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Decline Gaming 2004 vs Gaming 2024 Comparison

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,213
I found this video and was baffled for how much different things were.



The early 2000s vibe of these days seem so fun and natural. Not to mention all the crazy stuff happening like girls reading cheat codes lmao. Nobody afraid of acting "cringe" or being too freaky. Just people being themselves.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
2004 was the year the golden age ended. It was only downhill from there. Still had some decent stuff (Half Life 2 was a cool tech demo for physics, and VtM: Bloodlines is a classic), but that would change in the years after.

After Bloodlines and Half Life 2, what big profile PC exclusives do you remember? It was all multiplatform with console first in mind from 2005 onward. And especially from 2006 onward, when the XBox 360 came out. Everything got consolized and PC-centric genres died out almost completely. Here on the Codex we painfully remember how RPGs were an almost dead genre - except Bioware and Obsidian delivering extremely mediocre titles (that often were designed with consoles in mind, see Jade Empire), no large company was making them at all, and indies were few and had barely any budget (Jeff Vogel's games, the Eschalon trilogy). It was only in the mid-2010s, particularly after Steam opened itself up to any and all developers with no curation, that indies got the chance to properly resurrect classic genres.

RTS games, for example, still existed for a while into the mid-00s but by 2010 they were pretty much a dead genre, nobody was making them anymore at all, with a handful of exceptions (like Firefly remaking the exact same Stronghold game but worse every couple of years). FPS games became thoroughly consolized, and features that late 90s and early 00s FPS games introduced, like leaning with Q and E, were scrapped due to not being practical with controllers. Instead, sticky cover became super popular and everything turned into popamole.

Games may not have been woke 20 years ago, but they started to become shit. And we're still suffering the long term consequences of the design principles introduced in that time of consolization and casualization.
 

anvi

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I never really got over Westwood, Bullfrog, Maxis, etc. all getting taken out. There's really no point of gaming at all without companies like that. They were the leaders. Nobody released shit games in a world of those legends.

But then EA came along and murdered all those companies and all those talented people were removed from the business. Now you can sell total shit because that's all there is. They lowered the standards forever.
 

luj1

You're all shills
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2004 was already decline. The last good western game was The Temple of Elemental Evil (2003).

1999 was possibly the best year in gaming history.

Heroes of Might and Magic III
System Shock 2
Planescape Torment
Quake 3 Arena
Unreal Tournament
Command & Conquer: Tiberian Sun
EverQuest
Age of Empires II
Legacy of Kain: Soul Reaver
Jagged Alliance 2
M&M 7
Sid Meier's Alpha Centauri
Dungeon Keeper 2
Homeworld
Descent 3
Outcast
Omikron the Nomad Soul
Counter-Strike beta
Age of Wonders
Silent Hill

These are literally some of the best games in their respective genres and are still unsurpassed
 
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S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,213
2004 was already a shit time for gaming, only 1995 kids would think otherwise
Nah, you're blowing this out of proportion. Early 2000s was a silver age for gaming and a golden age for culture in general.

- Morrowind (2002)
- Vampire: The Masquerade – Bloodlines (2004)
- Arcanum (2001)
- Baldur’s Gate II (2000)
- Neverwinter Nights (2002)
- Icewind Dale (2000)
- Icewind Dale II (2002)
- Planescape: Torment (1999, but still heavily played in the early 2000s)
- Knights of the Old Republic (2003)
- Knights of the Old Republic II – The Sith Lords (2004)
- Deus Ex (2000)
- Divine Divinity (2002)
- Diablo 2 (2000)
- Gothic (2001)
- Gothic II (2002)
- Shadow Hearts (2001)

And these are just in the realm of RPGs in the the first half of the decade. Outside of that you had shit ton of cool movies, music, anime, manga coming out. Plenty of underground stuff with a dark tone due to the digital age.

Culture wasn't as homogenized as it was today and subcultures like the alt scene, emo, goth still existed. A load of great vampire media comes from this period, but I'm pretty sure other genres thrived as well with their own pieces. Hell, even D&D Edition 3.5 came out on the early 2000s.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,925
Location
California
2004 was the year the golden age ended. It was only downhill from there. Still had some decent stuff (Half Life 2 was a cool tech demo for physics, and VtM: Bloodlines is a classic), but that would change in the years after.

After Bloodlines and Half Life 2, what big profile PC exclusives do you remember? It was all multiplatform with console first in mind from 2005 onward. And especially from 2006 onward, when the XBox 360 came out. Everything got consolized and PC-centric genres died out almost completely. Here on the Codex we painfully remember how RPGs were an almost dead genre - except Bioware and Obsidian delivering extremely mediocre titles (that often were designed with consoles in mind, see Jade Empire), no large company was making them at all, and indies were few and had barely any budget (Jeff Vogel's games, the Eschalon trilogy). It was only in the mid-2010s, particularly after Steam opened itself up to any and all developers with no curation, that indies got the chance to properly resurrect classic genres.

