Azalin
Arcane
- Joined
- Mar 16, 2011
- Messages
- 7,610
I'm interestedBtw, anyone interested in the beta key for The Witcher: Adventure Game? They issues two in each invite.
Me too
I'm interestedBtw, anyone interested in the beta key for The Witcher: Adventure Game? They issues two in each invite.
I'm interestedBtw, anyone interested in the beta key for The Witcher: Adventure Game? They issues two in each invite.
Me too
I'm quoting octavius, since he's the only one I'm aware off the top of my head of having played LoM:Anyone know anything about Lord Of Midnight? I think I'm interested but I'm not sure...
On a related note, Lords of Midnight (1984) and Doomdark's Revenge (1985) are actually for sale on GOG.com. They must be the oldest games they currently have for sale (they've both been updated though).
And they now come with an automap, making them more conventient to play.
LoM is actually a surprisingly good strategy (no tactics, though) game, while DD is more chaotic. For LoM there is an older, but yet more modern remake. Google "The Midnight Engine".
When was the last time GoG released a really good old game? Nowadays I barely even bother checking their new releases because I know I'm just setting myself up for disappointment.
When was the last time GoG released a really good old game? Nowadays I barely even bother checking their new releases because I know I'm just setting myself up for disappointment.
We release at least one older game a week. We would release more but the older ones take more time as far as finding out who holds the rights to the IP (the older the game the harder it is), securing the distribution rights, testing, fixing, testing again, getting the graphic assets done (the older it is, the more work needs to be done), and then finally releasing an older game.
Some games we will never be able to release unless a miracle happens i.e. a Windows version of DOSBox that easily emulates 16-bit games.
We haven't forgotten our roots and we realize that there is a large crowd of folks that want to see good OLD games and we do the best we can to get you that older classic ready to go and at a decent price.
It had to happen sometime. An enormous amount of classics are already on GOG, and which are not are probably under the claws of an IP holder. It is not GOG's fault. What should they do? At least they release something from time to time, even if it is just an indie game. And they release decent indies. Who cares if they will be forgotten in 2 years? They provide some fun.Yes it's obvious that the low hanging fruit is all gone as far as unlicensed classic PC game catalogs go.
It's like why get hyped up for a GOG release when most of them are indie of which 99% are generic, gimmicky, passable, and will be forgotten within 2 years, and when you can wait a bit more and buy them all for much cheaper in a humble bundle?
Guillaume Rambourg’s office in Warsaw is almost entirely empty. That’s because Rambourg hopes to be leaving soon to become GoG.com’s Vice President of North America, a title specifically created for him to fill in the soon-to-be built U.S. office in Los Angeles.
"America is the number one territory for GoG.com," he says. "We have to be closer to them, to give them faster access to news and information."
They also need to be closer to their dig sites.
"When it comes to classic games, we are still chasing a handful of publishers. Funnily enough, all of them are based in the LA area."
But GoG.com is running out of older titles. A few, like Maniac Mansion, Rambourg calls his "holy grail." But the main reason Rambourg is coming to America is to go head-to-head against the biggest online games distributor in the world, Steam.
"One of my key missions will be to evangelize GoG.com as the number of alternative source of revenue after Steam," he says. "Our goal will be to develop that [market]."
Over the last few years GoG.com has augmented their regular lineup with new games. But it’s more than just highlighting the part of their catalog that features titles made after 2005. GoG.com is now in the business of day-one releases. And soon they’ll offer their customers even more.
"It’s called GoG Galaxy," Rambourg says. "It’s a set of online features that will make the GoG.com experience better for gamers."
GoG Galaxy will allow players to receive automatic game updates, news on events and sales promotions, and multiplayer features. In short, GoG Galaxy will eventually put GoG.com on an even playing field with Valve’s Steam client.
But Rambourg is quick to point out what makes their solution different — digital rights management or DRM.
"We wanted to have online features inside the online games, but we believe that those features should be totally optional. If the player doesn’t want to get online to upload his achievements to his GoG account, or simply he just doesn’t want to play online, he will not be requested — ever — to get online to play the single player mode. The core of the game will remain 100 percent DRM free at all times.
I'm glad they're doing this, but 50 titles seems low to be honest.
"Building a DOSBox game for Linux isn't difficult, but we are restrained by the publishing rights granted us by the right holders, so we have to get an all clear on legal matters before we can start rolling"I'm glad they're doing this, but 50 titles seems low to be honest.
How hard is it to just use the linux version of Dosbox and Scummvm?
redding is teh hard"Building a DOSBox game for Linux isn't difficult, but we are restrained by the publishing rights granted us by the right holders, so we have to get an all clear on legal matters before we can start rolling"I'm glad they're doing this, but 50 titles seems low to be honest.
How hard is it to just use the linux version of Dosbox and Scummvm?
http://www.polygon.com/2014/7/21/5913763/gog-com-back-catalog-new-releases
Excerpt (thanks GameBanshee):
Guillaume Rambourg’s office in Warsaw is almost entirely empty. That’s because Rambourg hopes to be leaving soon to become GoG.com’s Vice President of North America, a title specifically created for him to fill in the soon-to-be built U.S. office in Los Angeles.
"America is the number one territory for GoG.com," he says. "We have to be closer to them, to give them faster access to news and information."
They also need to be closer to their dig sites.
"When it comes to classic games, we are still chasing a handful of publishers. Funnily enough, all of them are based in the LA area."
But GoG.com is running out of older titles. A few, like Maniac Mansion, Rambourg calls his "holy grail." But the main reason Rambourg is coming to America is to go head-to-head against the biggest online games distributor in the world, Steam.
"One of my key missions will be to evangelize GoG.com as the number of alternative source of revenue after Steam," he says. "Our goal will be to develop that [market]."
Over the last few years GoG.com has augmented their regular lineup with new games. But it’s more than just highlighting the part of their catalog that features titles made after 2005. GoG.com is now in the business of day-one releases. And soon they’ll offer their customers even more.
"It’s called GoG Galaxy," Rambourg says. "It’s a set of online features that will make the GoG.com experience better for gamers."
GoG Galaxy will allow players to receive automatic game updates, news on events and sales promotions, and multiplayer features. In short, GoG Galaxy will eventually put GoG.com on an even playing field with Valve’s Steam client.
But Rambourg is quick to point out what makes their solution different — digital rights management or DRM.
"We wanted to have online features inside the online games, but we believe that those features should be totally optional. If the player doesn’t want to get online to upload his achievements to his GoG account, or simply he just doesn’t want to play online, he will not be requested — ever — to get online to play the single player mode. The core of the game will remain 100 percent DRM free at all times.
I've never played a multiplayer game before.
This is a first for me. I've never been acquainted with any longtime, non-casual gamers who've never played a multiplayer game before, at least not that they've told me.
It really depends on what you're looking for in a game.