why Arx Fatalis? It's okay but nothing outstanding IMO.Arcanum
Deus Ex
Jagged Alliance 2
Arx Fatalis
HoMM3
I can recommend more, but i'm lazy.
Why not? Ash explained it well, i'll just give my 2 cents. Gameplay is fun and intelligent, the world is original, it has great atmosphere, cool magic system and actually takes some brains to finish especially with the best ending. It could have been better and you can see how it was unfinished in some parts but it's definitely a game one must play.
I think someone who isn't used to games would handle the game a lot better than you might think. The game's style seems to work very well on people who don't already have a set in stone opinion on what games should be like. I think the bigger problem is that to get it running, you need to either figure out an emulator or get a pre-installed version that for all a non-gamer knows, is a virus.That's precisely why I said I wouldn't recommend it to anyone. It is a wonderful game, but even many seasoned players won't have the patience to truly get lost in Cosmology of Kyoto. Now imagine someone who isn't even used to games. Hell, I wouldn't be surprised if many gave up after dying a few times.it is obtuse and a bit hard to figure out, but that's not really an issue considering the game has no real goal/objective other than exploration and looking at cool stuff. iirc it doesn't even have a proper ending but I haven't played it since I was a kid.If by gentlemen you mean people who aren't gamers but want a game that's rich in artistic expression while not being too mechanically complex, probably Cosmology of Kyoto.
Cosmology of Kyoto is phenomenal, but can be quite esoteric and a bit obtuse at times. It will definitely please those who enjoy this kind of artistic expression, but even many open-minded people might end up bouncing off of this one. I'd only recommend it to the kind of person who is willing to, say, watch a Terayama flick.
In other words I think wandering around not really understanding what's going on, is an intended effect and basically the gameplay.
Now, if they are the sort of person who enjoys this kind of artistic expression? Then yeah, it is one of the best games you could possibly recommend.
There's a bear spawn behind a secret door nearby the exit. Doubly funny for new players since they won't have any reason to suspect secret doors are a thing in the game, so it's a fun surprise when the wall suddenly opens up and the Death Bear emerges.I'll do you one better. I eventually killed the skeleton(for some reason, I'm still thinking there was a bear) or whatever it was that killed me a couple of times. I then kept going on, trying to find my way out, only to get killed by something else. Then I realized that I never saved. Then I started over, and died to that skeleton(or bear?) about a dozen times and then quit for the day in frustration. The RNG wasn't on my side at all. I'm pretty sure this experience is why I wouldn't hand this game over to someone that's never played video games before.
Do you actually play this or are you just posting screenshots?Gary Grigsby's War in the East 2
Is the second game worth buying if I own the first? I checked it out once, but it seems like the updates aren't worth 50 eur or whatever he is charging for it.
Columns is pretty great. I remember being enthralled by it when I had a Genesis back in high school.something casual like Columns