RTS games, for example, still existed for a while into the mid-00s but by 2010 they were pretty much a dead genre, nobody was making them anymore at all, with a handful of exceptions (like Firefly remaking the exact same Stronghold game but worse every couple of years). FPS games became thoroughly consolized, and features that late 90s and early 00s FPS games introduced, like leaning with Q and E, were scrapped due to not being practical with controllers. Instead, sticky cover became super popular and everything turned into popamole.

Games may not have been woke 20 years ago, but they started to become shit. And we're still suffering the long term consequences of the design principles introduced in that time of consolization and casualization.
You can basically close the thread after this post, it's spot on.
 

JarlFrank

I like Thief THIS much
Patron
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Steve gets a Kidney but I don't even get a tag.
Nah, you're blowing this out of proportion. Early 2000s was a silver age for gaming and a golden age for culture in general.

- Morrowind (2002)
- Vampire: The Masquerade – Bloodlines (2004)
- Arcanum (2001)
- Baldur’s Gate II (2000)
- Neverwinter Nights (2002)
- Icewind Dale (2000)
- Icewind Dale II (2002)
- Planescape: Torment (1999, but still heavily played in the early 2000s)
- Knights of the Old Republic (2003)
- Knights of the Old Republic II – The Sith Lords (2004)
- Deus Ex (2000)
- Divine Divinity (2002)
- Diablo 2 (2000)
- Gothic (2001)
- Gothic II (2002)
- Shadow Hearts (2001)
Funny how all the games you list came out in 2004 or earlier. Not a single one from 2005 or later.
Almost as if that proves the point that 2004 was the end of the golden age.
 

anvi

Prophet
Village Idiot
Joined
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Messages
8,785
Location
Kelethin
2004 was already decline. The last good western game was The Temple of Elemental Evil (2003).

1999 was possibly the best year in gaming history.

Heroes of Might and Magic III
System Shock 2
Planescape Torment
Quake 3 Arena
Unreal Tournament
Command & Conquer: Tiberian Sun
EverQuest
Age of Empires II
Legacy of Kain: Soul Reaver
Jagged Alliance 2
M&M 7
Sid Meier's Alpha Centauri
Dungeon Keeper 2
Silent Hill
Homeworld
Descent 3
Outcast
Omikron the Nomad Soul
(even the first public release of Counter-Strike)

These are literally some of the best games in their respective genres and are still unsurpassed
It's shocking to look back at really.
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
904
2004 was already decline. The last good western game was The Temple of Elemental Evil (2003).

1999 was possibly the best year in gaming history.

Heroes of Might and Magic III
System Shock 2
Planescape Torment
Quake 3 Arena
Unreal Tournament
Command & Conquer: Tiberian Sun
EverQuest
Age of Empires II
Legacy of Kain: Soul Reaver
Jagged Alliance 2
M&M 7
Sid Meier's Alpha Centauri
Dungeon Keeper 2
Silent Hill
Homeworld
Descent 3
Outcast
Omikron the Nomad Soul
(even the first public release of Counter-Strike)

These are literally some of the best games in their respective genres and are still unsurpassed
a59658edc0e112807f76466808d983d9d820c275e9cac253af6a34a0e0e76f84_1.webp
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,213
Funny how all the games you list came out in 2004 or earlier. Not a single one from 2005 or later.
Almost as if that proves the point that 2004 was the end of the golden age.
Nope. I just didn't want to make a wall of text. But there quite a few good games of the second half of the decade too:

- Fallout: New Vegas (2010)
- Dark Messiah of Might and Magic (2006)
- Demon’s Souls (2009)
- Neverwinter Nights 2 (2006)
- Neverwinter Nights 2: Mask of the Betrayer (2007)
- Drakensang: The Dark Eye (2008)
- F.E.A.R. (2006)
- S.T.A.L.K.E.R. (2007)
- Resident Evil 4 (2005)
- Batman: Arkham Asylum (2009)
- Risen (2009)
- The Witcher (2007)
- Oblivion (2006)

Personally my heart is with the first half of the century, it was more dark and cooler. But is a stretch to say that the other half was complete shit especially because culture in general had cool stuff like movies and anime going strong. I bet everyone has at least one album or movie that dates from this time period. Once you hit the 2010 is when things might get seriously ugly due to culture stagnation.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,785
Location
Kelethin
Several ok games over half a decade, but compare it to the single year of 1999 above. Those 90s years were epic and it seemed normal each year to get 10 great new games. Whole new genres too. I like sequels of games I love, but the 90s (and 80s and 70s) had whole new ideas too. Post 2000 ish everything is a sequel or copy of something else that went before it. The earlier thing was usually better too.
 
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