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evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Given that $15 is basically peanuts, is it worth it?
 

Metro

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The monocled opinion was that the game is mediocre to poor. They're doing a sale because there is some new DLC or expansion or some crap coming to PC. And $15 -- while not a lot -- is still a somewhat tepid discount in today's market.
 

Toffeli

Atomkrieg, ja bitte
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Wasteland 2
Well, that is cheap. Altough If I was anywhere near interested in the game, I probably had pirated it months ago.

Meh.
 

felipepepe

Codex's Heretic
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I've played, it's an okay game, but very tiresome. It starts very interesting, but the biggest issue is that they have just one gameplay mechaning/gimmick the whole game: walk through forest, use light on enemies and shoot them.

You'll spend 80% of the time doing just that, and the combat is piss easy. Couple that with only 3-4 enemies in the whole game and huge filler areas clearly made just to make the game last longer and you'll see why I can't say it's a good game. I was REALLY pissed at the end of the game, there are many places you see a straight line to the goal, but for a dumb/cheap reason you have to take a HUGE detour and keep doing filler boring fight in the forest...AGAIN!

The story part is ok, nothing spetacular. You play an Stephen King-wannabe writer in a plot clearly written by a Stephen King-wannabe writer...it gets cheesy, corny and dumb sometimes, but it kept me going throught countless forest & combat, so I guess it's good enough. But expect countless one liners and "deep" monologues.

What angers me is that the DLC mission pack fixes all that. It evolves the gameplay and throw some nice changes, but still is too little and too late....
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
Given that $15 is basically peanuts, is it worth it?

Very good game. The gameplay is simple and a bit repetitive at times but variations and challenges are added over time to give some diversity, and you got various secrets and unlockables that are fun to look for. The story and atmosphere are the main attractions though, and they are excellent. If you played the Max Payne game, you can expect the same sort of story, except this time it is modelled after tv series and not comic books. Unlike MP, AW's gameplay itself isn't enough to support the game all the way through, but the story gives it some weight, and it's the kind you may want to revisit a few times. If you have a passing interest into art, artistic creation and pop-culture, there's a lot to dig for in AW. In a way, it reminded me of The Void in its relationship with art and creation, but where TV touched higher forms like poetry, AW explores TV shows and horror stories — and despite claims to the contrary, AW's story has more in common with the works of Rod Serling than with those of Stephen King.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
And you can already preorder Alan Wake: American Nightmare with a discount. You get additional discount if you buy it with the original Alan Wake. Damn, what is it with the polacks, GoG's really pushing it lately.
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
Heh. Despite owning AW on Steam, it's still cheaper to pre-order American Nightmare on GOG without owning the first one.
 

toro

Arcane
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It's better to give something to GrimDawn than to buy this.
 

CorpseZeb

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For the n-time. AW is not a "story game", nor it's "story background" does have anything common with King prose. AW is a nice and cozy arcade adventure game (with nice arcadish stress management available on the hardcore mode, but also in the two DLC's) for Georges de La Tour lovers. Especially for them.
 
Joined
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Glass Fields, Ruins of Old Iran
I've played, it's an okay game, but very tiresome. It starts very interesting, but the biggest issue is that they have just one gameplay mechaning/gimmick the whole game: walk through forest, use light on enemies and shoot them.

You'll spend 80% of the time doing just that, and the combat is piss easy. Couple that with only 3-4 enemies in the whole game and huge filler areas clearly made just to make the game last longer and you'll see why I can't say it's a good game. I was REALLY pissed at the end of the game, there are many places you see a straight line to the goal, but for a dumb/cheap reason you have to take a HUGE detour and keep doing filler boring fight in the forest...AGAIN!

The story part is ok, nothing spetacular. You play an Stephen King-wannabe writer in a plot clearly written by a Stephen King-wannabe writer...it gets cheesy, corny and dumb sometimes, but it kept me going throught countless forest & combat, so I guess it's good enough. But expect countless one liners and "deep" monologues.

Sounds like the first Assassin's Creed.
 

Grim Monk

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Nov 7, 2011
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Technically it can be considered a sequel.

Caesar, Pharaoh, Zeus, and Emperor: All were made by Impressions Games as part of the "City Building Series"...
 

Deleted member 7219

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I still haven't completed Pharaoh. I bought Caesar III a while back but decided to play it only after finishing Pharaoh. Seems to me Zeus is more mythology-based.
 

Aeschylus

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Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
QFG I - IV are some of the finest games ever made, and anyone who hasn't played them yet should pick them up asap. The package even includes the (superior, IMO) original version of QFG I as well as the remake.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Every version of QfG IV I've ever played has been bugged to hell and back. I hope that this one will finally work for me.
 

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