Graphics and eyecandy aren't that important in games. Games that used 16 or 4 colors remain tasteful to this day. Fallout used 256 colors (many wasted on the UI) and despite that, its graphics are still deemed tasteful and appropriate.
Nowadays games use advanced 3D graphics. But the complaint with newer games is that they don't run well except on a top-of-the-line rig. They look good or at least decent on high detail settings.
There was also another period in game design, the so-called 'early 3D' days. To say that they didn't age well is quite an understatement.
KOTOR 2
Deus Ex
At least they used 3D environment interactions and physics to the game's benefit.
Quake 2
Nowadays games use advanced 3D graphics. But the complaint with newer games is that they don't run well except on a top-of-the-line rig. They look good or at least decent on high detail settings.
There was also another period in game design, the so-called 'early 3D' days. To say that they didn't age well is quite an understatement.
KOTOR 2
Deus Ex
At least they used 3D environment interactions and physics to the game's benefit.
Quake 2
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