PorkyThePaladin
Arcane
- Joined
- Dec 17, 2013
- Messages
- 5,399
New Vegas's strengths do not rely on gameplay. No amount of mods or fixes are going to make that part of the game extra enjoyable.
You should focus on exploring, factions stuff and quests.
I agree. At the end of the day, it's still Bethesda's shitty engine. Does any mod actually overcome the combat's clunkiness? Removing VATs is one thing, but then you're still left with something unwieldy that just can't deliver any kind of shooty fun.
I disagree with you guys. Will the mods turn NV combat into a great FPS? No, of course not, but let's not talk in absolutes. You CAN remove a lot of the bad stuff about it with mods and choices. I think most players start with the default system, can't hit anything because their weapon skill is low, enemies dodge/strafe in stupid ways making it even harder to hit them, and then everyone has a fuckton of hitpoints/armor, resulting in uncanny valley of bullets to the head.
But once you raise your weapon skill, lower hitpoints with a mod, use hardcore mode to remove stimpak abuse, use other mods to fix NPC dodging and auto-aim, and use equipment more conducive to fun gameplay (like light armor and powerful single shot weapons), much of the clunkiness is removed, and NV combat becomes fast and deadly. Yeah it still won't remind anyone of F.E.A.R. but it's not like Fallout 1/2 had amazing combat either.