Azalin
Arcane
- Joined
- Mar 16, 2011
- Messages
- 7,560
First Grimoire, now this
GOG on its way to redemption
Hopefully Knights of the Chalice will be next as a present for the new year
First Grimoire, now this
GOG on its way to redemption
You can get around the region lock by using GOG Galaxy. I'm in Germany right now and could get Postal 2 through it, and I can also buy Mortal Kombat 1-3. So, yeah, weird.(If you're from Germany, POSTAL 1 and 2 are geolocked for you, but since both are free now, just ask a non-German user - either on the gog forum or a fellow Codexer - to get a gift code for you and you should be all set. There is no restriction on redeeming gift codes. This should work for POSTAL 2 until the 18th and permanently for POSTAL.)
You can get around the region lock by using GOG Galaxy. I'm in Germany right now and could get Postal 2 through it, and I can also buy Mortal Kombat 1-3. So, yeah, weird.(If you're from Germany, POSTAL 1 and 2 are geolocked for you, but since both are free now, just ask a non-German user - either on the gog forum or a fellow Codexer - to get a gift code for you and you should be all set. There is no restriction on redeeming gift codes. This should work for POSTAL 2 until the 18th and permanently for POSTAL.)
Alcon Interactive Group
https://www.alconent.com/aig/
Alcon Interactive Group (AIG), Alcon’s newly formed division, emerged as a natural extension of the company’s core medium of feature films. George Collins joined AIG as President along with Al Cuenca, SVP of Digital and New Media, to produce digital entertainment products rooted in internally developed and acquired properties. AIG will base their initial ventures on the upcoming Blade Runner 2049 film. The first of which is a partnership with leading virtual reality company Oculus where they will create and distribute virtual reality experiences (VRE).
Huh, so it's finally happened because the film production company behind Blade Runner 2049 also started doing video game business.
It's really the ScummVM folks that deserve all the praise - they've been the ones who've been working away at it for years.
Apparently they've even restored some extra bits to it.
Hopefully all the CPU timing issues and other quirks are fixed.
It's on my PC. I haven't tried to buy MK because I already have them on my laptop, but I did get the Postal 2 free offer and it's in my library now.Are you using Galaxy from a notebook? If so, the likely explanation is that Galaxy still has your home country's cookies stored on your machine, which is why the storefront from your country shows up. When buying a game, gog checks your location cookies twice: once when you go to checkout, then again when you proceed to payment. If it detects during either check that you're in another country, the purchase will fail and you're sent back to the main page. Did you go through with the Mortal Kombat purchase or were you just able to see the store page? Because normally, it would decide during either check that you've been a bad boy and reset your cookies to the German storefront (likewise, when you make another purchase from your home country, it will reset the cookies to your home country again). If you were really able to actually buy MK via Galaxy from Germany, that would be an interesting exploit.
327HA8B9FA62D391E6
You’ve done a man’s job, sir. I guess you’re through, huh?
Like they say - where there’s a will, there’s a way. Restoring the Blade Runner video game to its former glory required one useful tool and loads of passion for retro games. The first one came in a form of ScummVM program, previously used to emulate classic LucasArts adventure games, which currently supports many classic games available on GOG.COM. The passion came from the programmers who spend around 8 years dissecting the code from Blade Runner’s original CDs and then painstakingly putting it together again to form the digital version.
GOG sent me an e-mail that I can get the remastered D&D games for 85%.
Worth it?
GOG sent me an e-mail that I can get the remastered D&D games for 85%.
Worth it?
It's worth it in the sense if you don't have originals and that's the only way to get them digitally nowadays. I got this offer as well. Here's the code if someone is interested -
327HA8B9FA62D391E6
It's nice to see it available again but let's not get too excited about what GOG do 99% of the time.
In emails with USgamer, GOG's business development director for the US offices Mark Hill emphasizes that Blade Runner has been one of the most requested games on GOG, dating back to its launch in 2008.
"For years everyone, including us, thought it was impossible to release due to scattered rights, technical issues, and lost source code," Hill tells USG. "But we never gave up and kept looking for even the smallest opportunities, like we did in the past with [the] Monkey Island series, Star Wars - Episode I: Racer, Diablo, Stranglehold, and other classic games."
GOG has a history of resurrecting games, as Hill mentions. In 2019 alone, it's given games like John Woo's Stranglehold and Blizzard's Diablo a new home on digital platforms. Retro games are its specialty, but Westwood's 1997 adventure posed a number of problems.
The infamous issue is the rights to Blade Runner itself. Hill says that GOG had been chasing the rights to Blade Runner for over 10 years, but couldn't make much progress. Both the game code and its IP rights were in a "precarious situation" which made the release seem impossible.
But a few years ago, Hill says GOG got in touch with Alcon Entertainment, the production company that was working on Blade Runner 2049 at the time. "I literally went over to their office and asked to talk to someone about Blade Runner and GOG," Hill says, adding an aside: "I don't recommend this."
Alcon, as it turns out, was happy to help. It had the legal rights for Blade Runner, and entered a publishing agreement with GOG. Though it took a few more years to get everything in order-when asked how GOG and Alcon navigated the licensing issues, Hill says, "If you knew I would have to retire you"-everything slid into place and GOG turned to the people working on ScummVM, a program for running classic point-and-click adventure games on modern computers, to get a version of Blade Runner it could put on the store.
Getting an old game working on a digital platform and modern computers is one issue, but Blade Runner's source code had also been famously lost since the closure of Westwood in 2003. (Other bits of Westwood data, like EVA's original voice lines for Command & Conquer, have also been lost to the sands of time.)
Luckily, the ScummVM team had already started the recreation process eight years ago. The final team was a group of four people who had been working on making Blade Runner playable, even exploring a host of unused content in the game's assets—"he started by tinkering with the code and digging up unused or cut out content, like dialogue lines or entire story branches," Hill says. But it still required a hard copy of the game to run.
Once the legal obstacles cleared, the ScummVM team helped get a version put together that could go live on GOG. ScummVM had already worked for past games like the Monkey Island series, Broken Sword, and Myst. Blade Runner was fully in the ScummVM team's wheelhouse. The current build is based on the original box edition—the source code is, as far as anyone can tell, still lost—but paired with ScummVM, the team got the game working on Windows 7, 8, and 10, as well as Linux and Mac OS X.
Now, the game that won the Interactive Achievement Award for Computer Adventure Game of the year is available once again, this time without a four-CD requirement. Blade Runner is one of many games that have been lost to ancient systems as technology rapidly advances forward, but at least now, we have an archival work to carry forward for the foreseeable future.
It's the same guy alright, as confirmed by himself in this post. I also asked him on the gog forum if that's really him (thought it was weird that a gog regular just up and went spamming links on the 'dex of all places) and got this reply.
edit:
From what I've heard, that archived link has been making the rounds on some gog Discord server ahead of the Grimoire release. Apparently, people there were wondering about the controversies surrounding the game and Cleve and someone posted that link. It's entirely possible that this is how A_boring_GOG_bot got a hold of that link and he wasn't actually the one who archived it in the first place.