The Geneforge Saga is a true cult classic of indie games, a groundbreaking role-playing series with ideas that are still fresh and bizarre today. We started it wayyyy back in the year 1999, with the goal of breaking every design rule we could think of.
Want to use trickery and diplomacy to win the game without ever even attacking a foe? Sure. Want to blast through the game barbarically killing every single person you meet? Seems reasonable. Want a ton of different factions to pick from to help, some of which are actually insane? Why not?
Want to meet the final evil boss of the game, find out he's actually reasonable, switch sides and join him, and still get a good ending to the game? You can do that!
And, of course, whatever you do, you can create your own army of custom-made mutant monsters.
The original Geneforge, released in 2001. It is long overdue for a freshening up.
Our tiny little company worked on the five parts of the Geneforge Saga from 1999 to 2008. They were truly unique games, with a strange and fascinating world, complex characters, tough moral choices, and a blend of fantasy and science fiction unlike anything that had come before.
The games were big successes for us, and they have a passionate following that continues to this day.
They are also old. Really, really old.
The first Geneforge game is old enough to vote now. It is really showing its age. It doesn't run on a lot of computers and the interface and graphics are hopelessly crude. We have been wanting to give it a loving, ground-up remaster for years now.
And, with your help, that time has come!
Your army of vicious creations in battle with a pack of rogues. There are many ways to build your team and many battle strategies (and there is always a way to never fight at all).